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iNiperx 10/21/2015 21:55

Quote:

Originally Posted by Ploxasarus (Post 33163434)
If take the client apart an go to: game\scriptsbin\x2ui\hud\main_menu_bar

Open up the file: right_button_set.lua

Look for the line:

Code:

if featureSet.hudAuctionButton then
  local auctionToggleBtn = CreateAuctionToggleBtn("auctionToggleBtn", convenienceBtn)
end

and make it like this:

Code:

--if featureSet.hudAuctionButton then
  local auctionToggleBtn = CreateAuctionToggleBtn("auctionToggleBtn", convenienceBtn)
--end

It will turn on the button for non patron, but might be an additional check, not sure ( just giving you this in theory, but it should work ).

I'm heading to work so I don't have time to poke this for the next 12h maybe you can just clarify something for me while I'm gone (most likely will reply with my phone)

So I took the client apart for the first time, went to the right file but the files where .alb not .lua like you said, then I copied it and pasted over in the right place inside Reroll folder of yours so I could uninstall it, then I made a copy which I decrypted using Unluac and did the changes you mentioned, then I proceed and put it on the right place for it to be installed.

Now the problem is when I log in all the "right buttons" (Marketplace/Etc) are gone, even after I uncomment the changes and install it without changes its still gone until I uninstall the scripts and go back to the original file.

I'm thinking it was the Unluac not doing a good job, maybe I'm wrong, hopefully you can point me to the right direction?

Edit: Ooooh.. I'm on my phone and I was poking a little with the files, let me guess.. it's because of the file size doesn't match? lol

arrowface 10/21/2015 23:47

For any fishers out there, do you find derp useful for it? Do any of the sliders help you see fishing pools from far away, or approaching ships from far away?

eagi 10/22/2015 00:14

Plox I was was wondering if you can add a feature to the mod that adds a button somewhere on screen that let's you enable/disable "Travel through other player's portals".
It could be really handy when you need it done or undone quickly.

iNiperx 10/22/2015 00:30

Quote:

Originally Posted by eagi (Post 33194135)
Plox I was was wondering if you can add a feature to the mod that adds a button somewhere on screen that let's you enable/disable "Travel through other player's portals".
It could be really handy when you need it done or undone quickly.

That'd be cool, as requesting something could you remove the seconds from the auction house since it doesn't even work? just to make it look cleaner HH:MM

BladeMasterXi 10/22/2015 01:08

I saw another post on Reddit that looked pretty nifty, and that was being able to change your class from anywhere as opposed to having to go to a nuia statue. I think that many would appreciate being able to change on the fly.

taurinf 10/22/2015 01:40

is it still safe to use the mods/derp after the security hotfix lastnight?

shouz02 10/22/2015 02:29

have to remove pack slowness? it would be great. :)

Ploxasarus 10/22/2015 05:52

Quote:

Originally Posted by Xi.Cynx (Post 33194348)
I saw another post on Reddit that looked pretty nifty, and that was being able to change your class from anywhere as opposed to having to go to a nuia statue. I think that many would appreciate being able to change on the fly.

That is something I already had done, but had not udpated recently an was actually being problematic - I'll look at it though.


Am working on the newest version of derp, forgive me if I do not give much of a reply until this is completed and yes I have started on it a bit early, but I intend on rebuilding this from the ground up and adding the climb / speed to it upon its release which of course, will be login based.

When that is finished, I will update derp & add the new update for the portal mod & that and some other cleanup's I've done. No worries :)

iNiperx 10/22/2015 06:56

Love the work Plox, thank you for the quick updates and support/care.

It'd be cool if the clip functions were different, by that I mean instead of unrendering things to go thru I'd like to see everything and still go thru things, by removing collision perhaps?

More convenient I guess.

Edit:

I tried adding the auction house, and I was able to enable the button and such but it still says I need patron, after a while with no success I gave up, and quickly changed the warehouse NPC for the auction, the window did pop up but it still said I needed Patron lol so I was like... meh, not worth it, I'll be getting patron soon anyways xD

Ploxasarus 10/22/2015 09:03

Quote:

Originally Posted by iNiperx (Post 33194945)
Love the work Plox, thank you for the quick updates and support/care.

