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sinister11111 09/07/2017 22:25

Btw, I think NA and EU options are placed on different Mouse Coordinates,

I think EU option goes like
(log Out)
(Character Screen)
( ETC)
(ETC)

While NA option menu is;



(Quit ) ( Characters ) (Options)(Reset)(Cancel)

i try to use some of the afk event scripts but it just wouldn't log to the next toon correct, I'm not sure if you made it work for NA as well.

Paraly 09/07/2017 22:29

Quote:

Originally Posted by sinister11111 (Post 36313959)
Btw, I think NA and EU options are placed on different Mouse Coordinates,

I think EU option goes like
(log Out)
(Character Screen)
( ETC)
(ETC)

While NA option menu is;



(Quit ) ( Characters ) (Options)(Reset)(Cancel)

i try to use some of the afk event scripts but it just wouldn't log to the next toon correct, I'm not sure if you made it work for NA as well.

Code:

Command=/logout;
This line always goes to the character selection

sinister11111 09/07/2017 22:31

Oh, hey back to my question yesterday, about superglide being disable, when login in on other clients or having other clients move from one zone to another. Do you have any issues with this?

Paraly 09/07/2017 22:35

Quote:

Originally Posted by sinister11111 (Post 36313974)
Oh, hey back to my question yesterday, about superglide being disable, when login in on other clients or having other clients move from one zone to another. Do you have any issues with this?

I just tried it earlier today and I had no issue, it worked on both clients instantly after moving to a new map

sinister11111 09/07/2017 22:35

Quote:

Originally Posted by Paraly (Post 36313968)
Code:

Command=/logout;
This line always goes to the character selection

Cool I didn't know about that command, I was just using your old script that used

#2DO=10000;
SendKey=0x4F;
Delay=333;
_2UNTILMemPtrRead=%AddrESChwnd,%OffsetESChwnd,BYTE ,=175;<-EscapeWindow
Delay=1000;
Mouse=330,363;

but i had to change the mouse for NA.

Paraly 09/07/2017 22:36

Quote:

Originally Posted by sinister11111 (Post 36313985)
Cool I didn't know about that command, I was just using your old script that used

#2DO=10000;
SendKey=0x4F;
Delay=333;
_2UNTILMemPtrRead=%AddrESChwnd,%OffsetESChwnd,BYTE ,=175;<-EscapeWindow
Delay=1000;
Mouse=330,363;

but i had to change the mouse for NA.

You mean the AFK script from the short script bundle?

sinister11111 09/07/2017 22:39

Quote:

Originally Posted by Paraly (Post 36313988)
You mean the AFK script from the short script bundle?

Yeah that script, I try to use it once on NA it didnt work, so I didnt really bother, but now I'm using it for something else so i had to make some changes to it. And now I have 1 client logging in and out every 30 seconds, so while it loads character, my other client is unable to glide upwards.

windows2045 09/08/2017 02:34

Quote:

Originally Posted by Paraly (Post 36313775)
Put this line above the SmartSkill line
Code:

_IFMemPtrRead=%TargetBase,%OffsetName,WCHAR,=MobNameHere;

That didnt appear to work (well at least wasnt sure) because as soon as another mob hit the character it would auto target that and use the skill.

Trying to make a script for the daily luna that spams the first 2 skills and when the MAD74 comes along it would be hit by hellish wave only to kill it.

sinister11111 09/08/2017 07:26

Is there any command to ressurect, other than using mouse? I'm having problem with the mouse coord on this version 4.09. For example, I run a script to select the 7th toon then cycle through them, but after it a while, it starts selecting the 4th toon on the list, which is not the same mousecoordinates that i have on the script. It was working fine on 4.08, but now its being unreliable, I'm running 4 clients, 2 of them would res on the script, the other 2 sometimes res, sometimes it doesn't. I need to res inside an instance and if i use the command;

MemWrite=%AddrResurrect,0,BYTE;

it sends me to obelisk. Instead of ressing me at the start of the instance.

