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Imthejock 08/21/2015 04:26

Quote:

Originally Posted by Ploxasarus (Post 32743878)
Alot to respond to, it seems, sorry again for my absence I'm still very ill :(




Responded.

im not getting your responses could you maybe message me on skype i don't understand to why im not getting any

iv added you on skype my name is coyle shouldnt be hard to miss

Blexong 08/21/2015 12:27

Donated the 5$ dollars for the mod and sent you an email

Tweekzor 08/21/2015 13:46

We no longer have to reroll the mods and scripts to avoid detection, would you recommend against this or can we just play with all up 24/7?

Ploxasarus 08/21/2015 14:08

Quote:

Originally Posted by Tweekzor (Post 32745911)
We no longer have to reroll the mods and scripts to avoid detection, would you recommend against this or can we just play with all up 24/7?

I've been with it on all rolled, all night, with no problems.

I've also had a packet editor running sniffing packets & ollydbg hooked to the client ( all on my main account ).

Will update later today, sorry if I'm being a bit slow, I'm trying to work on this and not be so ill at the same time :(

Tweekzor 08/21/2015 16:27

Quote:

Originally Posted by Tweekzor (Post 32733131)
I am having trouble getting the library doors working. I moved all the scripts to "Mods\game\objects\env\05_libray". I couldn't see it in the readme so I placed them next to the pack finder scripts.

I think you missed this question so I'll repeat it.

fatmandancing 08/21/2015 17:05

Mod not working after the update ?

TheShadowhand 08/21/2015 17:23

Quote:

Originally Posted by fatmandancing (Post 32747574)
Mod not working after the update ?

Everything is working fine for me.

Longtomg 08/21/2015 19:53

Quote:

Originally Posted by Ploxasarus (Post 32746085)
I've been with it on all rolled, all night, with no problems.

:(

It is also quite possible that we've already been flagged, but they're going to wait to ban until after approvals or meetings. There is always that possibility.

Mcweaksauce 08/21/2015 20:44

Is it possible for you to make the auto roll not roll on haunted chests?

I really want to use it on my alt, but I need the haunted chests on my main, so the auto roll is kind of useless for me :/

nescau 08/22/2015 00:34

Plox, is it possible to make the black pearl finder more like the treasure chest finder? To make easier to see from far.

Strokezy 08/22/2015 02:42

Quote:

Originally Posted by TheShadowhand (Post 32747722)
Everything is working fine for me.

Mod not working after fresh install of ArcheAge. Please look into updating it for us new guys.

TheShadowhand 08/22/2015 02:46

Quote:

Originally Posted by Strokezy (Post 32751596)
Mod not working after fresh install of ArcheAge. Please look into updating it for us new guys.

Still working for me. Just did a fresh install to check. Try going into the compatibility for the packer and turn on run as admin and save it. Then try.

mmolove 08/22/2015 04:10

ive done every thing the readme says it is not working for me can some one please help me with this

Strokezy 08/22/2015 04:43

Quote:

Originally Posted by TheShadowhand (Post 32751611)
Still working for me. Just did a fresh install to check. Try going into the compatibility for the packer and turn on run as admin and save it. Then try.

Packer is running as administrator and the launcher is ran as administrator as well. Nothing is changed ingame when I install mods.

Ploxasarus 08/22/2015 07:37

Quote:

I think you missed this question so I'll repeat it.
My apologies.

The files need to go here:

game\objects\env\08_dungeon\05_libray , then you simply just need to install.



Quote:

Originally Posted by Longtomg (Post 32748954)
It is also quite possible that we've already been flagged, but they're going to wait to ban until after approvals or meetings. There is always that possibility.

They are not valve.



Quote:

Is it possible for you to make the auto roll not roll on haunted chests?
No because the dice roll is global on all loot when partied, so thus it will roll regardless cause of how it pops.



Quote:

ive done every thing the readme says it is not working for me can some one please help me with this
Send me a message here.



Quote:

Packer is running as administrator and the launcher is ran as administrator as well. Nothing is changed ingame when I install mods.
Make sure to edit your pathing for the config.ini to where your game_pak is located.


Changelog:
  • Slight changes to cvars
  • Changes to chests to help with rendering.
  • vegetation.xml has been re-added, it is in the optional folder, simply place it in: Mods\game\worlds\main_world if you would like to use it. Will remove all useless vegetation in the game. Example: [Only registered and activated users can see links. Click Here To Register...]
  • Friend creeper added to main scripts directory, again.
  • Removed useless tips from loading screen, again.
  • Auction house bid is now 10c instead of 1c of lowest price.
  • Readded and changed/updated env.xml, will help with rendering+distance increases and some hiccups with fog.

The readme has not been updated.

Nothing needs to be done except installing, running the scripts, then cvars. There is currently no detect in-game and nothing that should cause errors.

I will change around the launcher later and the folders so everything is more tight, until it needs to be re-arranged again.