It'd be cool if the clip functions were different, by that I mean instead of unrendering things to go thru I'd like to see everything and still go thru things, by removing collision perhaps?

More convenient I guess.

Edit:

I tried adding the auction house, and I was able to enable the button and such but it still says I need patron, after a while with no success I gave up, and quickly changed the warehouse NPC for the auction, the window did pop up but it still said I needed Patron lol so I was like... meh, not worth it, I'll be getting patron soon anyways xD


There will be, I've been digging into something thanks to people testing some things for me and clipping will get a change to actual clip instead of unrendering. The first task was to rewrite everything and redo it wrapped around a login, which now is done & being tested. After that, I'm releasing it to the people, which will auto update when I do an update for everyone as I go and be self-sufficient as opposed to redownloading the entire mod folder over an over again to get what you need from derp. It is NA time for late currently, but I started early and have finished everything except the look of the UI, all backend leg work is done so once the people make sure its bug free for me, I'll publish it for people.

A huge debate between people, because of some things coming to be released, is either or not the mod should be separate from derp and derp itself be a extra-paid access considering what will be in it outside of what already is ontop of the functionality coming and what isn't anywhere else currently. I don't know where I stand for this right now and am undecided. Some things will be quite game breaking and almost a 'p2w' option and I'm not sure how I want to handle it..


And to answer your question about the patron problem, look at the featureset checks in the AH scripts :)

iNiperx 10/22/2015 09:34

Quote:

Originally Posted by Ploxasarus (Post 33195161)
A huge debate between people, because of some things coming to be released, is either or not the mod should be separate from derp and derp itself be a extra-paid access considering what will be in it outside of what already is ontop of the functionality coming and what isn't anywhere else currently. I don't know where I stand for this right now and am undecided. Some things will be quite game breaking and almost a 'p2w' option and I'm not sure how I want to handle it..

Well, I don't know how your login process will be handled, you can still have them together, but enabled/disabled depending on the account, I think it should be included for free for people who has owned the mod before Derp was even a thing, its sort of like a reward for those that were here for convenience and to support, as some of the audience in the nearest future will come here exclusively for the hack and not the mod, but that's just my opinion. But yeah should be payed for such features to be enabled.

Whatever you decide you can always change, to make it fit better in your eyes, I mean its auto-update you can make any changes at any time.

z147896321 10/22/2015 15:36

Quote:

Originally Posted by arrowface (Post 33193991)
For any fishers out there, do you find derp useful for it? Do any of the sliders help you see fishing pools from far away, or approaching ships from far away?

Yeah man. Definitely works wonders if you max the objects and terrain even though I don't sport fish at all.

arrowface 10/22/2015 19:44

So objects works to see ships from a distance. Does maxing objects also help seeing a fishing pool as well? It would be interesting to know what a fishing pool is considered to be.

pristit 10/22/2015 19:59

Quote:

Originally Posted by arrowface (Post 33199063)
So objects works to see ships from a distance. Does maxing objects also help seeing a fishing pool as well? It would be interesting to know what a fishing pool is considered to be.

maxing objects help seeing sunken chests afaik from trying it my self

about seeing spots, its quite easy as you dont render the water and see a bunch of seagulls together in a bunch, so I'd say its quite easy to see, just for safety measures keep Objects at max and terrain on like 2700

Objects on the ocean only shows Sunken chests and ships from what I saw my self.

