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Sent donation, I dont know if my message to you has arrived, new to this forum ^^
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[IMG=expandable: 1]http://i.imgur.com/jtoA5P6.png[/IMG] [IMG=expandable: 1]http://i.imgur.com/2Xjgi7k.png[/IMG] |
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That just looks like he stretched the effect in the material file by increasing a few parameters. We're looking into redesigning entire models and importing our own aswell as making loops in level design. I'll have something more better but I unfortunately was a bit busy this weekend and stretched on time so need to sit down an work on what we've been playing with tomorrow an pop something up for everyone. |
Gods disconnect me as soon as loading screen finishes and my character shows up..Dont know what I am doing wrong...I click 5 and enter before clicking play, then press 6 and enter halfway of the message, I quickly select my character and once it fades to black I press 3 and enter...Then it loads up and disconnects me.
Does my resolution, windowed fullscreen etc. has any effect? What is repacker.exe? I just wanna use the auction house mod:/ I also moved Relationship folder since you said something about it above EDIT: Got it to work now, problem was the 6 press time..I got to get it work when I pressed it near to the end of text about time when hack shield comes, instead of middle of the text |
I still have issues with the gods have disconnected you, after a random amount of time in the game, the only fix ive found is to have a full copy of the live folder, I do not get this problem without the mod, which makes me believe it is a mod issue =(
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I have same problem, i only want ah script but the game disconect me to randome time. Have this some fix??
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does anyone know how to set up the mod (cause i dont have good gpu) to see from distance only the packs/fish. i dont care for animals,trees and other things cause i have problem with my fps
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To all the people talking about disconnects. Move the friend folder out of mods\ like I said and follow the read me. I already stated you needed to roll it for the friend cause how it scans down the x2ui list and if your getting disconnects its cause your not doing as such and its catching it too quickly cause your doing it as it begins to check the lua.
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Plox,
Is it possible to turn off auto attack completly? Plz look into it, there are so many broken sleeps by that shit. |
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Now the chest pole is just a test, if people need something more bigger/wider I'll work on a fatter model in 3ds. Example: [Only registered and activated users can see links. Click Here To Register...] Testing some things with thunderstrucks now aswell, gonna be guuuud. :) Also taking notes for all the peoples requests, looking into materials and how to utilize them ( I'm a coder not a artist ! ) and seeing how AI works aswell because right now I've semi-figured out how to disable guard attack mechanics and to ignore a player but its a bit broken and being worked on. Just some info on the upcoming stuff, things I've been playing with, ect. P.S.: That model should in theory keep working even if the sunken ships do not display and the object rendering bugs out. Please let me know ! |
The poles are awsome.
It looks pretty hilarious while bringing them up to surface tho |
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Thank's Verah who pointed that out :) |
as you did for chests can you make soething similar for tradepacks and fish?
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Really great job you did plox with treasure chests !
It's true that a fatter one would be even better but as it is now, it fucking rocks ! Much love ! |
As for tradepacks, maybe look at attacked beehive, it is simmilar size but has pulsing red signal on top of it.
I dont know how it works, but if you change tradepack for someting like pole it would look really strange on someones back, especially on zerg at abyssal attack :P |
The abyssal packs are a seperate model from the other trade packs, all trade packs are splitup on how they are but the problem is either they are on the ocean or a persons farm the model would be for those changed entirely. How it would look on a person's back I'd have to let you know but more invested in finding or making a better model for the chests & looking into tst's.
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pLOX, Added you on Skype. Mazdablaze
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Plox can you make we confirm things like selling packs or other things just by pressing enter or something? You said was difficult to remove the confirmation of things since is kind global, but how about adding a key? would be faster to sell packs etc if we could just press enter to confirm...
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what do you get from sunken treasure chest?
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I can't seem to get the chest poles to work (i've moved the file into the objects/env folder) I'm uninstalling and reinstalling the game now to see if that works. Also, the library doors are still there. Maybe the patch yesterday had something to do with it?
edit: did fresh install, uninstalled mods, copied new mods over and still no poles |
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Do you keep full path? Like: Mods\game\objects\env\01_nuia\001_ndeco\quest\ndec o_quest_case04.cgf ? |
Oh thank you! That worked!
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I'll be a bit more descriptive in the readme on next update on were the pathing should be moved to so people are more understanding of what need be placed were.
Glad to be rid of 2 different files though for the prison and just removing the gate since some messaged me saying they didn't care about 'sneaking' out an they could just wait an roll out when none was looking so figured it best to just utilize one model instead of 2 seperate ones to achieve what was needed. |
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people will believe it. |
So many people using this mod in salphira, like some people from monster ink, lunaticos fleur etc lol... It goes really obvious when you have the mod aswell... found 7 people now that was using it for sure.. Sad part is, finding chest became harder.
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I recommend making black pearl oysters ALSO be a giant pole =D
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Testing trade packs on the ocean floor now, since I often find alot of them and they are easy way for charcoal an such, but to note it will change all packs an really is just for scavenging lazy people like me who can't be bothered to get on a hauler 24/7. Edit: When I mean all packs, I mean more so one's that are ground placed since back/ground pack models are seperate so for example you would see towering things like this: [Only registered and activated users can see links. Click Here To Register...] But it will showup normally on your back. It also has the same size placement and variables, it's just a huge tall model since I have alot of size to play with on them as opposed to the other's. P.S.: Also a good reason to do sunken's is for the torso or delph pottery, I've so far gotten a torso and I would say around 10-15 delph pottery packs, not including ship scrolls. Well over 2-3k gold just from derping in the ocean watching xena warrior princess. |
Donated yesterday. Really looking forward to test some of the features myself.
Confirmation Code: 4RD471667T9433257 |
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Will be a few before I update again, like a day or so, just testing out some black perl shit and looking at thunderstrucks and some models an making sure the pack ones are not overdone too much granted they are huge it is interesting to see that quite often packs get stuck in terrain/rocks alot more then one would think an if you just strip the models off that they are stuck in you will find quite a bit underneath.. Archeage doesn't have bugs like that, though, never in archeage.. :) |
Plox can you mode a way to walk in restric areas without getting teleport?
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Does anybody know a relatively good location to find the perls so I can test models on it? Still working on the thunderstrucks but it's hard to find a sizable model for it, was thinking to just use a sequioa since the model is so large but the skin would be stripped making it obvious in the distance. I do still have to stay within the file limits or it will corrupt the game_pak so just hard to find sizes for anything. I do note the requests people are asking for when the event goes away and the door housing to be optional removal an will plop that in over time. If I cannot get anything done with the perls that is reasonable I will go ahead with just plopping the tradepack update to let people look at. And since they are doing another divine box event I'm pulling up some old left over shit I have from before that will auto accept the box ( hopefully it still works ) and will run it on PTS to check. P.S.: Since I'm playing with the ocean alot, is there anything specific people would overly be interested in? |
i'm having random packet loss issues, i'm not running the friend script & following the read me regarding scripts roll. Any idea what could be the cause of those dc ?
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