TheShadowhand 08/22/2015 11:27

Quote:

Originally Posted by Ploxasarus (Post 32752013)
Changelog:
  • Slight changes to cvars
  • Changes to chests to help with rendering.
  • vegetation.xml has been re-added, it is in the optional folder, simply place it in: Mods\game\worlds\main_world if you would like to use it. Will remove all useless vegetation in the game. Example: [Only registered and activated users can see links. Click Here To Register...]
  • Friend creeper added to main scripts directory, again.
  • Removed useless tips from loading screen, again.
  • Auction house bid is now 10c instead of 1c of lowest price.
  • Readded and changed/updated env.xml, will help with rendering+distance increases and some hiccups with fog.

The readme has not been updated.

Nothing needs to be done except installing, running the scripts, then cvars. There is currently no detect in-game and nothing that should cause errors.

I will change around the launcher later and the folders so everything is more tight, until it needs to be re-arranged again.

Plox, you're amazing. Quick update for us WHILE you're sick. 10/10

hotshitGG 08/22/2015 13:59

Hey does the tradepack finder include Black pearl / Delphinad pottery? Thanks

TheShadowhand 08/22/2015 16:17

Quote:

Originally Posted by hotshitGG (Post 32753932)
Hey does the tradepack finder include Black pearl / Delphinad pottery? Thanks

There is a Black Pearl finder in the mod. There isn't a Delphinad Pottery finder.

YouGotDunked 08/22/2015 19:31

Donated! Sent PM with email!

Thanks, much appreciated!

Mcweaksauce 08/22/2015 19:35

After the update I have annoying graphical errors.

I can see through all graphic elements, and almost nothing will render...

anyone else have this issue?


EDIT: Fixed it by going to DX9, still a bit annoying that it happens on DX11 tho

debbielove 08/22/2015 21:16

@plox, my dear, can you add the vegetation thing to the sea too, there is so much crap on the sea, in particulary Freedish , sometimes we go to there thinking that is a black pearl and then... just shining garbage xD

Can you tell us what is the program that you use to open *alb files?

Strokezy 08/23/2015 00:24

Got it working again - The config.ini was pointing to the right game_pak directory but I must run the launcher not in administrator mode to get the mod working. Kind of weird but thank you nonetheless.

Joshy37 08/23/2015 02:23

Quote:

Originally Posted by Mcweaksauce (Post 32749399)
Is it possible for you to make the auto roll not roll on haunted chests?

I really want to use it on my alt, but I need the haunted chests on my main, so the auto roll is kind of useless for me :/

There's a workaround for this that I've found, if you fill your alts inventory with stacks of 1 princes coin purses and one spot for green purses and another spot for safes, then your alt will only be able to loot purses, not the chests. So even if they win the roll for the haunted chest, it'll remain on the body and after about a minute, you'll be able to loot it.

Mcweaksauce 08/23/2015 10:20

Quote:

Originally Posted by Joshy37 (Post 32759541)
There's a workaround for this that I've found, if you fill your alts inventory with stacks of 1 princes coin purses and one spot for green purses and another spot for safes, then your alt will only be able to loot purses, not the chests. So even if they win the roll for the haunted chest, it'll remain on the body and after about a minute, you'll be able to loot it.

Omg that's genius, thank you!

Does anyone know if exploration profiency have any effect on the drop rate of statue/delphinad pottery or should I just not upgrade this proficiency?

bentobox 08/23/2015 13:28

update question
 
Hi, I donated for this a couple of weeks ago, where would I go to access the updated version? Same link?

Ploxasarus 08/23/2015 13:34

Quote:

Originally Posted by Mcweaksauce (Post 32760454)
Omg that's genius, thank you!

Does anyone know if exploration profiency have any effect on the drop rate of statue/delphinad pottery or should I just not upgrade this proficiency?

Doesn't seem to influence it. I up'd mine on NA to 50ish-k or so and seems to still be the same RNG.



Quote:

Hi, I donated for this a couple of weeks ago, where would I go to access the updated version? Same link?
Yes.



Quote:

@plox, my dear, can you add the vegetation thing to the sea too, there is so much crap on the sea, in particulary Freedish , sometimes we go to there thinking that is a black pearl and then... just shining garbage xD
I'll see if I cannot find the models for it but most of it should be removed - which ones are still showing?



Quote:

Can you tell us what is the program that you use to open *alb files?

You can find it [Only registered and activated users can see links. Click Here To Register...]. Just drop it into the x2ui folder an run it, guess I should of added instructions for it and probally will do so later. Would it help people also if they were interested in the lua and/or to produce more ideas into things if I created something that would search within all the lua files for certain syntax strings? Let me know cause it's something I use to quickly look for strings in all the xml/lua without having to manually do it.


Gonna respond to all PM's/emails, then off to enjoy my birthday today though still feeling a bit under the weather will enjoy it regardless :p

hotshitGG 08/23/2015 14:55

Hey Plox I donated yesterday and was wondering if you missed it? Enjoy your birthday man

debbielove 08/23/2015 15:16

@plox here you go,

[Only registered and activated users can see links. Click Here To Register...]


