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[Error] Erorr for serverfiles by invoice.
Discussion on [Error] Erorr for serverfiles by invoice. within the Metin2 Private Server forum part of the Metin2 category.
03/09/2014, 20:40
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#1
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Join Date: Sep 2012
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[Error] Erorr for serverfiles by invoice.
Polish:
Siemka. Od razu przepraszam, ale piszę to przez Google Tłumacza. A więc mój problem polega na tym, że kiedy włączam sewer, to wyskakuje mi poniższe napisy:
Code:
# cd /usr/home/game && sh start.sh
How many channels you want to start ?
1 - (1) Channel
2 - (2) Channel
3 - (3) Channel
4 - (4) Channel
5 - (5) Auth
Server Start
1
Startet die Datenbank ..
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
socket: Address already in use
Die Datenbank wurde gestartet.
Startet den Loginserver ..
start.sh: ./auth: not found
Der Loginserver wurde gestartet[0m
Starte game99_1 ..
start.sh: ./game: not found
game99 Core 1 wurde gestartet.
Starte game99_2 ..
start.sh: ./game: not found
game99 Core 2 wurde gestartet.
Starte game99_3 ..
start.sh: ./game: not found
game99 Core 3 wurde gestartet.
Starte game99_4 ..
start.sh: ./game: not found
game99 Core 4 wurde gestartet.
Starte game99 Core 5 ..
start.sh: ./game: not found
game99 Core 5 wurde gestartet.
Startet Channel 1 Core 1 ..
start.sh: ./game: not found
Channel 1 Core 1 wurde gestartet.
Startet Channel 1 Core 2 ..
start.sh: ./game: not found
Channel 1 Core 2 wurde gestartet.
Startet Channel 1 Core 3 ..
start.sh: ./game: not found
Channel 1 Core 3 wurde gestartet.
Startet Channel 1 Core 4 ..
start.sh: ./game: not found
^C
Jak naprawić ten błąd ? Proszę o szybko odpowiedź !
]
Germany
Howdy. Gleich tut mir leid, aber ich schreibe über Google Übersetzer. Also mein Problem ist, dass, wenn ich auf Kanalisation, gibt es mir die folgenden Angaben zu machen:
Code:
# cd /usr/home/game && sh start.sh
How many channels you want to start ?
1 - (1) Channel
2 - (2) Channel
3 - (3) Channel
4 - (4) Channel
5 - (5) Auth
Server Start
1
Startet die Datenbank ..
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
socket: Address already in use
Die Datenbank wurde gestartet.
Startet den Loginserver ..
start.sh: ./auth: not found
Der Loginserver wurde gestartet[0m
Starte game99_1 ..
start.sh: ./game: not found
game99 Core 1 wurde gestartet.
Starte game99_2 ..
start.sh: ./game: not found
game99 Core 2 wurde gestartet.
Starte game99_3 ..
start.sh: ./game: not found
game99 Core 3 wurde gestartet.
Starte game99_4 ..
start.sh: ./game: not found
game99 Core 4 wurde gestartet.
Starte game99 Core 5 ..
start.sh: ./game: not found
game99 Core 5 wurde gestartet.
Startet Channel 1 Core 1 ..
start.sh: ./game: not found
Channel 1 Core 1 wurde gestartet.
Startet Channel 1 Core 2 ..
start.sh: ./game: not found
Channel 1 Core 2 wurde gestartet.
Startet Channel 1 Core 3 ..
start.sh: ./game: not found
Channel 1 Core 3 wurde gestartet.
Startet Channel 1 Core 4 ..
start.sh: ./game: not found
^C
Wie man diesen Fehler beheben? Bitte beantworten Sie schnell!
English:
Howdy. Right away I'm sorry, but I am writing this through Google Translator. So my problem is that when I turn on sewer, it gives me the following inscriptions:
Code:
# cd /usr/home/game && sh start.sh
How many channels you want to start ?
1 - (1) Channel
2 - (2) Channel
3 - (3) Channel
4 - (4) Channel
5 - (5) Auth
Server Start
1
Startet die Datenbank ..