And plox regarding what you said about making it an extra paid thing, I really like derp as it's more convenient than rolling cvars (I've tried multiple times and some times it works sometimes not, as I load the game really fast off my SSD) so it helps out.

in the end it's up to you but as Niperx said, In my opinion it should be for those who already had access to it prior to it being "special" should still have access to it, and those who came specifically for that should pay for it separately.

pepe741 10/22/2015 20:10

Plox I have written a private message to you. I got a suspicious activity flag using DERP.

erivando123 10/22/2015 21:22

just make the donation if it bear to look at pm

suicuapalk 10/22/2015 23:18

Plox, I got a suspicious activity flag using DERP today before Abysal on Salphira.
[IMG=expandable: 1]http://i.imgur.com/NtH2CJI.png[/IMG]

shouz02 10/23/2015 00:21

Quote:

Originally Posted by suicuapalk (Post 33200663)
Plox, I got a suspicious activity flag using DERP today before Abysal on Salphira.
[IMG=expandable: 1]http://i.imgur.com/NtH2CJI.png[/IMG]

u got disconnect after alert?

suicuapalk 10/23/2015 00:46

not disconnected but i can't do nothing ingame.. need to w8 4 hours to clear debuff

Qocko 10/23/2015 00:48

Awesome mod ! I'm just wondering if there's a way to see the pole for packs that are on people's back or in ship/hauler storages ?

pristit 10/23/2015 01:02

Quote:

Originally Posted by Qocko (Post 33201101)
Awesome mod ! I'm just wondering if there's a way to see the pole for packs that are on people's back or in ship/hauler storages ?

that would be really annoying, when you carry a pack your self it will block most of your screen, same when you take a hauler/cart

Qocko 10/23/2015 01:25

Quote:

Originally Posted by pristit (Post 33201170)
that would be really annoying, when you carry a pack your self it will block most of your screen, same when you take a hauler/cart

It would be optional, just like the pack-finder is, and with the FoV/Zoom functions from Derp.exe it wouldn't be that annoying. Meanwhile it'll be a great way to pirate merchants/haulers by spotting them from really far away.

erivando123 10/23/2015 01:32

Any way to get the dark which is below the water? and what better way to find the Shuken treasure?

BladeMasterXi 10/23/2015 01:53

Quote:

Originally Posted by pepe741 (Post 33199265)
Plox I have written a private message to you. I got a suspicious activity flag using DERP.

Suspicious activity can only be given out by another player in Archeage. It's not automatically flagged on you by their system. You were not careful enough and someone saw you doing something strange. Be more careful not to get caught.

Quote:

Originally Posted by suicuapalk (Post 33200663)
Plox, I got a suspicious activity flag using DERP today before Abysal on Salphira.
[IMG=expandable: 1]http://i.imgur.com/NtH2CJI.png[/IMG]

Same for you as above. Stop being so obvious and you won't get flagged by other users. This application is only as safe as the person using it. Use it carelessly and you could get banned, use it smart and you'll never be caught. Their systems CANNOT detect this though at the current state it is in.

Quote:

Originally Posted by suicuapalk (Post 33201093)
not disconnected but i can't do nothing ingame.. need to w8 4 hours to clear debuff

You can go to the Court and have the buff removed, you don't have to wait any amount of time.

Quote:

Originally Posted by Qocko (Post 33201101)
Awesome mod ! I'm just wondering if there's a way to see the pole for packs that are on people's back or in ship/hauler storages ?

I think that this would also clutter the game up, I don't know if it can be dynamic or not, but option would certainly be a must as I wouldn't want to see a billion poles moving around everywhere in safe zones. Lol

Quote:

Originally Posted by pristit (Post 33199179)
-snipped-

in the end it's up to you but as Niperx said, In my opinion it should be for those who already had access to it prior to it being "special" should still have access to it, and those who came specifically for that should pay for it separately.

I feel the opposite. I paid up front and have given him an extra donation for the upkeep, but feel that since DERP is built as a secondary project that isn't connected to the original mod at all and we were basically BETA testers for it, it should be handled separately. DERP is becoming less of a mod and more of a hack that not many should have free access to, I feel like this is going to turn into a premium hack that should be managed with unique login amounts with a CD key attached to it and if that CD is in use already, nobody else can log in with that serial key. This would be to stop unintentional spreading and make sure Plox gets the credit and value for the time he spent coding this amazing piece of art. I have already given him my 2 cents on what he should do, but he is still very up in the air about it. Last thing I want to see though is this spread like wildfire and then it is put out before it even gets started. :mofo:

iNiperx 10/23/2015 02:16

Cynx, Plox will manage don't worry, remember it will be auto-updated, he can even do version checks and such and pull information from his website before enabling any of the functions to work, this way if it gets leaked somehow he can still do a quick update to fuck it up for them, he can make Derp free for a few days to see how it goes and if it gets out of handle he can quickly make it a paid service.

