Quote:
Originally Posted by Exem strike
(Post 36127662)
Paray man was very good, I'm testing to see if people can notice
It does not work, it gets strange, it takes a target and wants to cross the wall behind the target, sometimes it ends up falling in the holes, it was very fast sometimes it does not control, it would have to be a bit slower so I can control it. Sometimes it goes to a side that the target is not and from nothing appears on the target the way it gets wrapped around the target and well even though it should be more is not working very well kkkk thank you very much paraly how are you always? Attentive to me
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Try this one
Code:
#IF=%FirstTime;
UseSpeed=1;
_SetVar3=0;
_SetVar4=0;
_SetVar5=Unassigned;
TrayInfo=Hold the key you wanna map to toggle the chasing for 3 seconds ingame;
#DO=999999999;
#EXECUTE=MapKey;
MemWrite=%AddrFreeMem2,%Var4,BYTE;
_UNTILMemRead=%AddrFreeMem2,BYTE,>0;
TrayInfo=Detected "%Var5";
Delay=2500;
TrayInfo=Press "%Var5" to start the chasing;
MemWrite=%AddrFreeMem10,0,BYTE;
#ENDIF
#DO=999999999;
_MemPtrReadVar=%TargetBase,%OffsetPosX,FLOAT,1;
_MemPtrReadVar=%TargetBase,%OffsetPosY,FLOAT,2;
_MemPtrReadVar=%TargetBase,%OffsetPosZ,FLOAT,6;
MemWrite=%AddrFreeMem1,%Var3,BYTE;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
_IFMemRead=%AddrFreeMem1,BYTE,=1;
MemPtrWrite=%PlayerBase,%OffsetData/0xC38,%Var1,FLOAT;
MemPtrWrite=%PlayerBase,%OffsetData/0xC3C,%Var2,FLOAT;
MemPtrWrite=%PlayerBase,%OffsetData/0xC40,%Var6,FLOAT;
#EXECUTE=Rect;
MemPtrWrite=%PlayerBase,%OffsetData/0xC7C,8,BYTE;
#ENDIF
_IFKey=%Var4,1;
#EXECUTE=Toggle;
#ENDIF
_IFKey=77,1;
MemWrite=%AddrFreeMem10,1,BYTE;
#ENDIF
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
start_Toggle;
_IFMemRead=%AddrFreeMem1,BYTE,=0;
_SetVar3=1;
TrayInfo=chasing continued - Press "%Var5" to pause;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=1;
_SetVar3=0;
TrayInfo=chasing paused - Press "%Var5" to continue;
#ENDIF
Delay=200;
end_Toggle;
start_Rect;
_MemPtrReadVar=%PlayerBase,%OffsetPosY,FLOAT,7;
MemWrite=%AddrFreeMem4,%Var2,FLOAT;
_IFMemRead=%AddrFreeMem4,FLOAT,>%Var7;