Paraly 09/08/2017 10:58

Quote:

Originally Posted by windows2045 (Post 36314323)
That didnt appear to work (well at least wasnt sure) because as soon as another mob hit the character it would auto target that and use the skill.

Trying to make a script for the daily luna that spams the first 2 skills and when the MAD74 comes along it would be hit by hellish wave only to kill it.

Sorry the line is :p
Code:

_IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[32],=MobNameHere;
Quote:

Originally Posted by sinister11111 (Post 36314438)
Is there any command to ressurect, other than using mouse? I'm having problem with the mouse coord on this version 4.09. For example, I run a script to select the 7th toon then cycle through them, but after it a while, it starts selecting the 4th toon on the list, which is not the same mousecoordinates that i have on the script. It was working fine on 4.08, but now its being unreliable, I'm running 4 clients, 2 of them would res on the script, the other 2 sometimes res, sometimes it doesn't. I need to res inside an instance and if i use the command;

MemWrite=%AddrResurrect,0,BYTE;

it sends me to obelisk. Instead of ressing me at the start of the instance.

As you said already the only alternative would be the MemWrite line you posted but this resses at the obelisk only.

So you need to use mouse and the only thing that can bother there is if a certain toon has a different UI size or the window positions are slightly different, you should reset the window positions at all your toons.

besides that the part with the 7th toon you mean the character selection?

just add me at skype, it's much easier to help there when it's about scripting

sinister11111 09/08/2017 15:20

Okay I'll try to talk to you on skype, can u give me your contact information?

Paraly 09/08/2017 16:49

Quote:

Originally Posted by sinister11111 (Post 36315172)
Okay I'll try to talk to you on skype, can u give me your contact information?

there's a skype button right below my thanks counter at every post, my skype name is "paraly."

sinister11111 09/08/2017 16:55

Quote:

Originally Posted by Paraly (Post 36315387)
there's a skype button right below my thanks counter at every post, my skype name is "paraly."

okay i sent you a message

thekiller258 09/09/2017 11:56

Hello Paraly, I want to start doing Luna weekly, the "Multi char AFK version" of that instance gets you rank A + exp or do I have to use the combat versions?. Thank you.

Paraly 09/09/2017 11:59

Quote:

Originally Posted by thekiller258 (Post 36317381)
Hello Paraly, I want to start doing Luna weekly, the "Multi char AFK version" of that instance gets you rank A + exp or do I have to use the combat versions?. Thank you.

I'm pretty sure the multichar afk version doesn't get A rank but it's very stable and works just fine for the quest

the combat version gets A rank but it's very unstable, I wouldn't use it without watching it every few minutes

node182 09/09/2017 12:41

Is there a way to make my SM use stigma skills in fallen poeta so it kills the nodes faster?

Paraly 09/09/2017 12:44

Quote:

Originally Posted by node182 (Post 36317475)
Is there a way to make my SM use stigma skills in fallen poeta so it kills the nodes faster?

Sure, open the script in some text editor
scroll down to "start_CombatSpiritmaster;" a little bit further you see "SmartSkill" lines just add the stigma skills to them

[Only registered and activated users can see links. Click Here To Register...] a guide that explains SmartSkill

alkinus 09/09/2017 13:31

I see in daily luna if Infected Saam King come you optain 2.000 points from each , so you have rank S at the end in afk mode :) , from 14 afk caracter aprox 2-3 is rank S , i dont know if is some bug from server or is posible to manipulate that :)

thekiller258 09/09/2017 19:10

Quote:

Originally Posted by alkinus (Post 36317592)
I see in daily luna if Infected Saam King come you optain 2.000 points from each , so you have rank S at the end in afk mode :) , from 14 afk caracter aprox 2-3 is rank S , i dont know if is some bug from server or is posible to manipulate that :)

That's something random, so far the best way to get S rank is:

Install 3 machine guns at the beginning, kill 2-3 times the orcs that make huge damage to the fence using the last skill.