I think it should be paid, I don't mind paying another $5 or whatever for it lol.

erivando123 10/23/2015 02:45

because to me it is still dark and the water from the top was not removed ?, as I resolso it?
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Qocko 10/23/2015 03:44

Quote:

Originally Posted by Xi.Cynx (Post 33201354)
I think that this would also clutter the game up, I don't know if it can be dynamic or not, but option would certainly be a must as I wouldn't want to see a billion poles moving around everywhere in safe zones. Lol

Yeah I understand the visual noise part but anyways the original "pack-finder" to find lost packs in the sea adds alot of noises with the packs stored on a land.

ArcheAge revolves pretty much around "high risk high reward" system, and packs are part of it, therefore attacking people to get pack is actually a good method to generate gold. And to me, being able to spot such trafic from kilometers seems pretty priceless ! And like you said you could have options, such as "only" showing pack on the pack of people (avoiding the vehicules' crates visual spam, and anyway most drivers have a back on their back for efficiency) or "only" showing crates (if you want to ignore clippers on the sea for example.

Imagine how rewarding it would be to be able to spot those larder trade runs or being able to actually spot a car doing trades from a far distance to be prepared to stun it.

And no mods are permanent, it takes 2min to uninstall, switch a mod to the optional folder and reinstall the other mods. Just like the actual "pack-finder". When I saw the "pack-finder" option I actually assumed it was something to find packs being moved !

iNiperx 10/23/2015 03:56

Quote:

Originally Posted by Qocko (Post 33201588)
Imagine how rewarding it would be to be able to spot those larder trade runs or being able to actually spot a car doing trades from a far distance to be prepared to stun it.

Wait, we can see players from far away? I think I need to recheck my settings or something, as far as I could tell players and boats still pop up on my face, I can't see them from faraway, yet I can see packs and sunken chests from 1 side of the map to the other side.

Are my settings wrongs or something? I'll check whenever I get home in 3 hours.

Qocko 10/23/2015 04:11

Quote:

Originally Posted by iNiperx (Post 33201604)
Wait, we can see players from far away? I think I need to recheck my settings or something, as far as I could tell players and boats still pop up on my face, I can't see them from faraway, yet I can see packs and sunken chests from 1 side of the map to the other side.

Are my settings wrongs or something? I'll check whenever I get home in 3 hours.

Oh ... I think you've just proved my stupidity hehe, in my head, the pack still had it's own graphics even in a crate or on someone's back. I didn't consider that my proposition would actually imply to see the ship/player from a far distance. How I saw it was : first you see the pole of the moving pack and then when in range the vehicule/player would appear. Just like packs on the floor can be seen from really far away with the mod.

Meh, ty for pointing out the animation problem ! Sorry for the stupid proposition

iNiperx 10/23/2015 04:24

Isn't that what people call draw-distance? I thought that was server-side and couldn't be changed, yet I could be lying lol

Ploxasarus 10/23/2015 06:02

Quote:

Cynx, Plox will manage don't worry, remember it will be auto-updated, he can even do version checks and such and pull information from his website before enabling any of the functions to work, this way if it gets leaked somehow he can still do a quick update to fuck it up for them, he can make Derp free for a few days to see how it goes and if it gets out of handle he can quickly make it a paid service.

I think it should be paid, I don't mind paying another $5 or whatever for it lol.
Yes, and it's already done but I'm touching up a few things. It will have an initial release early tomorrow and will be a cleaner better setup version that is currently done, but without anything additional right now so I can work out any/all kinks since I restructured this from the ground up and need to make sure everything is accordingly with it prior to adding more options.

I think for the speed, since I can already see it getting very out of hand, I'm going to limit it and just make a checkbox that sets it to a certain amount rather then letting people go all-out with it cause I know people will be irresponsible with it and unfortunately at that and I'd rather it not be heavily abused and get noticed.

