When i use the host exe it works perfectly and logs in , creates the game and stops ( to wait the other bots to enter the room ) , but when i start the first bot, it logs in with the same account as the host so it doesnt work, what can i do to solve this problem? :/
thanks
I have, and i have discovered that the cause of this problem is always that the HUD scale sometimes randomly become 97. When ever this happens, the bot is dysfunctional. Can you implement code that just sets the HUD scale to 100 by sending "esc" key and looking for "Restore defaults button" and then pressing it. I think it would solve all the problems and make your bot flawless! Thanks for the active support and development
512 mb ram is more than enough.. since some people run it with 400mb ram, with an ssd, of course, and im using it.
My cpu isnt the problem too, since i can run the 5 vmwares at the sime time, and open the LoL at the same time, and i've tried created a game with the vmw. with the first i created a custom and add a bot, and then i joined the 4 vmware on that game, and run it. and it worked fine, the 5 vmware running LoL with no problem. then with the bot opened, the loading screen takes a lot of more time to load, and when its about to finish, all the vm's close the game. (i think its the bot that crash, so the others close automatically too)
Accually i found a way that you can run a vm with alot less ram, im testing it right now, im down to 256 ram and the bot still works fine, just the loading screen are abit slow
The only thing im worried about is the cpu, im doing some rework on all the loops so cpu usage wont go above 20% at any time, still testing it out.
Quote:
Originally Posted by eLFoLeY
When i use the host exe it works perfectly and logs in , creates the game and stops ( to wait the other bots to enter the room ) , but when i start the first bot, it logs in with the same account as the host so it doesnt work, what can i do to solve this problem? :/
thanks
Im not sure what wrong then, becuse after it login to an account it should set |1 after the account in accounts.txt and the next bot wont use it :/
Quote:
Originally Posted by sanxownage23
I have, and i have discovered that the cause of this problem is always that the HUD scale sometimes randomly become 97. When ever this happens, the bot is dysfunctional. Can you implement code that just sets the HUD scale to 100 by sending "esc" key and looking for "Restore defaults button" and then pressing it. I think it would solve all the problems and make your bot flawless! Thanks for the active support and development
Yeah alot of ppl have written about the hud scale thing, but it feels kinda waste to make a code like that, if i only knew where the hud scale is stored i could have make the bot set the value of it, its not in the game.cfg
its just too strange that if i create the game manually and join all the vm on the game, the 5 bots load the game fast and enter on the game. and with the bot opened, the game takes a lot to load, and around 90% it start to get really slow, like 1 minuto to go from 91 to 92% and then it closes and say: the game has crashed, and then the reconnect button. but then the reconnect button dissapear because was the host that crashed..
its just too strange that if i create the game manually and join all the vm on the game, the 5 bots load the game fast and enter on the game. and with the bot opened, the game takes a lot to load, and around 90% it start to get really slow, like 1 minuto to go from 91 to 92% and then it closes and say: the game has crashed, and then the reconnect button. but then the reconnect button dissapear because was the host that crashed..
Im fixing the cpu usage soon, i have the version ready but im testing it on my vms atm!
Quote:
Originally Posted by cedricdu94
I'm not sure i think it's here Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\release s\0.0.0.248\deploy\DATA\menu\hud
Then the folder would be changed all the time when the client updates :/
When there is a networking problem and my internet goes down, i think the bot stops working. Can you fix this problem please? Thanks again for all of your helpful replies.
Quote:
Originally Posted by valonialol
Im fixing the cpu usage soon, i have the version ready but im testing it on my vms atm!
Then the folder would be changed all the time when the client updates :/
so why don't you just change the line of code that reads the file every patch. LOL doesn't seem too hard on your part.
For me the must important it's fix buy boost, detection crash/disconnect..., switch account when lvl up 10, how many we need create account for REF, fix cpu usage.
For me the must important it's fix buy boost, detection crash/disconnect..., switch account when lvl up 10, how many we need create account for REF, fix cpu usage.
I dont know how to fix the xp boost thing, becuse if the shop loads slow their is not much i can do about it, maybe press home and open the shop again, if the time extends 30 sec it will go to home again and try it again.
I will make a check for the crash/disconnect thing when it happens to me.
Switching account on level 10 works for me, maybe its abit buggy but in the end, it works!
New accounts will only be create when the bot doesnt have any more accounts to login to.
CPU usage is fixed on the version that i just uploaded.
in the last version, i get the same error.. the load is too slow, and when its near 90/100% the games closes.
Although, if i create a custom game with one vmware, and join the game with the other 4 vm's (EXACTLY as the bot does), the game on all Vms load fast, and all the vms enter the game normaly.
So, it must be a bot error, consuming much ram/cpu :/
I dont think its ram, since im using 400mb, and without the bot it works, i already tried 512mb, and i got the same error, so i think its not a ram problem. maybe bot takes much cpu?
I dont know how to fix the xp boost thing, becuse if the shop loads slow their is not much i can do about it, maybe press home and open the shop again, if the time extends 30 sec it will go to home again and try it again.
I will make a check for the crash/disconnect thing when it happens to me.
Switching account on level 10 works for me, maybe its abit buggy but in the end, it works!
New accounts will only be create when the bot doesnt have any more accounts to login to.
CPU usage is fixed on the version that i just uploaded.
For the shop maybe create a function sleep 15s or more for load shop
Switching account it's only work for me when i try connect a account lvl 10, but when i'm 9 to 10 he not switch account.
When i say " how many we need create account for REF " it's just for order REF, exemple a client need 100 ref, we need 20 create account per vm
For the shop maybe create a function sleep 15s or more for load shop
Switching account it's only work for me when i try connect a account lvl 10, but when i'm 9 to 10 he not switch account.
When i say " how many we need create account for REF " it's just for order REF, exemple a client need 100 ref, we need 20 create account per vm
It's just a idea, it's not important
There is a real program for creating like 200 accounts with just 1 click, you should try that, but i think i notice another bug now with the new version, my bot thinks that im level 10 after a 1 game
There is a real program for creating like 200 accounts with just 1 click, you should try that, but i think i notice another bug now with the new version, my bot thinks that im level 10 after a 1 game
I tested your last version i dont have your issue after 1 game, but cpu usage is same for me i have 80-90% with I7 2600k, SSD , 8go ram, 1go per vm, i set 1 core per vm, i dont have tested without bot