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-   -   Para's VanillaTool [Rework] (https://www.elitepvpers.com/forum/aion-hacks-bots-cheats-exploits/3259175-paras-vanillatool-rework.html)

Paraly 06/03/2018 18:22

Quote:

Originally Posted by Bocc1337 (Post 36929665)
Paraly i have a request with the account manager. The reason i ask is because i am starting to get confused what chars are on what accounts. i blame it on Josh hahahaha i made a lot of accounts using the lvl script. i know you have a status that is green but with me using 2 pc i am always closing the wrong account by logging in it at the same time. then i am like dam i dc the lvl char in the middle of it lvling.. here is a pic i made to help you understand what i think would be a great idea..
can be like a arrow that will extend the note section .

[Only registered and activated users can see links. Click Here To Register...]

Sure, will add it :)

Bocc1337 06/03/2018 18:31

Quote:

Originally Posted by Paraly (Post 36929805)
Sure, will add it :)

:handsdown:

Paraly 06/03/2018 20:03

Quote:

Originally Posted by Bocc1337 (Post 36929829)
:handsdown:

Done, even when the Login button is white you can open the Status window with Rightclick now

The Account Manager will automatically save all character names of an account into that Status window, you just need to log once into each toon so he recognizes a new character name (you can turn this off at the settings)

Bocc1337 06/03/2018 20:35

OMG dude. you are the best

I dont understand how the Extreme XP booster grinding works. i mean how dose this get xp scrolls in the accounts warehouse

Paraly 06/03/2018 21:47

Quote:

Originally Posted by Bocc1337 (Post 36930064)
OMG dude. you are the best

I dont understand how the Extreme XP booster grinding works. i mean how dose this get xp scrolls in the accounts warehouse

It sends a friend request to your main

Your main accepts

The grinding toon teleports into the house of the main trough an bug

Talks to the Warehouse NPC which needs to be right next to the door (you can buy [Only registered and activated users can see links. Click Here To Register...] with your main)

deposits the XP boosters in account warehouse

JoshuaPL 06/03/2018 21:59

Quote:

Originally Posted by Paraly (Post 36930233)
It sends a friend request to your main

Your main accepts

The grinding toon teleports into the house of the main trough an bug

Talks to the Warehouse NPC which needs to be right next to the door (you can buy [Only registered and activated users can see links. Click Here To Register...] with your main)

deposits the XP boosters in account warehouse

As a reminder you can only do it with a singles account and can’t use the pc or at least move your mouse, since it uses the real mouse of the computer. Using more than one client for extreme xp booster can mess up everything.

Paraly 06/03/2018 22:21

@[Only registered and activated users can see links. Click Here To Register...] You are a hero, first AionSpot now my tool.. you're killing the aion hacking community with this, I'm the last one who keeps it alive further more I'm working on the program 7 days a week constantly improving it and fast support for just about 2€ a month, can't you just write your own hack?

Bocc1337 06/03/2018 22:23

ok so basically i will need to get a house or studio on one of the chars from the lvl accounts?
i no need them on my main char anymore just wondering is it possible to transfer the xp scrolls from 1 account to another account ???

Paraly 06/03/2018 22:26

Quote:

Originally Posted by Bocc1337 (Post 36930307)
ok so basically i will need to get a house or studio on one of the chars from the lvl accounts?
i no need them on my main char anymore just wondering is it possible to transfer the xp scrolls from 1 account to another account ???

It doesn't matter which account has the appartment with the warehouse NPC, as long as the slave teleports into the appartment of the player who has the warehouse npc it's fine. (the XP boosters will be placed in the account warehouse of the slave account of course)

No, you can't trade XP amulets from account to account

thekiller258 06/03/2018 22:48

I won't even quote the thing. All I will say is that I doubt any player with a minimum of common sense would risk their accounts + personal information by using some new fishy tool that's not even backed up by anyone.

Bocc1337 06/04/2018 00:21

Quote:

Originally Posted by thekiller258 (Post 36930356)
I won't even quote the thing. All I will say is that I doubt any player with a minimum of common sense would risk their accounts + personal information by using some new fishy tool that's not even backed up by anyone.

ya you do not want to risk anything on your main account. i would not recommend it..

how do you open a warehouse NPC in the studio ? is there some scroll for this if so where do you get it ?

Paraly 06/04/2018 01:15

Quote:

Originally Posted by Bocc1337 (Post 36930530)
ya you do not want to risk anything on your main account. i would not recommend it..

how do you open a warehouse NPC in the studio ? is there some scroll for this if so where do you get it ?