I think as it stands, based on what everyone is telling me - that a simple 1-2$ charge for a login for the new version would suffice, but I'm still very 50/50 on this. It has as stated, turned into more of a hack as opposed to what the mod was originally, but to charge for it an not guartnee any lifetime on it doesn't seem fair either, but then again with me knowing that gameguard will not come on the client ever again now, I think it will be interesting to see what they counteract with now that they are not going to use gg or hackshield at all..



Quote:

Isn't that what people call draw-distance? I thought that was server-side and couldn't be changed, yet I could be lying lol
Certain things can be called/increased from the rendering, but I'm unsure about players or player entities ( boats an shit ) being able to be increased. I know that to an extend you can, but I've no idea if there is an limit the server will allow or if I can trigger that in memory.


Expect Derp up for download tomorrow and login requests being processed and me making my ultimate decision on what to do with it. I can for sure say to you though that Derp with what it's been upgraded into, is well worth it and after any kink working out done, it will be even more extremely useful when climb & speed is added to it. It is unfortunate I have to limit the speed, but I know people and how they get angry an just want to mash everything, so thus I will set it as a threshold for now but it will be just as good as an database edit, not be as abused but still be very useful in every scenario.


Oh and P.S.: Yes I can change the model of a player wearing a pack and yes you can see it very far away as a pole, but it is super annoying as hell to leave on but useful at sea, can add if people prefer?

iNiperx 10/23/2015 06:41

Make it optional.

What do you mean "limit"? Limit how fast, or for how long you can use it or traveled for?

What I was planning to do was sunken chest hunting with stealth on going fast.. I've been hunting chest for gold for the past week and I'm so tired of how slow clippers are to get to places lol.

BladeMasterXi 10/23/2015 07:26

Quote:

Originally Posted by Ploxasarus (Post 33201727)
Yes, and it's already done but I'm touching up a few things. It will have an initial release early tomorrow and will be a cleaner better setup version that is currently done, but without anything additional right now so I can work out any/all kinks since I restructured this from the ground up and need to make sure everything is accordingly with it prior to adding more options.

I think for the speed, since I can already see it getting very out of hand, I'm going to limit it and just make a checkbox that sets it to a certain amount rather then letting people go all-out with it cause I know people will be irresponsible with it and unfortunately at that and I'd rather it not be heavily abused and get noticed.

I think as it stands, based on what everyone is telling me - that a simple 1-2$ charge for a login for the new version would suffice, but I'm still very 50/50 on this. It has as stated, turned into more of a hack as opposed to what the mod was originally, but to charge for it an not guartnee any lifetime on it doesn't seem fair either, but then again with me knowing that gameguard will not come on the client ever again now, I think it will be interesting to see what they counteract with now that they are not going to use gg or hackshield at all..

This will be very interesting. I was doing some testing as well, so see how you could limit how fast someone would be able to increase their speed because I agree with you, it will be abused heavily and many will get caught.

Using Freerunner, Shadow Step, Comet's Boon and Quickstep I can move at 16m/s with gemmed boots. That is moving pretty damn decent as well. I think that might be a good cap to set it at as instead of short bursts of 20-30 meters at that speed, you'll be able to keep a consistent speed of that amount.

On my horse, using the Run! skill and playing quickstep I was able to move at 21m/s which could also be an acceptable limit. I'm not sure how you have the hack coded, if it is % based or flat m/s based. But if you can get it to around that limit, I feel that is more than reasonable enough especially if you can move these speeds with packs on your back or in your vehicle.

I think if it is % based that would be most simple and we can narrow it down to increase the movement speed by 50% max of your current base speed. Obviously you can update this whenever you want with the new system, but I feel like that is a good 'safe' limit to start with and give a test run to the subscribers.

