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....For VinylShard
Bottom interface of R (refresh) - Update list of ready vinyls after manually adding vinyl base with vinyl or vinyl from the server list . Load - loading selected vinyl on a car. The file is stored with the number of employed vinyl layers. If less than 31 layers , it is possible to boot from any layer , for example from 2 to 31 , from 5 to 18. To download vinyl need to make sure that the layers are already loaded or on your auto or are in store vinyls . Otherwise - if you are missing something exclusive - the game will crash . If the program shows that vinyl holds more layers than now stand on the machine - for the correct download dokidat also need the same number of layers . To save the vinyl must exit the store to store . If the vinyl does not look correct , try to remove one layer , you may have a distorting conservation with vinyl ( not specified layers when saving ) . Save - Saving vinyl. The default name - NoName, while maintaining the existing vinyl name added to the index . You can save with some layer for some layer . For example - from 1 to 12 . Empty layers are not saved. Upload - Publication of vinyl on a server in the "Shard". Delete - Delete the vinyl from the server you can delete only downloaded actually work.... original posted by vitaleks...but i didnt understand too much
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