I posted you the contract item, it's sold by [Only registered and activated users can see links. Click Here To Register...] one or [Only registered and activated users can see links. Click Here To Register...] one

JoshuaPL 06/04/2018 02:00

Quote:

Originally Posted by Paraly (Post 36930013)
Done, even when the Login button is white you can open the Status window with Rightclick now

The Account Manager will automatically save all character names of an account into that Status window, you just need to log once into each toon so he recognizes a new character name (you can turn this off at the settings)

Nice update on the account manager part! You saved me countless time on guessing what character I have logged on what account XD

Another thing, how to check if a toon is on the Fast Track Server? Having issues figuring that out.

Paraly 06/04/2018 02:03

Quote:

Originally Posted by JoshuaPL (Post 36930692)
Nice update on the account manager part! You saved me countless time on guessing what character I have logged on what account XD

Another thing, how to check if a toon is on the Fast Track Server? Having issues figuring that out.

Moment will find a solution in 20 minutes

mutizen 06/04/2018 02:07

Great update on the account manager paraly!

Moningstar 06/04/2018 02:10

Great update on the account manager paraly, you're the guy hehe without you the aion is nothing

Paraly 06/04/2018 02:17

Quote:

Originally Posted by JoshuaPL (Post 36930692)
Nice update on the account manager part! You saved me countless time on guessing what character I have logged on what account XD

Another thing, how to check if a toon is on the Fast Track Server? Having issues figuring that out.

There you go :)
Code:

_IFMemRead=0x143FA66,WORD,=65535;
WaitForResponse=Player not on FTS;
#ELSE
WaitForResponse=Player on FTS;
#ENDIF


JoshuaPL 06/04/2018 02:19

Quote:

Originally Posted by Paraly (Post 36930712)
There you go :)
Code:

_IFMemRead=0x143FA66,WORD,=65535;
WaitForResponse=Player not on FTS;
#ELSE
WaitForResponse=Player on FTS;
#ENDIF


The best support as usual! You are great man! Now to integrate it on the lvling script :D

Bocc1337 06/04/2018 02:22

Quote:

Originally Posted by Paraly (Post 36930615)
I posted you the contract item, it's sold by [Only registered and activated users can see links. Click Here To Register...] one or [Only registered and activated users can see links. Click Here To Register...] one

this did not help me at all. no map in them . i am more lost then ever now lol

Paraly 06/04/2018 02:24

Quote:

Originally Posted by Bocc1337 (Post 36930717)
this did not help me at all. no map in them . i am more lost then ever now lol

Just search in the center capital city of oriel / pernon, there's a NPC who sells the contract, you find it in few minutes

Here you go :)

[IMG=expandable: 1]http://i.epvpimg.com/EFS8cab.jpg[/IMG]

Bocc1337 06/04/2018 02:31

Quote:

Originally Posted by Paraly (Post 36930722)
Just search in the center capital city of oriel / pernon, there's a NPC who sells the contract, you find it in few minutes

not helping . can you type exactly what i need to type in SAY ?

Paraly 06/04/2018 02:32

Quote:

Originally Posted by Bocc1337 (Post 36930730)
not helping . can you type exactly what i need to type in SAY ?

Just look at the image I posted :D

[IMG=expandable: 1]http://i.epvpimg.com/EFS8cab.jpg[/IMG]

Bocc1337 06/04/2018 02:40

Quote:

Originally Posted by Paraly (Post 36930731)
Just look at the image I posted :D

[IMG=expandable: 1]http://i.epvpimg.com/EFS8cab.jpg[/IMG]

there we go hahaha sorry for noobing out on you there. this is something new for me

well dam fuck says i cant use the item

idk why

Paraly 06/04/2018 03:05

Quote:

Originally Posted by Bocc1337 (Post 36930745)
there we go hahaha sorry for noobing out on you there. this is something new for me

well dam fuck says i cant use the item

idk why

You have to go into your house, decoration mode and then rightclick on the item

thekiller258 06/04/2018 03:11

Awesome update on the acc manager, it's nice to have more awareness about all the characters, ty Paraly :)

Bocc1337 06/04/2018 03:13

man i am going to loos my fucking mind dude.. ik place it in some window but cant figer out how to make it work
grrrrr got it nm . what a pain in the azz hahaha

Diavolakos 06/04/2018 11:17

Para, the combat routine script has an issue, it wants to use "etude" skill but it is a SW and I am trying the script on a sorc.