Deal some damage to the first waves, specially when "You hear a lot of footsteps" message appears because the amount of monsters in that wave is huge.

And the most important part, at the last wave, when it says the dark energy is spreading, you need to go over the green acid pool, and get the fatty aggro, be 8m above him and attack moving every 3 seconds so he doesnt reset, do this until he reaches the fence that way you avoid him damaging the fence and you get S.

I've completed this instance hundreds of times, I would love to help with any info required to develop a script for that.

PD: Paraly is there a place with some tutorials about how to create scripts from scratch, with some explanations about functions and routines for your tool?, I just got the toold today, but I'm really interested into making some of them. Thank you.

Paraly 09/09/2017 19:43

Quote:

Originally Posted by thekiller258 (Post 36318589)
That's something random, so far the best way to get S rank is:

Install 3 machine guns at the beginning, kill 2-3 times the orcs that make huge damage to the fence using the last skill.

Deal some damage to the first waves, specially when "You hear a lot of footsteps" message appears because the amount of monsters in that wave is huge.

And the most important part, at the last wave, when it says the dark energy is spreading, you need to go over the green acid pool, and get the fatty aggro, be 8m above him and attack moving every 3 seconds so he doesnt reset, do this until he reaches the fence that way you avoid him damaging the fence and you get S.

I've completed this instance hundreds of times, I would love to help with any info required to develop a script for that.

PD: Paraly is there a place with some tutorials about how to create scripts from scratch, with some explanations about functions and routines for your tool?, I just got the toold today, but I'm really interested into making some of them. Thank you.

very interesting, when I'm going to create a luna daily script I gonna make it exactly how you wrote :)

I guess the best way to learn the scripting language is by reading the Commandlist at the [Only registered and activated users can see links. Click Here To Register...] Library, also read some of the interesting snippets, look at my scripts and try to understand them

Exem strike 09/09/2017 19:47

Quote:

Originally Posted by thekiller258 (Post 36318589)
That's something random, so far the best way to get S rank is:

Install 3 machine guns at the beginning, kill 2-3 times the orcs that make huge damage to the fence using the last skill.

Deal some damage to the first waves, specially when "You hear a lot of footsteps" message appears because the amount of monsters in that wave is huge.

And the most important part, at the last wave, when it says the dark energy is spreading, you need to go over the green acid pool, and get the fatty aggro, be 8m above him and attack moving every 3 seconds so he doesnt reset, do this until he reaches the fence that way you avoid him damaging the fence and you get S.

I've completed this instance hundreds of times, I would love to help with any info required to develop a script for that.

PD: Paraly is there a place with some tutorials about how to create scripts from scratch, with some explanations about functions and routines for your tool?, I just got the toold today, but I'm really interested into making some of them. Thank you.


I'll remember this when I go to do the luna daily after the event.

alkinus 09/09/2017 19:51

Is to many mobs in daily , i kill mad74 all time but rest of mobs kill first baricade before boss arrive , i go up 6 time with no gravity on but is sems is to many mobs , or i do something wrong....

thekiller258 09/10/2017 00:16

Luna Daily Guide.
 
Hey guys, I made a complete guide for Luna Daily, any ideas about what to implement to create the new script are highly appreciated!.

Instance: Luna Daily / Contaminated Underpath

Instance duration: 8 minutes.

Avaliable Skills:

Spoiler:
1) Soul Skewer: AoE Skill, 3500dmg x 8 enemies, 0s cast time, 0.5sec cd.

2) Crushing Darkness: AoE Skill, 7200dmg x 10 enemies, 0s cast time, 4sec cd.

3) Terrifying Rupture: Single target skill, 7000dmg x 1 enemy, 0s cast time, 0.5sec cd.

