Quote:
Originally Posted by ratKing95
how do you ensure that your software stays as undetected as possible?
especially with hundreds of people now using your product (at least the trial version), isn't it just a matter of time until your product's sigs are known to EAC and gets a swift ban wave? Or is EAC not even capable of that?
I want to buy lifetime for my buddies and myself but especially coming from a dev with little experience in this field (and I mean that with absolutely no offense!!!) I wonder what measures you are taking to keep your users from ban waves (other than manual reports, which are inevitable)
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I tend to say that there is not much u have to protect at Pixelbots. But the things u have to protect are important.
No redundancy. All intervals between actions have their randomized timeframes. No Mouseteleporting or similar stuff like spamming buttons in inhuman speed. Also, without going into detail here: it is very important how inputs are being send. For example starting with Windows8 there is a flag that can be called by games,anticheats which instantly tell from where the input came. devs who dont know that can already mark their bots as DETECTED
i could give more examples, but i dont feel like i have to. My base message will always be: nothing is 100% undetectable.
i will keep actively improving the protection for the bot and users.
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