# Event
- Easter event has ended. All items listed in Annoncements have been deleted.
# General
- Slightly increased "Pir" movement speed.
- Removed some lower level equipment and added shelled starter C80 equipment from Teoman Top's Shop.
- Changed equipment rewards in Advancement Reward (60CLv.) from C55 to C58/C60.
- Added Sealed Nelia Nymph to Battle Token Reward and removed Divine Trophy Amulet.
- Fast Shoes:
- Movement speed is increased by 10% -> 5%.
- [NEW] Movement speed is increased by 1.
# Raid Rework
- The damage meter in raid will now take into account the damage of pets, partners, summons (bushis from pirate sp, mini jajas, onyx shadow etc...)
- Removed the first room from Valehir and Alzanor raids.
- Readjusted the Alzanor raid box to drop Ancient Magic Dragon Crystal more consistently.
- Reduced Alzanor raid reward Ancient Magic Dragon Crystals from 2 to 1.
- Reduced the craft of Ancient Magic Dragon Crystal with Alzanor's Token from 2 to 1.
- Increased the generation of Rich Energy Source from Ultimate Giant Arma raidbox.
- Increased Ultimate Giant Arma raid reward Rich Energy Source from 2 to 3.
> These changes aim to make Alzanor and Valehir more enjoyable raids, while ensuring a fairer generation of SP10 and SP11 perfection stones, and armour rune materials.
# Fixes
- Fixed the "Advance Blockade" buff not working properly on allies.
- Removed some effects when monsters spawn to try and reduce the amount of client crashes in certain scenarios (TS, Raids, etc...).
- Fixed the "There is a x% chance that you will receive a bonus raid box." effect not working as intended in Multiverse Raids.
- Fixed a bug where "Puppet Master" size changes would be kept when using a SP under certain conditions.
- Fixed a bug where some achievement categories without any achievements in them would still be visible. (Elemental event & World Bosses for example)
- Fixed some valuable pets being extractable by Pet Trainer SP when it shouldn't be possible.
# Reflection Power
- [Reflection Power (Level 1)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 1)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [Reflection Power (Level 2)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 2)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [Reflection Power (Level 3)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 3)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [Reflection Power (Level 4)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 4)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [Reflection Power (Level 5)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 5)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [Reflection Power (Level 6)]:
- [NEW] 100% resistance to the effect: [Reflection Power (Level 6)] and lower.
- [NEW] [No Reflect] occurs, in releasing at the probability of 100%.
- [NEW] [No Reflect]:
- 10Lv. Neutral Buff
- Duration: 10s
> You cannot activate Reflection Power again.
# Swordsman Changes
# Warrior
- Base speed: +0 -> +1
## Skills
- Two-Handed Sword Attack:
- Range: 1 -> 2 cell(s)
- Target: Select -> Around Enemy in 1 cell(s)
- Triple Slash:
- Range: 1 -> 2 cell(s)
- Target: Select -> Around Enemy in 1 cell(s)
- Intimidate:
- Cooldown 120s -> 35s
- [NEW] Has a 50% probability of causing [Shock].
- Earth Shock:
- Target: Around Enemy in 4 -> 6 cell(s)
- Rising Dragon:
- Has a 80% -> 100% probability of causing [Destroy Shield].
## Buffs/Debuffs
- [Intimidate]:
- 3Lv. -> 5Lv. Debuff
- Duration: 10s -> 20s
- [REMOVE] Movement speed is decreased by 1.
- [REMOVE] Morale stat is decreased by 30.
- [NEW] Defence level is decreased by 2.
- [Iron Skin]:
- Duration: 40s -> 45s
- [REMOVE] All elemental resistances are increased by 10.
- [REMOVE] When you're defending, there is a 100% chance of 10% of the damage being reflected at the opponent.
- [NEW] Dodge is increased by (Player Levelx2).
- [NEW] Magic Damage is decreased by 20%.
- Ranged damage is decreased by 50% -> 25%.
> Warrior was probably one of the clunkiest and most outdated SPs out there. With the rework, it should be a much more fun in any area of the game.
# Berserker
## Skills
- Life and Death:
- [REMOVE] Has a 100% probability of causing [Life and Death].
- [NEW] The lower your HP, the stronger the effect.
> This buff will now give one of three buffs based on Berserker's HP percentage when they cast the skill. The less HP they have, the stronger the buff will be.
## Buffs/Debuffs
- [Break Armour]:
- Defence level is decreased by 7 -> 4.
- [Life and Death]:
- 3Lv. -> 3Lv./4Lv./5Lv. Buff
- [REMOVE] Every 2 seconds: HP is reduced by 1%.
- [REMOVE] Shadow element is increased by 300.
- Movement speed is increased by 3 -> 1/2/3.
- Reduces cooldown of skills by 10% -> 0%/5%/10%.
- Melee attacks are increased by 10% -> 0%/5%/10%.
> We are nerfing Berserker because this one SP was the strongest PvE SP for swordsman. This should give other swordsman SPs a chance to be used without feeling you're missing out.
# Renegade
## Skills
- Blinding Blade:
- Range: 1 -> 2 cell(s)
## Buffs/Debuffs
- [Reignition]:
- Non-elemental damage received is decreased by (Player Level/7 -> Player Level/14)%.
# Archer Changes
# Ranger
- Slightly increased Ranger's auto-attack skill cast time.
# Sunchaser
## Skills
- Call of the Wild:
- Cooldown: 120s -> 60s
## Sun Wolf
- Sun Wolf:
- [NEW] Probability to receive critical hits is decreased by 25%.
