![]() |
Is it possible to view someone's detail even though he is not allowing it by using the FrameID?
|
Quote:
|
Paraly what is the procedure to see if I have a blue key or a red key in my inventory?
I want to make a process where he goes gets the box in case he has a blue key in daily or a red key in weekly. *** The blue key is taken from the quest inside the instance, so it would be fully automated by itself. When there is a blue key present in the inventory, he could go to middle, loot the box and then go to the afk spot to let the npcs finish their job. *** The red key is another story, you need to manually take it from the luna npc in the pandaimonium near the obelisk. (Theoretically it would be possible to automate the quest be given back and re-enter but that would require the char to be left to that spot.) Anyway if I get the red key manually at some point, and it is in my inventory I would like to make a small process, when he kills the cores and loots the far right box, to go in the middle and loot the big box. ~~~~ Both boxes are targetable (at least they have a name). So I only want the process to see this specific item in my inventory, I'll figure out the rest myself. (P.S. that lag is continuing today, those b@@@@stards attacking the servers are not done yet) |
Quote:
if you wanna check how it works search for Code:
end_instanceEdit: does the key go into your normal inventory or to the quest inventory? Edit2: The luna script did just scan the quest inventory for the key, I fixed it now, remember to download the latest script and vanillatool version |
The keys go to normal inventory, not the quest inventory. Maybe this was the mistake.
|
Quote:
|
HI,
i try to write a short script to Cradle of Eternity Entrance. Looks like Command=/Select Cradle of Eternity Entrance nor in game /select Cradle of Eternity Entrance will not work, i try to mouse= x,y; too but no luck, is there a code i could right click on the instance door or if anyone know a code to select the COE door? thanks |
Quote:
|
What animation is best for SW?
|
Quote:
Smart Animation is a script from the Short Script Bundle |
Paraly, the vanillatool just dont open now in my machine, i was using it all day but now it just stop to open. Nothing comes to screen when i click the .exe
|
Quote:
In case you don't unplug your router for 15 seconds from voltage |
It's working again now... ty
|
How come I have to log in each character twice to get the event to show up. It doesn't show up on initial login. I have to go to character select right after logging in and then it shows up. I kind of want to run the afk event script but I have to initially log in each character to start with or is it just a visual bug?
|
Quote:
Code:
#DO=60000; |
Anyone know which place of fallen poet is located the pumpkin of the event?
|
Paraly... When I execute the hack ... after choosing NA and injecting it it no longer appears the name of my character and then it appears a message: Failed to inject You can force inject by holding Shift while you click on inject. the chance is really low it will work correctly ... but the hack does not work because another message appears when I run the script: Chat Pointer seems to be bugged you should restart your client before you use any script
|
What animation is best for SW? NUMBER ? PLIS
I'm confused |
Quote:
Quote:
|
Hack doesn't work ?
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
Start the Aion launcher and do a file repair The client should start in 64Bit now, otherwise send me your teamviewer details |
Quote:
|
Paraly, sorry to bug you again with the luna daily, but the chars don't use the blue key. Have you tested it and it worked? Maybe you made the script for EU and they have a different name/ID for it (similar to the Cippo Aether Jelly, that we have on NA and it has a different name on EU).
I saw the script and it does have the code right before the command end_instance so it must be a problem with the item ID _IFInventoryContains=185000292,1; maybe this is wrong. |
Quote:
You can check the itemID of the key by yourself and compare if it's correct Here's an example code so you can check if that line is blocking it Code:
_IFInventoryContains=185000292,1;Code:
_IFMemPtrRead=%AddrSlots,%OffsetSlots,BYTE,>%Var15; <-- only loots chest when at least 3 inventory slots freeCode:
_IFMemPtrRead=%AddrSlots,%OffsetSlots,BYTE,<%Var15; <-- only loots chest when at least 3 inventory slots free |
paraly I do not know if it is possible but even so I will ask, is it possible to add an auto leave button of the instance as it is in fallen poet?
I tried searching the code in the poet script to put in the COE script but I did not find kk |
Quote:
|
Quote:
paraly with the COE exit button and it is possible to make the char back inside the tower of eternity entrance? because we have to stay going until every time the char comes out kkkkk this is very annoying kkkk I sometimes exaggerate kkkkkkkkkk if there's no way no problem |
Quote:
Quote:
|
Quote:
but then if possible as he said create an exit button like in FP that when you finish appears leave button leave, so you do not have to wait for the exit time |
Quote:
Quote:
|
Quote:
|
Quote:
Code:
FrameAction=301,STATE,SHOW; |
Quote:
Thanks in advance. |
Quote:
Code:
#IF=%POSITION,247.116/1479.996/826.528; |
Quote:
example I am la within an instance with a personal I just wanted to quit and just put this code in the editor and give play? will it generate the leave window? |
Quote:
so for example Code:
FrameAction=301,STATE,SHOW; |
| All times are GMT +2. The time now is 23:35. |
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.