4) Hellish Strike: Single target skill, 16.000dmg x 1 enemy, 0s cast time, 4sec cd. (Not recommended, it creates a 2 seconds delay after using it, is more efficient to use only Terrifying Rupture instead)

5) Hellish Wave: Single target skill, 150.000dmg x 1 enemy, 1.5s cast time, 60sec cd. (Used specially to 1 shot MAD-74C mini boss)

Points required:

Spoiler:
Class S: 549.000 or above -> Finishing the instance with all the barricades intact, unless you get the bonus. A destroyed barricade sustracts 5.000 Points.

Class A: 544.000 or above

Monster waves:

Spoiler:
1)You're hearing lots of footsteps.
Probability:80%
Dificulty: Low
Monster: Transfectant Crawler
Skills used:Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are melee, so there's no chance for them to hit you while using no gravity.

2)You feel a cold sensation.
Probability:80%
Dificulty:High
Monster:Transfectant Flyer
Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are ranged, its pretty complicated because if you dont set up your gravity spot close enough to the Frontal Barricade they can get aggro on you, chances of getting killed by two waves of them are pretty low, but will end with 50-60% of your health, in the worst scenario, 3 rounds of this type can kill you, unless you use the fountain (explained later).

3)You're hearing a heavy, coarse voice.
Probability:60%
Dificulty: Medium High
Monster:Cursed Brave Warrior
Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are melee and pretty tall, so there's a chance of them getting aggro and hitting you, I strongly recommend to use my personal spot to avoid this.

4)You're hearing heavy, breathing.
Probability:60%
Dificulty:Medium High
Monster:Grigol The Devourer
Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are melee and pretty tall, so there's a chance of them getting aggro and hitting you, I strongly recommend to use my personal spot to avoid this.

5)You're hearing horrible animal sounds.
Probability:50%
Dificulty: Medium
Monster:Infected Monk or something + Infected hounds.
Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are ranged, set up your gravity spot close enough to the Frontal Barricade to not get aggro on you, chances of getting killed by two waves of them are pretty low because their damage is not that big and they are really squishy.

6)You're hearing a sharp yell.
Probability:40%
Dificulty: Medium
Monster:Experimental Reian
Skills used: Soul Skewer and Crushing Darkness.

Description:Two monster waves are spawned, they are ranged, not really a big treath, they can damage you a little but they are squishy and only 4 - 5 ranged in the wave to make any considerable damage to you.

7)You're hearing a chanting voice. (Bonus)
Probability:5%
Dificulty: Low
Monster: Infected Saam's or something
Skills used: Soul Skewer and Crushing Darkness.

Description:The cherry of the cake. This wave is extremely easy to clean, plus they give you a bonus of 100.000 Points, so, even if your Frontal Barricade gets destroyed your S rank is secured. Very unlikely to spawn due to the low rate.

8)A dark energy is spreading. (Final Boss)
Probability:100%
Dificulty: Low
Monster: MAAD-S + Leech.
Skills used: Terrifying Rupture and Hellish Wave.

How to do the instance:

Spoiler:
Preparations:

There are two ways to start the instance

1) You can loot the 3 Bright Aether from the Unstable Aether Energy, open the gate and proceed to install the Machine guns quickly and go to the sweet spot as fast as you can. This way is faster, but you got about 3 - 4 extra seconds before the first monster wave spawns, so I dont recommend this way.

2) The instance gives you a 3 minute timer after you enter. You can loot the 3 Bright Aether from the Unstable Aether Energy, then use no gravity and go into the floor, pass beneath the gate and continue to install the 3 machine guns and placing the character at the sweet spot, you will have to wait 2 minutes or so to start the instance, but this way is easier.