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
socket: Address already in use
Die Datenbank wurde gestartet.
Startet den Loginserver ..
start.sh: ./auth: not found
Der Loginserver wurde gestartet[0m
Starte game99_1 ..
start.sh: ./game: not found
game99 Core 1 wurde gestartet.
Starte game99_2 ..
start.sh: ./game: not found
game99 Core 2 wurde gestartet.
Starte game99_3 ..
start.sh: ./game: not found
game99 Core 3 wurde gestartet.
Starte game99_4 ..
start.sh: ./game: not found
game99 Core 4 wurde gestartet.
Starte game99 Core 5 ..
start.sh: ./game: not found
game99 Core 5 wurde gestartet.
Startet Channel 1 Core 1 ..
start.sh: ./game: not found
Channel 1 Core 1 wurde gestartet.
Startet Channel 1 Core 2 ..
start.sh: ./game: not found
Channel 1 Core 2 wurde gestartet.
Startet Channel 1 Core 3 ..
start.sh: ./game: not found
Channel 1 Core 3 wurde gestartet.
Startet Channel 1 Core 4 ..
start.sh: ./game: not found
^C
How to fix this error? Please answer quickly!
I'm sorry that the google translator, but I'm not good at languages. Thank you and waiting for answers!
Es tut mir leid, dass die Google-Übersetzer, aber ich bin nicht gut in Sprachen. Vielen Dank und warten auf Antworten!
Przepraszam, że z google tłumacz, ale nie jestem dobry w językach. Dziekuję i czekam na odpowiedzi !
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03/10/2014, 02:41
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#2
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elite*gold: 0
Join Date: Jan 2014
Posts: 156
Received Thanks: 81
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Witam brat,
Mogę ci pomóc!
Skype. aragon8168
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03/10/2014, 03:21
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#3
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elite*gold: 0
Join Date: Jul 2013
Posts: 365
Received Thanks: 668
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Musst die Verknüpfungen erneuern, soweit ich mich noch erinnere.
Also die in jedem Core:
PHP Code:
ln -s /usr/home/game/share/locale /usr/home/game/channel1/core1
Alle die "rot" statt "schwarz/weiß" sind.
Also game / auth /....
.ByTe
Sorry but my english is quiet bad, so I wrote it in german.
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03/10/2014, 11:17
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#4
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elite*gold: 1000
Join Date: Mar 2009
Posts: 1,407
Received Thanks: 1,005
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und hier nochmal
klar kann man das SO machen, ist aber viel zu viel Arbeit, als dass man einfach die Verknüpfungen an der Wurzel richtig setzt
Code:
cd / && ln -s /usr/home
Falls der Ordner /home jedoch schon existiert:
Code:
cd /home && ln -s /usr/home/game
und schon sind alle Verknüpfungen wieder richtig!
(falls es an den Verknüpfungen liegt/lag)
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03/10/2014, 20:47
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#5
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elite*gold: 0
Join Date: Sep 2012
Posts: 4
Received Thanks: 0
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Wybaczcie, że napiszę to w języku polskim.
Symlinki robiłem od nowa wszystkie, zaraz po wgraniu plików.
Oto dzisiejsze logi:
Code:
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
socket: Address already in use
Die Datenbank wurde gestartet.
Startet den Loginserver ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: auth
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
LogSQL connected
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
AUTH_SERVER: I am the master
AsyncSQL: connected to localhost (reconnect 1)
MasterAuth 6 Der Loginserver wurde gestartet[0m
Starte game99_1 ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: channel99_core1
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
MAP ALLOW 97
MAP ALLOW 112
MAP ALLOW 113
MAP ALLOW 114
MAP ALLOW 118
PLAYER_MAX_LEVEL: 150
LocaleService locale/germany/locale_string.txt
game99 Core 1 wurde gestartet.