As for the payment system, sure it might seem a bit unfair that you may not get to use it for the lifetime of the game, but people don't pay for long term success. People pay for immediate success and results. If someone pays you $2 for the login and it goes down after a month because of security problems (most like won't but still), they still had a WHOLE MONTH to effectively increase their productivity in the game and made well more than their $2 worth of gold. IMO, $5 for a month seems reasonable, especially if you continue to add onto this. Or you could charge a one time $15-$20 fee for lifetime support as long as the game allows. You deserve every bit that you get and if people are so stingy to not see that then they shouldn't be using this in the first place. :)

Okay, enough thinking for more, I need to get back to this resource spreadsheet that I took over. :pimp:

debbielove 10/23/2015 08:25

Quote:

Originally Posted by Xi.Cynx (Post 33201354)
Suspicious activity can only be given out by another player in Archeage. It's not automatically flagged on you by their system. You were not careful enough and someone saw you doing something strange. Be more careful not to get caught.

Same for you as above. Stop being so obvious and you won't get flagged by other users. This application is only as safe as the person using it. Use it carelessly and you could get banned, use it smart and you'll never be caught. Their systems CANNOT detect this though at the current state it is in.

You can go to the Court and have the buff removed, you don't have to wait any amount of time.

I think that this would also clutter the game up, I don't know if it can be dynamic or not, but option would certainly be a must as I wouldn't want to see a billion poles moving around everywhere in safe zones. Lol

:mofo:

Xi.Cynx sorry man but you dont know what they are talking about, this is another debuff given from the server, and i know it, cause i've talked with a GM, and he said to me that this kind of debuff players cant give you, that debuff disable you to everything, you will be in PK mod (purple), you are unable to use skills/open portal/mails/killing mobs, and more, only GM can remove from you... and wait 4h? forget, when you try to log again it will be there again xD i know i've been there, and @Plox i was banned hours later after they remove my debuff loool but i "prove them" that they were wrong and my account was activated again xD
So people, be careful!! server is giving away reports :) and yes i was only using derp, nothing more.

pristit 10/23/2015 08:29

Quote:

Originally Posted by erivando123 (Post 33201481)
because to me it is still dark and the water from the top was not removed ?, as I resolso it?
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Did you use DERP? if so did you run it as admin before starting glyph?

if not, did you roll the Cvars correctly? and in addition to that did you roll scripts properly? because to me it works just fine, I dont see water at all in the game its all see through all the way to the ocean bottom

BladeMasterXi 10/23/2015 08:34

Quote:

Originally Posted by debbielove (Post 33201987)
Xi.Cynx sorry man but you dont know what they are talking about, this is another debuff given from the server, and i know it, cause i've talked with a GM, and he said to me that this kind of debuff players cant give you, that debuff disable you to everything, you will be in PK mod (purple), you are unable to use skills/open portal/mails/killing mobs, and more, only GM can remove from you... and wait 4h? forget, when you try to log again it will be there again xD i know i've been there, and @Plox i was banned hours later after they remove my debuff loool but i "prove them" that they were wrong and my account was activated again xD
So people, be careful!! server is giving away reports :) and yes i was only using derp, nothing more.

Are you able to advise what you were doing at the time of you receiving this debuff? I've never seen it before where you couldn't remove it and it looks identical to the one that players can give you... that's very strange.... I can understand it disabling all your normal skills, but also putting you in bloodlust mode and set to purple? That's a bit over the top I would think.

debbielove 10/23/2015 09:52

Quote:

Originally Posted by Xi.Cynx (Post 33202014)
Are you able to advise what you were doing at the time of you receiving this debuff? I've never seen it before where you couldn't remove it and it looks identical to the one that players can give you... that's very strange.... I can understand it disabling all your normal skills, but also putting you in bloodlust mode and set to purple? That's a bit over the top I would think.


I was using water level to deliver packs on npc and i think the foot of npc reported me xD cant tell you more. Yes is like a bulling debuff, when server gives you that 3rd party debuff they give you also a debuff called retribution ( everyone can kill you and you cant do nothing against) , you dont see mobs on map, NPCs, only players, you cant die without air on water, cant use skills,no recalls,no arenas, i think only AH works (it is nice to send money to other account). but is that thing, they cant prove anything... cause its client side, they've shooted the bullet in the dark, you can catch the bullet and being banned or you can fight against them:)

pepe741 10/23/2015 13:59

Quote:

Originally Posted by Xi.Cynx (Post 33201354)
Suspicious activity can only be given out by another player in Archeage. It's not automatically flagged on you by their system. You were not careful enough and someone saw you doing something strange. Be more careful not to get caught.

