Quote:
Originally Posted by rizbo
hmm we need some more tutorials or guides how to use lcpe 
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All you need is a basic understanding of

and data types. If you have a general understanding of both of them then you should be fine. The packet data is broken down into various data types (primarily longs, words, bytes and strings) all in hexadecimal format. With a basic understanding of the two you can start to understand the protocol format and what data is held at what position and what it stands for. A prime example is the opcode is a single byte (sometimes two) which is an identifier for the packet type. An example would be
0F would identify the packet as a chat packet and so on and so forth. This is the purest form of true hacking power in any game (abusing protocol). So it can be quite beneficial and also be very deadly to those who grasp the concept of it. All I have been hearing for the past two weeks is peoples servers have been constantly crashing due to people using LCPE to abuse server side code. I didn't write it for that purpose initially but it serves as an example of the endless possibilities at this level of software abstraction.