MemPtrWrite=%PlayerBase,%OffsetData/0xC48,1,FLOAT;
#ELSE
MemPtrWrite=%PlayerBase,%OffsetData/0xC48,-1,FLOAT;
#ENDIF
end_Rect;
start_MapKey;
_IFKey=03,1;
_SetVar4=03;
_SetVar5=Control-break;
#ENDIF
_IFKey=04,1;
_SetVar4=04;
_SetVar5=Middle mouse button;
#ENDIF
_IFKey=08,1;
_SetVar4=08;
_SetVar5=Backspace;
#ENDIF
_IFKey=09,1;
_SetVar4=09;
_SetVar5=Tab;
#ENDIF
_IFKey=0C,1;
_SetVar4=0C;
_SetVar5=Clear;
#ENDIF
_IFKey=0D,1;
_SetVar4=0D;
_SetVar5=Enter;
#ENDIF
_IFKey=13,1;
_SetVar4=13;
_SetVar5=Pause Key;
#ENDIF
_IFKey=1B,1;
_SetVar4=1B;
_SetVar5=Escape;
#ENDIF
_IFKey=20,1;
_SetVar4=20;
_SetVar5=Spacebar;
#ENDIF
_IFKey=21,1;
_SetVar4=21;
_SetVar5=Page up;
#ENDIF
_IFKey=22,1;
_SetVar4=22;
_SetVar5=Page down;
#ENDIF
_IFKey=23,1;
_SetVar4=23;
_SetVar5=End;
#ENDIF
_IFKey=24,1;
_SetVar4=24;
_SetVar5=Home;
#ENDIF
_IFKey=25,1;
_SetVar4=25;
_SetVar5=Left Arrow;
#ENDIF
_IFKey=26,1;
_SetVar4=26;
_SetVar5=Up Arrow;
#ENDIF
_IFKey=27,1;
_SetVar4=27;
_SetVar5=Right Arrow;
#ENDIF
_IFKey=28,1;
_SetVar4=28;
_SetVar5=Down Arrow;
#ENDIF
_IFKey=29,1;
_SetVar4=29;
_SetVar5=Select;
#ENDIF
_IFKey=2A,1;
_SetVar4=2A;
_SetVar5=Print;
#ENDIF
_IFKey=2B,1;
_SetVar4=2B;
_SetVar5=Execute;
#ENDIF
_IFKey=2D,1;
_SetVar4=2D;
_SetVar5=Insert;
#ENDIF
_IFKey=2E,1;
_SetVar4=2E;
_SetVar5=Delete;
#ENDIF
_IFKey=2F,1;
_SetVar4=2F;
_SetVar5=Help;
#ENDIF
_IFKey=30,1;
_SetVar4=30;
_SetVar5=0;
#ENDIF
_IFKey=31,1;
_SetVar4=31;
_SetVar5=1;
#ENDIF
_IFKey=32,1;
_SetVar4=32;
_SetVar5=2;
#ENDIF
_IFKey=33,1;
_SetVar4=33;
_SetVar5=3;
#ENDIF
_IFKey=34,1;
_SetVar4=34;
_SetVar5=4;
#ENDIF
_IFKey=35,1;
_SetVar4=35;
_SetVar5=5;
#ENDIF
_IFKey=36,1;
_SetVar4=36;
_SetVar5=6;
#ENDIF
_IFKey=37,1;
_SetVar4=37;
_SetVar5=7;
#ENDIF
_IFKey=38,1;
_SetVar4=38;
_SetVar5=8;
#ENDIF
_IFKey=39,1;
_SetVar4=39;
_SetVar5=9;
#ENDIF
_IFKey=41,1;
_SetVar4=41;
_SetVar5=A;
#ENDIF
_IFKey=42,1;
_SetVar4=42;
_SetVar5=B;
#ENDIF
_IFKey=43,1;
_SetVar4=43;
_SetVar5=C;
#ENDIF
_IFKey=44,1;
_SetVar4=44;
_SetVar5=D;
#ENDIF
_IFKey=45,1;
_SetVar4=45;
_SetVar5=E;
#ENDIF
_IFKey=46,1;
_SetVar4=46;
_SetVar5=F;
#ENDIF
_IFKey=47,1;
_SetVar4=47;
_SetVar5=G;
#ENDIF
_IFKey=48,1;
_SetVar4=48;
_SetVar5=H;
#ENDIF
_IFKey=49,1;
_SetVar4=49;
_SetVar5=I;
#ENDIF