Detailed explanation:

Spoiler:
[IMG=expandable: 1, title: Looting the Bright Aether]https://puu.sh/xvFaV/81e218db8d.png[/IMG]

[IMG=expandable: 1, title: No gravity activated]https://puu.sh/xvFeq/6cefb81fe5.png[/IMG]

[IMG=expandable: 1, title: Passing the gate]https://puu.sh/xvFfX/6e06232aca.png[/IMG]

[IMG=expandable: 1, title: Out of the gate]https://puu.sh/xvFhz/a296f6a87f.png[/IMG]

[IMG=expandable: 1, title: Reaching the turrets]https://puu.sh/xvFiX/512c2ade34.png[/IMG]

[IMG=expandable: 1, title: Machine Gun 1]https://puu.sh/xvFiM/5aed314e14.jpg[/IMG]

[IMG=expandable: 1, title: Machine Gun 2]https://puu.sh/xvFjz/019afe6d1e.jpg[/IMG]

[IMG=expandable: 1, title: Machine Gun 3]https://puu.sh/xvFkz/ca19e713a5.jpg[/IMG]

Once our 3 machine guns are installed we will proceed to find something I call our sweet spot.

Sweet spot location:

Description:

Spoiler:
This instance is mostly completed using two skills "Soul Skewer and Crushing Darkness",I know by experience that all the waves have some patterns in common, in example:

Waves 1, 3, 4 and 7 comes with lots of monsters who will inmediately reach the barricade with 0 metters and attack it.

Waves 2, 5 and 6, have two kinds of monsters, a few of them are melee, they will attack the Barricade, and there are also ranged monsters which will be at 12 metters of the Barricade.

The main idea of this sweet spot is placing your character in a middle position, where you can either hit the ranged monsters and also the melee that are in front of the Barricade and at the same time making sure you have enough height to not be attacked in case you get aggro.

By reference the position I use is: 4 metters above the Frontal Barricade, and 6 metters to the left.

Detailed explanation:

Spoiler:

[IMG=expandable: 1, title: 4m over the barricade]https://puu.sh/xvFnd/880d22a738.png[/IMG]


[IMG=expandable: 1, title: 6m to the left]https://puu.sh/xvFnY/b3de89b17f.jpg[/IMG]

[IMG=expandable: 1, title: reference]https://puu.sh/xvFsu/15ab2ee178.png[/IMG]

[IMG=expandable: 1]https://puu.sh/xvFsO/e1f6300117.jpg[/IMG]

We already completed the instance preparations.

Now we just need to spam two skills:

Soul Skewer and Crushing Darkness

With our current position, it will kill all the monsters around due to its huge range.

Mini Boss:

Spoiler:
There is a mini boss that appears after every wave "MAD-74C":

1st: 00:58:35 approximately (it depends on how fast you clean the wave).

2nd: 00:56:35

You need to kill this mini boss using the "Hellish Wave" skill

I strongly recommend to do a constant checking for him, in example, "/select MAD-74C" and "/Skill Hellish Wave" when he is 2m-6m from you, this way you dont leave your sweet spot. You gotta be fast or he will destroy you and your frontal barricade with his 1 hit K.O Destruction.

Spoiler:
[IMG=expandable: 1, title: MAD-74C]https://puu.sh/xvFyv/38d6f806a6.jpg[/IMG]

After a few minutes all the waves must have been cleared and the final stage starts.

At this point you need to travel to the green acid pool and go 5m above the boss MAAD-S, then start attacking him before he gets out of the acid, if that happens the NPC will start attacking him and getting the aggro back will be somewhat hard.

Once you get aggro you start hitting him constantly with Terrifying Rupture and Hellish Wave. Move close to the frontal barricade so the guards start hitting him it will make it 10 times faster than killing it by your own. Remember to keep moving every 2-3 seconds to avoid boss reset.

Detailed explanation:

Spoiler:

[IMG=expandable: 1, title: Boss appears]https://puu.sh/xvFK6/7f86672a2b.jpg[/IMG]

[IMG=expandable: 1, title: Getting aggro]https://puu.sh/xvFOw/f96673eb47.png[/IMG]

[IMG=expandable: 1, title: Luring him back to the barricade]https://puu.sh/xvFMH/93697a001f.jpg[/IMG]

[IMG=expandable: 1, title: Guards start attacking him]https://puu.sh/xvFMt/9d946e2f7f.jpg[/IMG]

[IMG=expandable: 1, title: Pew pew]https://puu.sh/xvFML/1a25ebbdf8.jpg[/IMG]

[IMG=expandable: 1, title: down]https://puu.sh/xvFQ7/17f710853a.png[/IMG]

After you kill the boss, two rewards will appear, an Infected Flesh Lump, which contains an quest item, and also 20 MAAD-S Core Fragment for exp.

