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[RELEASE] LegendaryClient Custom Client [Updated for 4.18]
Discussion on [RELEASE] LegendaryClient Custom Client [Updated for 4.18] within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
10/13/2014, 06:02
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#16
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elite*gold: 0
Join Date: Mar 2014
Posts: 4
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no working same pblm
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10/13/2014, 12:42
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#17
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Join Date: Oct 2013
Posts: 63
Received Thanks: 13
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New "Feature":
yay for accidents? Can login to the same account multiple times, and can even join the same game from the same account on different clients, that's fun
I can make a ranked 5's team by inviting myself 4 times. What the **** did I just do... I'll have an update later to fix ranked team queues when I figure out what broke lol...
Alright client is updated here is the new download link:
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10/13/2014, 21:02
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#18
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Join Date: Jan 2013
Posts: 72
Received Thanks: 1
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Crash as soon as I joined the champ select
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10/14/2014, 13:21
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#19
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Join Date: Nov 2010
Posts: 1
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Why it downloading for version 4.17?
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10/14/2014, 17:05
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#20
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Join Date: Oct 2013
Posts: 63
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Massive Update: 
Fixed most things, only ranked and the end game screen are the only things that really need upgraded. Will do an official release soon.
Changelog:
Pretty sure fixed everything on Team Queue Page, made reconnect screen
appear if ingame (need to add check if loading into game while still
reconnectable not hard though), made end game screen finally work
without crashing (didn't test, chat prob won't show up), updated GUI on
QueuePopOverlay, MatchHistory, InGame, TeamQueuePage and the
CustomGameLobbyPage. Lots and lots of updates.
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Fix Teamqueue Page
Now you can actually queue without it messing up! No longer opens multiple copies of league, hpuld only open one now so it doesnt freak out.
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Filter All Errors + Add Limited Skin Only
Filter all errors just to keep it from crashing... we'll see how this
goes, will just put them in log. Typing 'limited' into skin option
displays only limited skins, obviously :P
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Fix Crash at EndOfGame + MatchHistory UI update
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Finished RunePage update + Bug Fixes
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10/14/2014, 21:24
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#21
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elite*gold: 0
Join Date: Oct 2014
Posts: 2
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Nice Update.
I'll check back in a little to see if I find any problems.
UPDATE: It's updating in 4.17, I don't know if that's a problem. Another problem is that, I can't seem to still queue up. It doesn't have a queue pop up, nor does it accept it.
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10/15/2014, 08:45
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#22
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elite*gold: 0
Join Date: Dec 2007
Posts: 24
Received Thanks: 3
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error and shuts down
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10/15/2014, 09:16
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#23
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elite*gold: 0
Join Date: Nov 2013
Posts: 36
Received Thanks: 5
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(15.10.2014 11:14) [LOG]: Legendary Client Started Up Successfully
(15.10.2014 11:14) [LOG]: Starting Patcher
(15.10.2014 11:15) [LOG]: DataDragon Version: 4.18.1
(15.10.2014 11:15) [LOG]: Current DataDragon Version: 0.0.0
(15.10.2014 11:15) [LOG]: DDragon Version (LOL Version) = 0.0.0
(15.10.2014 11:15) [LOG]: Client Version: 0.0.0
(15.10.2014 11:15) [EXCEPTION]: A first chance exception was thrown
(15.10.2014 11:15) [EXCEPTION]: The remote server returned an error: (403) Forbidden.
(15.10.2014 11:15) [EXCEPTION]: in System.Net.HttpWebRequest.GetResponse ()
(15.10.2014 11:15) [EXCEPTION]: A first chance exception was thrown
(15.10.2014 11:15) [EXCEPTION]: The remote server returned an error: (403) Forbidden.
(15.10.2014 11:15) [EXCEPTION]: in System.Net.WebClient.DownloadFile (Uri address, String fileName)
(15.10.2014 11:15) [UNHANDLEDEXCEPTION]: An unhandled exception was thrown
(15.10.2014 11:15) [UNHANDLEDEXCEPTION]: The remote server returned an error: (403) Forbidden.