EDIT: OK I found the problem, SmartSkill=4449 in sorc routine needs to be fixed with SmartSkill=4613 it is the robe of flame, or 1244 for the robe of cold

~~~

I kinda find the grinding pretty clanky to be honest. I wanted to use this to mentor an alt but it seems the character sits there looking at a dead mob for like 5~7 seconds till he goes to the next path node, sits there for some seconds, selects a mob, does an ESC button twice and then starts opening buffs and hits the mob, and repeats..

I deleted all the looting commands and it still does that. What part of the script does the char look at the mob if it needs to change target? Is it when the target vanishes or when the target HP = 0?

Paraly 06/04/2018 14:02

Quote:

Originally Posted by Diavolakos (Post 36931118)
Para, the combat routine script has an issue, it wants to use "etude" skill but it is a SW and I am trying the script on a sorc.

EDIT: OK I found the problem, SmartSkill=4449 in sorc routine needs to be fixed with SmartSkill=4613 it is the robe of flame, or 1244 for the robe of cold

~~~

I kinda find the grinding pretty clanky to be honest. I wanted to use this to mentor an alt but it seems the character sits there looking at a dead mob for like 5~7 seconds till he goes to the next path node, sits there for some seconds, selects a mob, does an ESC button twice and then starts opening buffs and hits the mob, and repeats..

I deleted all the looting commands and it still does that. What part of the script does the char look at the mob if it needs to change target? Is it when the target vanishes or when the target HP = 0?

Send me the script and I make it faster

Diavolakos 06/04/2018 14:42

Quote:

Originally Posted by Paraly (Post 36931399)
Send me the script and I make it faster

It is the combat routine that I downloaded from the library, I did make some alterations for the wrong skill that it tried to use.

I also found the sorcerer routine very wrong, the character uses an aoe skill which is the worst thing to do, many mobs will attack and since he sits there doing nothing for some seconds he will die. Another thing is that he used the vaizel wisdom in the wrong timing, ALWAYS, it always hit the mob, 1~2 skills and then it did the magic assist and vaizel some times when the mob was dead!

~~~~~
I am making a super simple sorc-only script at the moment. Since I only need this for a mentor to lvl some alts.

The theory will be this:

Move to a specific point.
Execute the HP and scroll check
Try to find a new target.

If it finds a target then it should:
1) See if we can initiate buffs like vaizel or magic assist
2) Attack with the highest skill first (stigmas included) cause some mobs die with 1 shot
3) Check HP/MP in between skills
4) Hit the mob till it dies (when HP is 0 it shall use one last dot just in case)
5) If after 2 hits the HP is still 100%, we have an obstacle

...repeat.

(It was easy to do it on AionScript because AS is predominantly a grinding program with some cheating abilities and many things are already automated for grinding, in Vanilla we have infinitely more options script wise, but we have to make everything by scratch and although that gives us endless options, it makes it more complicated to make a script that multitasks many things etc)

~~~

I might make it a two script thing, like one script will run the char and one will do the combat or something.

Paraly 06/04/2018 14:53

Quote:

Originally Posted by Diavolakos (Post 36931487)
It is the combat routine that I downloaded from the library, I did make some alterations for the wrong skill that it tried to use.

I also found the sorcerer routine very wrong, the character uses an aoe skill which is the worst thing to do, many mobs will attack and since he sits there doing nothing for some seconds he will die. Another thing is that he used the vaizel wisdom in the wrong timing, ALWAYS, it always hit the mob, 1~2 skills and then it did the magic assist and vaizel some times when the mob was dead!

~~~~~
I am making a super simple sorc-only script at the moment. Since I only need this for a mentor to lvl some alts.

The theory will be this:

Move to a specific point.
Execute the HP and scroll check
Try to find a new target.

If it finds a target then it should:
1) See if we can initiate buffs like vaizel or magic assist
2) Attack with the highest skill first (stigmas included) cause some mobs die with 1 shot
3) Check HP/MP in between skills
4) Hit the mob till it dies (when HP is 0 it shall use one last dot just in case)
5) If after 2 hits the HP is still 100%, we have an obstacle

...repeat.

(It was easy to do it on AionScript because AS is predominantly a grinding program with some cheating abilities and many things are already automated for grinding, in Vanilla we have infinitely more options script wise, but we have to make everything by scratch and although that gives us endless options, it makes it more complicated to make a script that multitasks many things etc)

~~~

I might make it a two script thing, like one script will run the char and one will do the combat or something.