Spoiler:

[IMG=expandable: 1, title: Quest item]https://puu.sh/xvFPV/d389fbfe21.jpg[/IMG]

BONUS:

Spoiler:
As I mentioned in the tutorial, there are different difficulties with each wave, since this instance is completely random, chances you get a combination of the 3 ranged waves (2, 5 and 6) is possible. You can add a self healing option to this script, just by walking a few metters into the fountain, there's no need to change the sweet spot height, the character will get it anyway.

That fountain appears every wave, so you can heal two times to make the script super stable.

Detailed Explanation

Spoiler:
[IMG=expandable: 1, title: Low health]https://puu.sh/xvLiA/7c3a0e55e8.jpg[/IMG]

[IMG=expandable: 1, title: Going to fountain]https://puu.sh/xvLoL/16216ae0b8.jpg[/IMG]

[IMG=expandable: 1]https://puu.sh/xvLpg/9c288e487e.jpg[/IMG]

[IMG=expandable: 1, title: Healed]https://puu.sh/xvLr4/5d6a9044a2.png[/IMG]

[IMG=expandable: 1, title: Going back]https://puu.sh/xvLpm/909ea28808.jpg[/IMG]

[IMG=expandable: 1, title: 100% Health]https://puu.sh/xvLoc/9a94d247c2.jpg[/IMG]

alkinus 09/10/2017 17:27

Nice details man for luna daily , one more : is sems rank A or rank S give same sack of high grade so , if is posible to create a script for rank A will be THE ONE :)

thekiller258 09/10/2017 19:24

Quote:

Originally Posted by alkinus (Post 36321212)
Nice details man for luna daily , one more : is sems rank A or rank S give same sack of high grade so , if is posible to create a script for rank A will be THE ONE :)

Rank S gives a highest grade sack, which drops Omega and other stuff.

Rank A gives a high grade sack, it also drops Omega but at a lower rate.

By experience, Highest sack has a chance of 30% to give an Omega, and High grade has 9% instead.

The same applies to Luna Weekly boxes and temperings.

sinister11111 09/11/2017 06:12

Hey Paraly,

I found out why my Mouse=xxx,xxx; wasn't working. If i hoover my actual mouse over the client it will click on where my mouse position is at, not where the Mouse coordinates in the script.

So that's why 1 client would work and the other didn't, because I had my mouse over 1 of the clients most of the time.

thekiller258 09/11/2017 07:48

Kumuki script gets stuck at line:

-- Bottom of Ramp
MoveTo=213.307,186.538,98.725,True,False;

In that place the character is being pursuit by a patrol, and also attacked, idk if it has something to do with it. It happens in some runs, others not, say 3 out of 10, any ideas about why is this happening?

The spot is on the Kumuki Watchtower stairs:

Mouse coords: 402.303

Spoiler:
[IMG=expandable: 1]https://puu.sh/xwUdk/5e52212715.png[/IMG]

alkinus 09/11/2017 08:26

Kumuki stuck is probabily because you dont have speed +22% ... choose one option below:
1. take your event staff quest and optain the boots
2. use accelerox from event 30 min scrol for speed +30% before go inside
3. change in script UseSpeed=200; with 260 , change all where you find , my alt low lvl without bots dont have probleme...

thekiller258 09/11/2017 08:43

Quote:

Originally Posted by alkinus (Post 36322532)
Kumuki stuck is probabily because you dont have speed +22% ... choose one option below:
1. take your event staff quest and optain the boots
2. use accelerox from event 30 min scrol for speed +30% before go inside
3. change in script UseSpeed=200; with 260 , change all where you find , my alt low lvl without bots dont have probleme...