(15.10.2014 11:15) [UNHANDLEDEXCEPTION]: in System.Net.WebClient.DownloadFile (Uri address, String fileName) in System.Net.WebClient.DownloadFile (String address, String fileName) in LegendaryClient.Windows.PatcherPage. <StartPatcher> b__0 () in c:\Users\Betty\Desktop\Coding\LegendaryClient\Lege ndaryClient\Windows\PatcherPage.xaml.cs:строка 155 at System.Threading.ThreadHelper.ThreadStart_Context (Object state) in System.Threading.ExecutionContext.RunInternal (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run (ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart ()
Error
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10/15/2014, 10:17
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#24
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elite*gold: 0
Join Date: Nov 2011
Posts: 4
Received Thanks: 2
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not available for garena users? :/
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10/15/2014, 13:24
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#25
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elite*gold: 0
Join Date: Oct 2013
Posts: 63
Received Thanks: 13
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Blame riot, they released a file saying that DDragon and AIR updated, then didn't upload the files. Good job riot.
Temp fix until they actually release the files (big download[warning, a lot of changes were not tested since it broke, just pushing a quick fix, so this might not even work]):
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10/15/2014, 18:47
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#26
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elite*gold: 0
Join Date: Dec 2007
Posts: 24
Received Thanks: 3
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tab profile click error crash
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10/15/2014, 19:01
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#27
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Join Date: Jul 2011
Posts: 104
Received Thanks: 9
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dont work for me =( windows 7 64 bit
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10/15/2014, 19:03
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#28
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Join Date: Jan 2013
Posts: 72
Received Thanks: 1
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Code:
[...]
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [EXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [EXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: An unhandled exception was thrown
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at LegendaryClient.App.Main()
Still crashing when joining the champ select.
+ Can you display the teams name/rank in 5v5/3v3 queue ? (or just the challengers/diamonds one)
+ If it can be done easily, can you "export" the code wich display your mates before you accept ? I mean, doing something like LoLNotes, a soft with this only one function, since LoLNotes doesn't works anymore and im not good enough to reuse the code 
This is the main reason im using this client and it's not very efficient since I can't play because of the champ select crash (cf. the log)
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10/16/2014, 00:36
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#29
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elite*gold: 0
Join Date: Oct 2013
Posts: 63
Received Thanks: 13
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Quote:
Originally Posted by tinky1337
Code:
[...]
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Specified argument was out of the range of valid values.
Parameter name: index
(15/10/2014 18:44) [EXCEPTION]: at System.Windows.Controls.ItemCollection.GetItemAt(Int32 index)
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [EXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
(15/10/2014 18:44) [EXCEPTION]: A first chance exception was thrown
(15/10/2014 18:44) [EXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [EXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: An unhandled exception was thrown
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: Object reference not set to an instance of an object.
(15/10/2014 18:44) [UNHANDLEDEXCEPTION]: at LegendaryClient.Windows.ChampSelectPage.<>c__DisplayClass16.<<ChampSelect_OnMessageReceived>b__f>d__18.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at LegendaryClient.App.Main()
Still crashing when joining the champ select.
+ Can you display the teams name/rank in 5v5/3v3 queue ? (or just the challengers/diamonds one)
+ If it can be done easily, can you "export" the code wich display your mates before you accept ? I mean, doing something like LoLNotes, a soft with this only one function, since LoLNotes doesn't works anymore and im not good enough to reuse the code 
This is the main reason im using this client and it's not very efficient since I can't play because of the champ select crash (cf. the log)
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Team 3v3 and Team 5v5 for ranked is just not implemented - I will be doing that last (I don't have a ranked team for either so I have no way of getting the id's) so either eddy has to update it or I will have to wait to get the accounts to do it. On a side note, I'll have to look into LoLnotes, no idea what that is.
On a side note, this is a WIP, it may crash here and there still.
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10/16/2014, 04:28
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#30
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elite*gold: 0
Join Date: Apr 2013
Posts: 7
Received Thanks: 0
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[16:09] Starting Patcher
[16:09] DataDragon Version: 4.18.1
[16:09] Current DataDragon Version: 0.0.0
[16:09] Client Version: 0.0.0
then, stop working.. why?
EDIT: nvm, downloaded V6 and works very well, maybe you need to update the post with te latest download
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