I haven't done the sorcerer rotation, some user gave it to me anyways what you're trying to do is very similar to the combat routine, it's not really complicated.

You just need few IF questions regarding target HP, target type and then few SmartSkill lines, _IFBuffAlive checks and that's pretty much all commands you need besides the very basic ones like Command=;

Btw to select the next target you can use
Code:

Command=/Automaticselection;
#DO=100;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetName,BYTE,65-122;


Diavolakos 06/04/2018 15:36

Quote:

Originally Posted by Paraly (Post 36931515)
I haven't done the sorcerer rotation, some user gave it to me anyways what you're trying to do is very similar to the combat routine, it's not really complicated.

You just need few IF questions regarding target HP, target type and then few SmartSkill lines, _IFBuffAlive checks and that's pretty much all commands you need besides the very basic ones like Command=;

Btw to select the next target you can use
Code:

Command=/Automaticselection;
#DO=100;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetName,BYTE,65-122;


Well I am copy pasting some commands from the existing combat routine, I am finding the problems in the routine and why it did some skills the wrong time (like midCombat routine being called the wrong time or trying to do many different things etc)

I only want this for alt leveling with a mentor so the mobs will be too easy to kill thus the script doesn't have to be too complicated.

Bocc1337 06/06/2018 03:07

on the 6th client get this..
[Only registered and activated users can see links. Click Here To Register...]

Paraly 06/06/2018 03:14

Quote:

Originally Posted by Bocc1337 (Post 36935399)
on the 6th client get this..
[Only registered and activated users can see links. Click Here To Register...]

Start the Aion Clients slower and/or run the external UnLimiter as well

Diavolakos 06/06/2018 10:22

Paraly, this is not an important thing, I am used to have everything tidy so I can find everything I need, but would it be possible to change the way the script editor has the title>??

Like look below, you first have Script Editor - <Character Name>, some time the character name is so long so it writes it like this:

Script Editor - Paral... (if you get my point)

As I said, this is not important, but in my task bar I would have been able to at least see the first few characters of the name of each char the script belongs to. I kinda have to count the tidy row of clients and script editors in order to open the one I need.

Also if you make the mistake to place one script editor on top of another, the editors' "stay on top" feature kinda collides with each other and they start trying to get in front :D

###

Not so important to be done immediately but this tiny fix with the naming could have been an easy thing to do when you have time in future.

See pictures below (only whatever is possible to be done obviously):

[IMG=expandable: 1]https://i.imgur.com/AzIaJsv.jpg[/IMG]
[IMG=expandable: 1]https://i.imgur.com/h6Ncp6Y.jpg[/IMG]

teteu999 06/06/2018 12:23

Perfect
 
Quote:

Originally Posted by Diavolakos (Post 36935680)
Paraly, this is not an important thing, I am used to have everything tidy so I can find everything I need, but would it be possible to change the way the script editor has the title>??

Like look below, you first have Script Editor - <Character Name>, some time the character name is so long so it writes it like this:

Script Editor - Paral... (if you get my point)

As I said, this is not important, but in my task bar I would have been able to at least see the first few characters of the name of each char the script belongs to. I kinda have to count the tidy row of clients and script editors in order to open the one I need.

Also if you make the mistake to place one script editor on top of another, the editors' "stay on top" feature kinda collides with each other and they start trying to get in front :D

###

Not so important to be done immediately but this tiny fix with the naming could have been an easy thing to do when you have time in future.

See pictures below (only whatever is possible to be done obviously):

[IMG=expandable: 1]https://i.imgur.com/AzIaJsv.jpg[/IMG]
[IMG=expandable: 1]https://i.imgur.com/h6Ncp6Y.jpg[/IMG]

Nice idea!

Paraly 06/06/2018 12:46

Quote:

Originally Posted by Diavolakos (Post 36935680)
Paraly, this is not an important thing, I am used to have everything tidy so I can find everything I need, but would it be possible to change the way the script editor has the title>??

Like look below, you first have Script Editor - <Character Name>, some time the character name is so long so it writes it like this:

Script Editor - Paral... (if you get my point)

As I said, this is not important, but in my task bar I would have been able to at least see the first few characters of the name of each char the script belongs to. I kinda have to count the tidy row of clients and script editors in order to open the one I need.

