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Simple instructions. Open Launcher.bat with notepad, edit the gamepath to your real game_pak location. While ArcheAge is not open do the following, 1 to install 5 to roll cvars Open ArcheAge in WINDOWED MODE 6 to unroll cvars when the cutscene pops up - skip the rest of the cutscene if it finished while it's still going 3 to roll script right after selecting your character (when the screen is black) (( MAXIMIZE ARCHEAGE - ALT+ENTER AFTER this finishes rolling the scripts)) 4 to unroll scripts once you're fully logged in and can move around - you will also see red text displaying that the mod successfully loaded. So minimize and do 4, then maximize the game back. The AH mods do not work at all if I stay in windowed mode for this process. But doing what I said works perfectly. That doesn't change the fact that you get a packet error every 5 minutes.. |
The launcher itself in text on the launcher is rather straight-forward on what does what and some understanding of the readme would show you the rest.
Again, will be done soonish when I get time to re-type all of it but putting more functionality & fixing old is going on now ontop of it, trying to help the confusion best in can in messages and if anything, message me and I'll square you up. |
I'm still getting packet errors every 5 minutes. -.-
Only using the basic mods provided, just going to uninstall this again. |
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any fix on the AH?
also, how do u remove the "removal of top water" thanks in advance |
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hackshield is rather protective of his memory. There are ways around it, but i will not discuss them on a public forum heh. |
hackshield is a retarded protection program. seen so many workaround on this tard program that at a certain point i felt like why even use it anymore. ( worked with hackshield since Lineage 2)
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Well too much work I guess, but those things would be awesome, not sure if you would be able to adress that, still everyone in archeage would buy the mod for sure lol |
Hey plox! I was just wondering if 1 click housing still works? Thanks :D
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So simple changelog is just the update for bidder/seller id and a slight fix in the readme while the new one is being re-written. |
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Path: Mods\game\shaders\hwscripts\cryfx I just pull the water.cfx and dropped it in the root folder. |
hi, great work! i might have missed a post about it but just wondering what happend to the friend creeper? It was my favorite part of the mod :( hopefully it comes back
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Im having a problem with the mod. When i press 1 it acts as if it did install with the message at the top saying successfully installed and gives a quick glimpse of a file but then goes blank....it doesn't install anything. I tried changing the directory to my archeage folder but still doesn't install anything
This is where i change the location to C:\Program Files (x86)\Glyph\Games\ArcheAge\Beta\bin32 |
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C:\Program Files (x86)\Glyph\Games\ArcheAge\BetaQuote:
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Changelog:
Todo / Working on:
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@ Plox
Hey man, sorry but can i get confirmation if still 1 click housing works? I dont mind that the 5 second timer exists, but i kinda wanna get rid of the confirmation menu. |
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So maybe there is possibility to remove sound of performs from songcraft somehow. Its so annoying, especially travelling with quickstep, omg it drives me a headache.
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For me game consists of both, sound and visualisation, you could tell me to switch off monitor if I dont like graphics ;D
The game itself allows me to switch off certain unwanted sounds but not that one. If you are making mods i was just asking if its possible to mute that fcking specific sound. Many ppl complain about it at forums but producers dont care. |
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dude can you make the FoV like the old MOD FoV like the wide view. it looks a bit smoother with wide view thanks in advance man.
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so am i the only 1 who has the problem of not being able to see objects ( trade packs sunken treasure, ship wrecks) from far away after i die get ported away ( load screen) the mod stops working in that particular way while the rest keeps workin like the auction house and so on.
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I updated the mod with the requested removal of the songcraft songs that people dislike and also a slight better info on cvar running since how they are ran during launch which let me to do the new method of skipping the trion cutscene that everyone hates. Changelog:
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readme still says... To get around the cvar checking for zoom/fov/rendering, install the mod with option 5 and when the game launches past the ugly blue loading screen with text and you see the Trion logo cut scene, uninstall with option 6 before cancelling that cutscene out an going to server select. but i dont get the trion logo scene anymore |
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You know, the thing before the client actually loads that loads all the textures and shaders and cvars prior to when you actually see the game window, that thing... |
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i see now lets call it the pre loader :P i know what you mean tho its the the thing that was green before and said stuff about auroria |
I've test the suiken chests distance and its not really working... Well at least not really as it should be, we have to get really close to the broken ships to see the chests... It increase a bit since we can see while sailing still we got to check every broken ship to see if there are chests there or not... this isn't even close to what we had before 1.7 :/
it was like 900m/100m and now is probably 70m max... Will you increase the view range or it will keep like this?:/ couldn't check the packs since didn't find any |
<3 for the songs, work like charm :)
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P.S.: Did you check the update? I did do some changes to it. |
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BTW, the packs/chests mod is from cvar or just mod? I mean, is something we got to roll everytime or was like before 1.7? Idk since everytime I play I roll the cvars.. Edit: I noticed about that when we die, but it also happens sometimes randomly and when we teleport or recall to somewhere... It just happened to me now and I didn't die... Well it fix if we go to character screen. |
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One thing people could help with is how grade item is determined or if they've ever looked into the database so I could actually filter what people would want to roll on. |
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Scapes said they will be removing all mods for sure in 1.7b, you think its true? they can really do that? [Only registered and activated users can see links. Click Here To Register...] |
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As for your response, in short - I mean the item id's and if they have a grade attached to them. Grand/rare/ect, not like how regrading is done. |
Please check your latest emails plox<3 the old download link doesn't seem to work so i'm wondering if you changed links for security
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Mod has been updated. Changelog:
Enjoy & please let me know if the escape aspect doesn't work, considering I do not play nor have I on the nuian side, and I will make a fresh character an look at the 3d files to do the same thing for nuian jail. |
I don't see auto rolling in the update?
edit: Oh I tough you meant "auto roll of the script" but it is actually auto roll loot. Win! |
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Simply removing the shelves do the trick on that one, plox. You can attack, but for the mob, the wall's still there.
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