You are totally wrong. You are talking about the report debuff which is a shit and let you do anything that you want in game, you are not limited.

I have got flagged by the system when I was delivering a pack from the underground. The difference is that you get 2 debuffs (5 hours duration), one makes you player killer and the other one freeze your char and you can't move or use any skills.

nightclaws 10/23/2015 14:05

Quote:

Originally Posted by Ploxasarus (Post 33201727)
Yes, and it's already done but I'm touching up a few things. It will have an initial release early tomorrow and will be a cleaner better setup version that is currently done, but without anything additional right now so I can work out any/all kinks since I restructured this from the ground up and need to make sure everything is accordingly with it prior to adding more options.

I think for the speed, since I can already see it getting very out of hand, I'm going to limit it and just make a checkbox that sets it to a certain amount rather then letting people go all-out with it cause I know people will be irresponsible with it and unfortunately at that and I'd rather it not be heavily abused and get noticed.

I think as it stands, based on what everyone is telling me - that a simple 1-2$ charge for a login for the new version would suffice, but I'm still very 50/50 on this. It has as stated, turned into more of a hack as opposed to what the mod was originally, but to charge for it an not guartnee any lifetime on it doesn't seem fair either, but then again with me knowing that gameguard will not come on the client ever again now, I think it will be interesting to see what they counteract with now that they are not going to use gg or hackshield at all..





Certain things can be called/increased from the rendering, but I'm unsure about players or player entities ( boats an shit ) being able to be increased. I know that to an extend you can, but I've no idea if there is an limit the server will allow or if I can trigger that in memory.


Expect Derp up for download tomorrow and login requests being processed and me making my ultimate decision on what to do with it. I can for sure say to you though that Derp with what it's been upgraded into, is well worth it and after any kink working out done, it will be even more extremely useful when climb & speed is added to it. It is unfortunate I have to limit the speed, but I know people and how they get angry an just want to mash everything, so thus I will set it as a threshold for now but it will be just as good as an database edit, not be as abused but still be very useful in every scenario.


Oh and P.S.: Yes I can change the model of a player wearing a pack and yes you can see it very far away as a pole, but it is super annoying as hell to leave on but useful at sea, can add if people prefer?


sounds great i tested so far all you sent out at lest some love your works
and i would not paying 1 to 2 bucks for it even if its no life time as long as i dont have pay again ... but i kinda on conflict of the limited speed if going pay i like get full use out it but i do understand that it could be over used and they get cought if they do it there own dumass faults for over using it where they can ... i seen guy to day out speed me useing short rang telly ports get chest before me so it be nice if i keep up with him . dont mind the computation just like be on = grounds with them lol
so i say limit it just no so much that i cant keep up with the supper porty player or give me that spam port skill no cool down lol

Quote:

Originally Posted by Xi.Cynx (Post 33202014)
Are you able to advise what you were doing at the time of you receiving this debuff? I've never seen it before where you couldn't remove it and it looks identical to the one that players can give you... that's very strange.... I can understand it disabling all your normal skills, but also putting you in bloodlust mode and set to purple? That's a bit over the top I would think.

ya i seen it on my alt accounts in last day or so it locks ya out fully and even turns ya purple from what i gathered a Gm adds to you when your chars level in game dont match area you are in ( say under ground or in mountain) for serton time limit .. i got my alt acount taking off back on normal after chat with Gms he said that my char was not normal levels in game for over 10 mins i told him i fell though with ground got stuck and had walk away pc when i came back i had debuff i just hit the escape skill... he then said they was sorry sys mistake for other things and my account was fixed.. so watch out the level and where your chars are can be seen by the sys..

taurinf 10/23/2015 18:59

I don't mind donating again/paying separate for it but I don't get paid until the 31st at 10pm pst >.<; broke until then =/ Like I mentioned in my original PM I had planned to donate more when I got paid, just don't wanna be locked out of this until my paycheck but whatever you decide is chill.


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