Also if you make the mistake to place one script editor on top of another, the editors' "stay on top" feature kinda collides with each other and they start trying to get in front :D

###

Not so important to be done immediately but this tiny fix with the naming could have been an easy thing to do when you have time in future.

See pictures below (only whatever is possible to be done obviously):

[IMG=expandable: 1]https://i.imgur.com/AzIaJsv.jpg[/IMG]
[IMG=expandable: 1]https://i.imgur.com/h6Ncp6Y.jpg[/IMG]

Sure, will do :)

Diavolakos 06/06/2018 14:01

Thank you so much, this will make it so much easier to work with so many clients and script editors opened (I am sure JoshuaPL will enjoy this more than any of us, he would have like 20 clients opened)

<Character Name> - Script Editor would do

Then somehow we could have an update when we get to character screen and log the next char, because now the name is the first char you started the script with and stays like this till the script is ended. This could be implemented either by renewing the title every 10 seconds by default (which you would have to do it on the program itself)

OR

We could have a script command that would write a text there of our choice, in this case I would write a name of char and the script being run, like:

Code:

...
_MemPtrReadVar=%PlayerBase,%OffsetName,WCHAR[32],1; <-- saves the playername in %Var1
ScriptEditorTitle=%Var1 - Kumuki Script;
...

Not sure if the above is easy or implementable at all (I did some C++ at university and w would do things like this)

Just ideas, you will do your thing the best possible way you want


Some times I run different scripts on my different clients, like run weekly luna on all of them, BUT one will end faster so I start another script on that one while the rest are still on weekly luna and so on, and then all my clients will be running different scripts, so at some point, one of the script editor finishes the script being run... and I am like:
"hm... what script was this specific script editor running. Was it weekly luna or was it kumuki or another one"

I kinda fixed that problem with a comment, both at start of the script and in the command that ends the script something like this:

Code:

#IF=%FirstTime,; Kumuki Script

....

_IFMemRead=%AddrFreeMem3,BYTE,=%Var1;
#UseNoLoop
#EndScript; Kumuki Script ended
#ENDIF


I added comments to all scripts I use, it really gives me a headache when I run different scripts on all my clients, this way the script editor finishes and stays at the last line executed, so I can see what was being run.

Paraly 06/06/2018 18:21

Quote:

Originally Posted by Diavolakos (Post 36936031)
Thank you so much, this will make it so much easier to work with so many clients and script editors opened (I am sure JoshuaPL will enjoy this more than any of us, he would have like 20 clients opened)

<Character Name> - Script Editor would do

Then somehow we could have an update when we get to character screen and log the next char, because now the name is the first char you started the script with and stays like this till the script is ended. This could be implemented either by renewing the title every 10 seconds by default (which you would have to do it on the program itself)

OR

We could have a script command that would write a text there of our choice, in this case I would write a name of char and the script being run, like:

Code:

...
_MemPtrReadVar=%PlayerBase,%OffsetName,WCHAR[32],1; <-- saves the playername in %Var1
ScriptEditorTitle=%Var1 - Kumuki Script;
...

Not sure if the above is easy or implementable at all (I did some C++ at university and w would do things like this)

Just ideas, you will do your thing the best possible way you want


Some times I run different scripts on my different clients, like run weekly luna on all of them, BUT one will end faster so I start another script on that one while the rest are still on weekly luna and so on, and then all my clients will be running different scripts, so at some point, one of the script editor finishes the script being run... and I am like:
"hm... what script was this specific script editor running. Was it weekly luna or was it kumuki or another one"

I kinda fixed that problem with a comment, both at start of the script and in the command that ends the script something like this:

Code:

#IF=%FirstTime,; Kumuki Script

....

_IFMemRead=%AddrFreeMem3,BYTE,=%Var1;
#UseNoLoop
#EndScript; Kumuki Script ended
#ENDIF


I added comments to all scripts I use, it really gives me a headache when I run different scripts on all my clients, this way the script editor finishes and stays at the last line executed, so I can see what was being run.

Added all the changes you wanted at 5.03 :)

xcc80 06/06/2018 18:54

each time i start the tool i gate client crash help 5.03

Paraly 06/06/2018 19:00

Quote:

Originally Posted by xcc80 (Post 36936708)
each time i start the tool i gate client crash help 5.03

Are you sure you closed any Vanillatool 5.02 process before opening the 5.03, 5.03 is working fine here

Edit: Also remember to start Aion manually without the Account Manager at least once every wednesday so it can install the latest game patch, if you start it with the Account Manager it will skip the game patch


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