These ones, we can see it far far away, the orange ones looks like the black pearls.

Yes i want to contribute for your work, with that programs xD

TheShadowhand 08/23/2015 17:41

Quote:

Originally Posted by Ploxasarus (Post 32761626)
Gonna respond to all PM's/emails, then off to enjoy my birthday today though still feeling a bit under the weather will enjoy it regardless :p

Happy birthday Plox! Hope you have a good one.

YouGotDunked 08/24/2015 00:27

Quick question:

Do I place the whole "Mod" folder as is in with game.pak or do I take all the items inside the folder and paste them inside there?

TheShadowhand 08/24/2015 00:38

Quote:

Originally Posted by YouGotDunked (Post 32767307)
Quick question:

Do I place the whole "Mod" folder as is in with game.pak or do I take all the items inside the folder and paste them inside there?

Just the whole "mod" folder.

kkkkkkkkkdiiiiiii 08/24/2015 00:46

Hello,

I just get this mod today, and I can't get it working.

I extract all the mod folder in the directory where i can find the game.pak

Then I run the launcher.bat with option 1.

And nothing happened (to see if it works i open the auction house to see some seller's names but there is nothing more than before).

Anyone can help me please ? And thanks you Plow for your work !

YouGotDunked 08/24/2015 01:37

Quote:

Originally Posted by TheShadowhand (Post 32767367)
Just the whole "mod" folder.

Thanks for the help!

One quick question though.

I have used the launcher.bat to install the mods "Option 1", but how do I have to run the Cvars and scripts?

I rarely if ever see the loading screen ([IMG=expandable: 1]http://i.imgur.com/La9VesM.png[/IMG]) I assume since I run as admin, so how long after pressing "Play" should I roll them? I mean Option 4 to "Unroll" them.

Biggest issue here is the fact that I have a "potato" computer so loading the scripts before the game loads is an issue. Any suggestions to make the QuickBMS load faster?

Thank you!

homeland5 08/24/2015 03:38

Quote:

Originally Posted by Mcweaksauce (Post 32756753)
After the update I have annoying graphical errors.

I can see through all graphic elements, and almost nothing will render...

anyone else have this issue?


EDIT: Fixed it by going to DX9, still a bit annoying that it happens on DX11 tho


same deal happened with me. and thank you, dx9 did fix it for the most part. not sure why the graphic errors started happening with dx11.

Ploxasarus 08/24/2015 12:10

Quote:

Originally Posted by debbielove (Post 32762483)
@plox here you go,

[Only registered and activated users can see links. Click Here To Register...]


These ones, we can see it far far away, the orange ones looks like the black pearls.

Yes i want to contribute for your work, with that programs xD


That is terrain model and not vegetation but I'll see if I cannot look for it an remove all the useless shit in the ocean.



Quote:

Hello,

I just get this mod today, and I can't get it working.

I extract all the mod folder in the directory where i can find the game.pak

Then I run the launcher.bat with option 1.

And nothing happened (to see if it works i open the auction house to see some seller's names but there is nothing more than before).

Anyone can help me please ? And thanks you Plow for your work !

Make sure the extension for the directory is game_pak and you don't just run that single option. For the auction house an ect, you would need to run 3 aswell as 5 for cvars.



Quote:

Biggest issue here is the fact that I have a "potato" computer so loading the scripts before the game loads is an issue. Any suggestions to make the QuickBMS load faster?
You don't need to unload anything right now, there is currently no hackshield and all the checking is disabled so just run 1/3/5 and set it + forget it, for the time being.



Quote:

not sure why the graphic errors started happening with dx11.
Compatibility issues with textures an xlgames not doing it correctly cause they are still using a low revision of the sdk ( 2.0.X ).

hotshitGG 08/24/2015 13:58

Hey PloX I donated 48 hours ago and have tried to contact you on skype, still haven't received a reply? Thanks

TheShadowhand 08/24/2015 16:16

Quote:

Originally Posted by hotshitGG (Post 32770188)
Hey PloX I donated 48 hours ago and have tried to contact you on skype, still haven't received a reply? Thanks

Email him. He doesn't really answer on skype. Plox you should probably take down the skype one.

hotshitGG 08/25/2015 01:17

Transaction ID: 6AE28709W96431425

Dear ,

This email confirms that you have donated $5.00 USD to Plox Inc. ([Only registered and activated users can see links. Click Here To Register...]) using PayPal.
The exchange rate for this purchase is 1 British Pound = 1.52113 US Dollars.
Not sure if I can PM can't tell if they're being sent :s

Ploxasarus 08/25/2015 11:11

Quote:

Originally Posted by hotshitGG (Post 32770188)
Hey PloX I donated 48 hours ago and have tried to contact you on skype, still haven't received a reply? Thanks

Sent you a PM.


Changelog:
  • Can now view crafting window & AH at the same time while using a crafting station.

noogbro 08/25/2015 13:14

Awesome work plox, but is there anyway to make a togglebutton for the autoloot ingame?


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