Starte game99_2 ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: channel99_core2
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
MAP ALLOW 119
MAP ALLOW 120
MAP ALLOW 121
MAP ALLOW 122
MAP ALLOW 123
PLAYER_MAX_LEVEL: 150
LocaleService locale/germany/locale_string.txt
game99 Core 2 wurde gestartet.
Starte game99_3 ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: channel99_core3
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
MAP ALLOW 124
MAP ALLOW 125
MAP ALLOW 126
MAP ALLOW 127
PLAYER_MAX_LEVEL: 150
LocaleService locale/germany/locale_string.txt
game99 Core 3 wurde gestartet.
Starte game99_4 ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: channel99_core4
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
MAP ALLOW 128
MAP ALLOW 181
MAP ALLOW 182
MAP ALLOW 183
PLAYER_MAX_LEVEL: 150
LocaleService locale/germany/locale_string.txt
game99 Core 4 wurde gestartet.
Starte game99 Core 5 ..
PUBLIC_IP: 78.47.121.196 interface re0
HOSTNAME: channel99_core5
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125
MAP ALLOW 193
PLAYER_MAX_LEVEL: 150
LocaleService locale/germany/locale_string.txt
game99 Core 5 wurde gestartet.
Startet Channel 1 Core 1 ..
start.sh: ./game: not found
Channel 1 Core 1 wurde gestartet.
Startet Channel 1 Core 2 ..
start.sh: ./game: not found
Channel 1 Core 2 wurde gestartet.
Startet Channel 1 Core 3 ..
start.sh: ./game: not found
Channel 1 Core 3 wurde gestartet.
Startet Channel 1 Core 4 ..
start.sh: ./game: not found
Channel 1 Core 4 wurde gestartet.
Startet Channel 1 Core 5 ..
start.sh: ./game: not found
Channel 1 Core 5 wurde gestartet.
Channel Gestartet
I drugie pytanie: JAK USUNĄĆ MYSQL ?
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03/10/2014, 23:21
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#6
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elite*gold: 1000
Join Date: Mar 2009
Posts: 1,407
Received Thanks: 1,005
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English is standard.... pls if u wanna help, learn to explain u're q's in english!
(This is an english/german board!)
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03/14/2014, 15:44
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#7
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elite*gold: 0
Join Date: Sep 2012
Posts: 4
Received Thanks: 0
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To mówię że będzie z tłumacz google. To są dzisiejsze logi: Co mam dokładnie zrobić ?
I say that it will be the google translator. These are today's logs: What should I do exactly?
Code:
root@server:/root # cd /usr/home/game && ./start.sh
How many channels you want to start ?
1 - (1) Channel
2 - (2) Channel
3 - (3) Channel
4 - (4) Channel
5 - (5) Auth
Server Start
1
Startet die Datenbank ..
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
Die Datenbank wurde gestartet.
Startet den Loginserver ..
./start.sh: ./auth: not found
Der Loginserver wurde gestartet[0m
Starte game99_1 ..
./start.sh: ./game: not found
game99 Core 1 wurde gestartet.
Starte game99_2 ..
./start.sh: ./game: not found
game99 Core 2 wurde gestartet.
Starte game99_3 ..
./start.sh: ./game: not found
game99 Core 3 wurde gestartet.
Starte game99_4 ..
./start.sh: ./game: not found
game99 Core 4 wurde gestartet.
Starte game99 Core 5 ..
./start.sh: ./game: not found
game99 Core 5 wurde gestartet.
Startet Channel 1 Core 1 ..
./start.sh: ./game: not found
Channel 1 Core 1 wurde gestartet.
Startet Channel 1 Core 2 ..
./start.sh: ./game: not found
Channel 1 Core 2 wurde gestartet.
Startet Channel 1 Core 3 ..
./start.sh: ./game: not found
Channel 1 Core 3 wurde gestartet.
Startet Channel 1 Core 4 ..
./start.sh: ./game: not found
Channel 1 Core 4 wurde gestartet.
Startet Channel 1 Core 5 ..
./start.sh: ./game: not found
Channel 1 Core 5 wurde gestartet.
Channel Gestartet
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