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Hack skill time

Discussion on Hack skill time within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Hack skill time

Hello, i not english or german so sorry for my bad english.

I'm here to ask you a question : is there a hack for time of skill, no delay for all skill ?

Thank.
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Old 11/08/2012, 22:39   #2

 
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Do you mean the cooldown or the speed of the skill?
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Old 11/08/2012, 22:49   #3
 
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Originally Posted by Mr.Tr33 View Post
Do you mean the cooldown or the speed of the skill?
Ich denke mal schon, dass er es meint.
Und No Delay, sagt ja auch alles, also sowieso: Ja.

_________________________________________________

I think, this could be done with Cheat Engine, but with my Methode when i would try it, you will need some luck or be good at know the time.. (Dont know how i should say it in english )
Soo.. I just say:
Scan a Value "between" and put in there the time for example: if the cooldown is by 12 secounds left, write Value: 5 between 13 (Because of the scantime a so big range).
and it would be better, if you use value type ALL.
And you could stop the game/freeze the game, if that stops the cooldown.
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Old 11/08/2012, 22:51   #4
 
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Quote:
Originally Posted by Mr.Tr33 View Post
Do you mean the cooldown or the speed of the skill?
Yes i mean the cooldown between each time i use the skill
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Old 11/08/2012, 22:51   #5
 
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Quote:
Originally Posted by The Holy One View Post
Ich denke mal schon, dass er es meint.
Und No Delay, sagt ja auch alles, also sowieso: Ja.

_________________________________________________

I think, this could be done with Cheat Engine, but with my Methode when i would try it, you will need some luck or be good at know the time.. (Dont know how i should say it in english )
Soo.. I just say:
Scan a Value "between" and put in there the time for example: if the cooldown is by 12 secounds left, write Value: 5 between 13 (Because of the scantime a so big range).
and it would be better, if you use value type ALL.
And you could stop the game/freeze the game, if that stops the cooldown.
This would be the procedure of creating a clientside cooldownhack.

No, really, you cannot hack the cooldown of skills, as it is calculated by the server.
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Old 11/08/2012, 22:53   #6
 
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Quote:
Originally Posted by Rorc View Post
This would be the procedure of creating a clientside cooldownhack.

No, really, you cannot hack the cooldown of skills, as it is calculated by the server.
Ah ok i didn't know, it's shame, thank.
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Old 11/08/2012, 22:54   #7

 
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Quote:
Originally Posted by quentiin12 View Post
Yes i mean the cooldown between each time i use the skill
There is a way to "hack" the cooldown by some skills like to wear your special card without time or teleport without waiting
But I'm pretty sure that you mean the normal skills to attack monsters. Then read Rorcs post.
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Old 11/08/2012, 23:02   #8
 
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Somehow it is possible in Need for Speed World (or was possible) to hack the cooldown of skills.
If it were calculated by server, then its possible in nostale too, or not?
But i think, it was calculated by client, or?
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Old 11/08/2012, 23:06   #9

 
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I'm used to hack the cooldown in Pokémon on my GBA Emulator .... Don't be stupid ...
That are 2 different games.
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Old 11/08/2012, 23:10   #10
 
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Quote:
Originally Posted by Mr.Tr33 View Post
I'm used to hack the cooldown in Pokémon on my GBA Emulator .... Don't be stupid ...
That are 2 different games.
Yeah, I know, that was just a stupid idea from me
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Old 11/10/2012, 00:50   #11
 
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Yes, It is possible to have no delay between attacks. (I can do it)
Though, I'm not gonna share
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Old 11/10/2012, 10:44   #12
 
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Quote:
Originally Posted by unknownforces View Post
Yes, It is possible to have no delay between attacks. (I can do it)
Though, I'm not gonna share
no.
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Old 11/10/2012, 14:03   #13

 
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Quote:
Originally Posted by unknownforces View Post
Yes, It is possible to have no delay between attacks. (I can do it)
Though, I'm not gonna share
You don't have to share you dreams with us
Also you could just do a small video that you actually can do it, use one skill 3 times in a row in about maybe 3 seconds together?
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Old 11/10/2012, 14:50   #14
 
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Quote:
Originally Posted by unknownforces View Post
Yes, It is possible to have no delay between attacks. (I can do it)
Though, I'm not gonna share
ClientSide(Packetlogger...)
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Old 11/12/2012, 07:19   #15
 
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Lol you guys are such noobs, Why would I lie about something?
Stop crying because you can't do it even though you're such a "good" programmer.
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