_IFKey=4A,1;
_SetVar4=4A;
_SetVar5=J;
#ENDIF
_IFKey=4B,1;
_SetVar4=4B;
_SetVar5=K;
#ENDIF
_IFKey=4C,1;
_SetVar4=4C;
_SetVar5=L;
#ENDIF
_IFKey=4D,1;
_SetVar4=4D;
_SetVar5=M;
#ENDIF
_IFKey=4E,1;
_SetVar4=4E;
_SetVar5=N;
#ENDIF
_IFKey=4F,1;
_SetVar4=4F;
_SetVar5=O;
#ENDIF
_IFKey=50,1;
_SetVar4=50;
_SetVar5=P;
#ENDIF
_IFKey=51,1;
_SetVar4=51;
_SetVar5=Q;
#ENDIF
_IFKey=52,1;
_SetVar4=52;
_SetVar5=R;
#ENDIF
_IFKey=53,1;
_SetVar4=53;
_SetVar5=S;
#ENDIF
_IFKey=54,1;
_SetVar4=54;
_SetVar5=T;
#ENDIF
_IFKey=55,1;
_SetVar4=55;
_SetVar5=U;
#ENDIF
_IFKey=56,1;
_SetVar4=56;
_SetVar5=V;
#ENDIF
_IFKey=57,1;
_SetVar4=57;
_SetVar5=W;
#ENDIF
_IFKey=58,1;
_SetVar4=58;
_SetVar5=X;
#ENDIF
_IFKey=59,1;
_SetVar4=59;
_SetVar5=Y;
#ENDIF
_IFKey=5A,1;
_SetVar4=5A;
_SetVar5=Z;
#ENDIF
_IFKey=60,1;
_SetVar4=60;
_SetVar5=Numpad 0;
#ENDIF
_IFKey=61,1;
_SetVar4=61;
_SetVar5=Numpad 1;
#ENDIF
_IFKey=62,1;
_SetVar4=62;
_SetVar5=Numpad 2;
#ENDIF
_IFKey=63,1;
_SetVar4=63;
_SetVar5=Numpad 3;
#ENDIF
_IFKey=64,1;
_SetVar4=64;
_SetVar5=Numpad 4;
#ENDIF
_IFKey=65,1;
_SetVar4=65;
_SetVar5=Numpad 5;
#ENDIF
_IFKey=66,1;
_SetVar4=66;
_SetVar5=Numpad 6;
#ENDIF
_IFKey=67,1;
_SetVar4=67;
_SetVar5=Numpad 7;
#ENDIF
_IFKey=68,1;
_SetVar4=68;
_SetVar5=Numpad 8;
#ENDIF
_IFKey=69,1;
_SetVar4=69;
_SetVar5=Numpad 9;
#ENDIF
_IFKey=6A,1;
_SetVar4=6A;
_SetVar5=Multiply;
#ENDIF
_IFKey=6B,1;
_SetVar4=6B;
_SetVar5=Add;
#ENDIF
_IFKey=6C,1;
_SetVar4=6C;
_SetVar5=Seperator;
#ENDIF
_IFKey=6D,1;
_SetVar4=6D;
_SetVar5=Substract;
#ENDIF
_IFKey=6E,1;
_SetVar4=6E;
_SetVar5=Decimal;
#ENDIF
_IFKey=6F,1;
_SetVar4=6F;
_SetVar5=Divide;
#ENDIF
_IFKey=70,1;
_SetVar4=70;
_SetVar5=F1;
#ENDIF
_IFKey=71,1;
_SetVar4=71;
_SetVar5=F2;
#ENDIF
_IFKey=72,1;
_SetVar4=72;
_SetVar5=F3;
#ENDIF
_IFKey=73,1;
_SetVar4=73;
_SetVar5=F4;
#ENDIF
_IFKey=74,1;
_SetVar4=74;
_SetVar5=F5;
#ENDIF
_IFKey=76,1;
_SetVar4=76;
_SetVar5=F7;
#ENDIF
_IFKey=77,1;
_SetVar4=77;
_SetVar5=F8;
#ENDIF
_IFKey=78,1;
_SetVar4=78;
_SetVar5=F9;
#ENDIF
_IFKey=79,1;
_SetVar4=79;
_SetVar5=F10;
#ENDIF
_IFKey=7A,1;
_SetVar4=7A;
_SetVar5=F11;
#ENDIF
_IFKey=7B,1;
_SetVar4=7B;
_SetVar5=F12;
#ENDIF
end_MapKey;
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