# Mage Changes
# Dark Gunner
## Skills
- Combination Shot:
> Reduced the cast time and cooldown to improve smoothness.
# Voodoo Priest
## Buffs/Debuffs
- [Soul Shield]:
- Duration: 180s -> 300s
- [NEW] Movement speed is increased by 1.
# Fire Storm
## Skills
- Circle of Flames:
- [NEW] Has a 50% chance of causing [Fossilisation].
- Fire Tornado:
- [REMOVE] If you spend 1 tokens, your attack power increases by 40%.
- [NEW] Has a 50% chance of causing [Fossilisation].
- Fuel Overcharge:
- [NEW] Token Gauge is increased by 30.
- Reignition:
- Cooldown: 20s -> 10s
## Buffs/Debuffs
- [Napalm]:
- Duration: 10s -> 20s
- [Burning Napalm]:
- Duration: 10s -> 15s
- [Powerful Burn]:
- Duration: 15s -> 20s
- [Flame Shock]:
- Duration: 8s -> 15s
- [Reignition]:
- Chance of inflicting critical hits is increased by 10% -> 15%.
- [Powerful Reignition]:
- Chance of inflicting critical hits is increased by 15% -> 20%.
> The early A9 nerfs to Firestorm seemed a little too harsh so we're giving it back some of its strength.
# Martial Artist Changes
# Mystic Arts
## Skills
- Shockwave:
- Target: Select -> Around Enemy in 2 cell(s)
- Shadowless Legs:
- Target: Select -> Around Enemy in 1 cell(s)
- Moonlight Absorption:
- Cast Time: 0.4s -> 0.5s
- Cooldown: 50s -> 10s
- Gathering Petals:
- Cooldown: 50s -> 10s
- Lunar Slice:
> [REMOVE] When you use this skill while Opportunity to Attack is active, you will steal 20% of your opponent's MP.
> [NEW] When you use it while [Opportunity to Attack] is active, steal 7000 MP.
- Range: 5 -> 9 cell(s)
- Bound by Moonlight:
- Cooldown: 60s -> 35s
- [REMOVE] When you use it while [Opportunity to Attack] is active, receive [Moonlight Cleanse].
- [NEW] When you use it while [Opportunity to Attack] is active, inflict [Bound by the Full Moon’s Light].
- [NEW] This is not affected by buffs which reduce the cooldown.
- Lunar Eclipse:
- Cooldown: 120s -> 70s
- Lotus Leap:
- Cooldown: 60s -> 20s
- Lotus Seed:
- Cooldown: 120s -> 30s
- Lotus Snare:
- Around Enemy in 2 -> 4 cell(s)
- Cast Time: 0.4s -> 0.5s
- Cooldown: 60s -> 35s
- Full Bloom:
- Cooldown: 120s -> 70s
- Withstand:
- Cooldown: 7s -> 12s
- [NEW] Has a 100% probability of causing [Opportunity to Attack].
- [NEW] This is not affected by buffs which reduce the cooldown.
- [REMOVE] Has a 100% probability of causing [Withstand].
## Buffs and Debuffs
- [Moonlight Absorption]:
- 3Lv. -> 5Lv. Buff
- [NEW] Side effect after 0.1s: There is a 100% chance that [Bed of Lotus Flowers] will be removed.
- [Mark of the Moon]:
- 3Lv. -> 5Lv. Debuff
- Damage from critical hits is increased by 50% -> 25%.
- Damage received is increased by 50% -> 25%.
- [Mark of the Full Moon]:
- Level: 4 -> 6
- Damage from critical hits is increased by 100% -> 50%
- Damage received is increased by 100% -> 50%.
- [Gathering Petals]:
- 3Lv. -> 5Lv. Buff
- Duration: 180s -> 300s
- [NEW] Side Effect after 0.1s: Hit rate of all attacks is increased by (Player Levelx2).
- [NEW] Side Effect after 0.1s: There is a 100% chance that [Bathed in Moonlight] will be removed.
- [Bound by Moonlight]:
- Duration: 4s -> 10s
- [REMOVE] Movement is impossible
- [NEW] Defence level is decreased by 1.
- [NEW] The chance of receiving a critical hit is increased by 20% -> 5%.
- [Bound by the Full Moon's Light]:
- Duration: 8s -> 10s
- [REMOVE] Movement is impossible
- [NEW] Defence level is decreased by 1.
- [NEW] The chance of receiving a critical hit is increased by 50% -> 10%.
- [Petal Hell]:
- Duration: 4s -> 3s
- [NEW] Side effect after 0.1s: No attack possible
- [Lotus Curse]:
- Duration: 6s -> 5s
- [NEW] Side effect after 0.1s: No attack possible
- [Opportunity to Attack]:
> The buff will no longer be removed upon any skill cast, instead it will only be removed on skills that interacts with it.
- 3Lv. -> 10Lv. Buff
- [Petal Bomb]:
- Duration: 5s -> 3s
> Mystic Arts was heavily relying on getting hit in a short window of time after you use "Withstand", which made it unreliable. With these changes, the SP should be a lot more reliable both in PvE and PvP.
# Thunderer
## Equipments
- Golden Gearwheel Shield: # C88 Token
- Attack: 847~1098 -> 1160~1360
## Skills
- Electrowave:
- Draws enemies to 1 -> 0 fields away from you.
- Electric Shock:
- Target: Select -> Around Enemy in 1 cell(s)
> Thunderer was at a really weak point so we are buffing the C88 Token attack to be on par with the other secondary weapons of A9.