I have 22% on all my characters, I'll try using the scroll and speed modifier, thanks man.

Paralover 09/11/2017 14:21

Hi Paraly, how can i make the group holder just accept group from a friend list or a white list?

Paraly 09/11/2017 17:26

Quote:

Originally Posted by Paralover (Post 36323074)
Hi Paraly, how can i make the group holder just accept group from a friend list or a white list?

Use this code

Code:

#IF=%FirstTime,;
#UseLoop
UseSpeed=1;
_SetArray1=AllowedInviter1,AllowedInviter2,AllowedInviter3; <-- put the allowed inviternames here, you need at least 2 names in the list
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ENU/;
#EXECUTE=CheckNA;
#ELSE
#EXECUTE=CheckEU;
#ENDIF



start_CheckNA;

_IFMemRead=0x13D4BB0,WCHAR[32],%ARRAY1;
SendKey=0x0D;
#ELSE
_IFMemRead=0x13D4BB0,BYTE,>0;
SendKey=0x1B;
#ENDIF

end_CheckNA;


start_CheckEU;

_IFMemRead=0x13D4B50,WCHAR[32],%ARRAY1;
SendKey=0x0D;
#ELSE
_IFMemRead=0x13D4B50,BYTE,>0;
SendKey=0x1B;
#ENDIF

end_CheckEU;

you have to put all the allowed inviter characternames into the "_SetArray1" line

Paralover 09/11/2017 19:08

Quote:

Originally Posted by Paraly (Post 36323521)
Use this code

Code:

#IF=%FirstTime,;
#UseLoop
UseSpeed=1;
_SetArray1=AllowedInviter1,AllowedInviter2,AllowedInviter3; <-- put the allowed inviternames here, you need at least 2 names in the list
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ENU/;
#EXECUTE=CheckNA;
#ELSE
#EXECUTE=CheckEU;
#ENDIF



start_CheckNA;

_IFMemRead=0x13D4BB0,WCHAR[32],%ARRAY1;
SendKey=0x0D;
#ELSE
_IFMemRead=0x13D4BB0,BYTE,>0;
SendKey=0x1B;
#ENDIF

end_CheckNA;


start_CheckEU;

_IFMemRead=0x13D4B50,WCHAR[32],%ARRAY1;
SendKey=0x0D;
#ELSE
_IFMemRead=0x13D4B50,BYTE,>0;
SendKey=0x1B;
#ENDIF

end_CheckEU;

you have to put all the allowed inviter characternames into the "_SetArray1" line

As always, premium support, very thank you Paraly. :handsdown:

Neclord 09/12/2017 17:59

Warum geht deine HP eig derzeit nicht?

Mal davon ab, dass ich das Tool derzeit auch nicht gestartet kriege...

Paraly 09/12/2017 18:10

Quote:

Originally Posted by Neclord (Post 36326078)
Warum geht deine HP eig derzeit nicht?

Mal davon ab, dass ich das Tool derzeit auch nicht gestartet kriege...

Schick mir mal deine derzeitige [Only registered and activated users can see links. Click Here To Register...] und deine Paypal email per PN

IceKissAngel 09/13/2017 18:53

new update...names in chinese characters :D we need some update at program :P

Paraly 09/13/2017 18:59

Quote:

Originally Posted by IceKissAngel (Post 36328752)
new update...names in chinese characters :D we need some update at program :P

Alright should be done in 30 minutes :)

olipapu 09/13/2017 19:07

for some reason when u click on EU names appear and u can use it on na LOL.

Paraly 09/13/2017 19:09

Quote:

Originally Posted by olipapu (Post 36328798)
for some reason when u click on EU names appear and u can use it on na LOL.

Yes, they're on the same patch now

IceKissAngel 09/13/2017 19:17

same chinese language with new update...or strange letters...

Paraly 09/13/2017 19:19

Quote:

Originally Posted by IceKissAngel (Post 36328834)
same chinese language with new update...or strange letters...

redownload the 4.11 :p


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