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Last Chaos GuardianS - New 2019 Server (Opening 12 January 2019)
Discussion on Last Chaos GuardianS - New 2019 Server (Opening 12 January 2019) within the Last Chaos Private Server forum part of the Last Chaos category.
12/31/2018, 18:00
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#46
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elite*gold: 0
Join Date: Dec 2018
Posts: 3
Received Thanks: 3
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Beowulf is my dev, 99.9% of the server is from my idea.
I recruit beowulf in my team because he is a good dev.
But talking about server plz, we dont care who is who ^^
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12/31/2018, 19:14
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#47
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elite*gold: 36
Join Date: May 2014
Posts: 1,606
Received Thanks: 1,044
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Quote:
Originally Posted by AciDStylz
Beowulf is my dev, 99.9% of the server is from my idea.
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No one doubted that so far.
Quote:
Originally Posted by AciDStylz
But talking about server plz, we dont care who is who ^^
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Since he is the Dev of this server, we can talk about him, because in the end he is the Dev after all. Maybe you don't care who he is, but other people do.
It does matter to a lot of people if there is someone who knows what he is doing. After all, there is a reason why he is doing all the dev stuff, and not you. That's because he has the experience and you don't.
There are a lot of people who do the name, there is nothing bad about it. You are the Owner, he does the stuff for you.
No one gives a damn anymore which server has which owner, because in the end it doesnt matter. The people that still do it are either experienced, or newbies. And it's pretty easy to seperate those.
In this case you, AcidStylz, are the newbie and Beowulf, the dev, is the experienced one.
You can't get picky with "who is dev" stuff, because the amount of people who want and can do a server is slowly decreasing.
I still wish the server good luck, and maybe it will even get a good amount of active players.
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12/31/2018, 19:37
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#48
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elite*gold: 0
Join Date: Dec 2018
Posts: 3
Received Thanks: 3
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all i know is that beowulf is an amazing developer, and most of all, he's a very good guy.
I do not care that the players say "this is the AciDStylz server". What I want above all is that the players say it "is a good server" and he has fun.
And I hope with all my heart that this will be the case. ^^
and I agree with you, all the credit goes to the developer, because without him there would be no server.
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12/31/2018, 20:20
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#49
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elite*gold: 0
Join Date: Dec 2017
Posts: 72
Received Thanks: 28
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a couple of recommendations:
-(most important) make players be able to attack and be attacked only by players with maximum 5 or 10 lvl difference (so pvp arena isnt about someone high entering and killing everybody or going to tomb and PK everybody. simply to be a more fair pvp)
-boost a bit the secondary classes (cleric,templar,highlander,elementalist)
-put minimum lvl entry to all zones and distribute the exp of mobs in such way that a player can lvl decently going through as many mobs as possible (ive seen servers like brasil LC where you reach cap killing only a couple mobs over and over again and skip the rest because its not worth the time)
-the leveling system should encourage and reward group (combat party) play and the playstyle mentioned in the previous point (going through mobs 1 by 1, skipping one or two here and there but you get the point) not powerleveling, not boosting on monsters way higher lvl than the player
-of course dont implement master stones, affinity items, item mall accessories and all that ****
-make p2 useful (not only for buffs but also to attack and even defend a bit, maybe hp bar like p1)
-allow only 2 clients with multiclient per ip and in MC not allow entering more than 1 account/char per ip at the same time
-make highlander skill "perfect body" be a buff not a skill that casts
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12/31/2018, 23:12
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#50
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elite*gold: 939
Join Date: Jan 2011
Posts: 12,309
Received Thanks: 8,909
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Quote:
Originally Posted by AciDStylz
Beowulf is my dev, 99.9% of the server is from my idea.
I recruit beowulf in my team because he is a good dev.
But talking about server plz, we dont care who is who ^^
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But what did u do for this server? Just asking, as I am curious how you help this server as beowulf is the dev.
What makes this server special?
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01/01/2019, 01:26
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#51
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elite*gold: 1470
Join Date: Feb 2018
Posts: 237
Received Thanks: 66
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01/01/2019, 10:52
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#52
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elite*gold: 1470
Join Date: Feb 2018
Posts: 237
Received Thanks: 66
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as AcidStylz said "talking about server plz, we dont care who is who"
Quote:
Originally Posted by Kistrick
Just have a look at the other servers he did. The "last chaos 2". lul
Btw : i didn't forget the accounts you've hacked on Gamigo Fr server Beowulf/Romain.
@  : Choose your dev more carefully.
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I Never hack account i just got website LCGN + all accounts from them that 2 years ago, and testing some on gamigo wich was working, call you that hacker?
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01/01/2019, 12:14
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#53
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elite*gold: 0
Join Date: Jul 2016
Posts: 19
Received Thanks: 11
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You deleted all the stuff in the inventory so ... yes, i do call that a hack.
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01/01/2019, 13:54
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#54
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elite*gold: 0
Join Date: May 2012
Posts: 187
Received Thanks: 104
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I always criticized Ring/Alkatraz or whatever the name is. He would always make something good and at the same time add something extra stupid like Calypso on oldschool server, expanding max uprade to +25 then after few days setting it back to +15 after ppl broke their sht etc. However concept of the game itself wasnt so bad. I mean, the guy has some experience and with someone else's ideas, it could be good, as long as he doesnt try to put something on his own, some unique ****. That also doesnt mean hes a bad guy, we all learn from experience. There is so many ways to improve original game without ruining it - change moonstone rewards, lacaball, make personal dungeon skills and cube skills able to use as normal skills, that way every char would have at least 1 aoe for farming, change quest rewards of personal dungeon quests, it would make some already long dead aspects of the game awake again. Put a level restriction on each map, Ive seen this on other servers as well making exp from mobs that are 20+ levels higher almost total sht, so you level somehow with the mobs within your range. Its stupid and boring to kill sphinx commies till 115 for example, why not set level restriction to 110 on Strayana map and increase exp of the mobs there? Setting level restriction to 120 on Trivia, Floraim and Ebony mine and similar stuff. What it brings is - after 110 youre gonna kill mobs outside in Strayana, hunting either 105 or 115 set, then once you get access to Ebony youll hunt or 125 set, then 130 one (if you want to ofc). But you wouldnt be able to farm 135 set at lvl 90. A player would have advantage in PVE too for being higher lvl. Doing something about tk, cleric, highlander, elementalist would be nice change in game too. I mean you lvl as a tk and you get your first nice attacking skill at 102 (yeah, mana, weapon and armor break skills suck and cast **** slow) and it has a cd of 60 sec or whatever (just an example). Really? Someone still remembers powders and minerals crafting? There is so many things in game, also old things that could be tweaked into usable stuff.
At the end I really dont care who the dev is. Ill try it, see how it goes. In case I like it, Ill write what and why I like it, case I dont, Ill write that too and thats it.
Best of luck to the server owner and the dev and Ill see you in game soon
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01/02/2019, 22:49
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#55
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elite*gold: 26
Join Date: May 2014
Posts: 114
Received Thanks: 30
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Wird ein guter Server!
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01/03/2019, 15:42
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#56
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elite*gold: 1470
Join Date: Feb 2018
Posts: 237
Received Thanks: 66
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Quote:
Originally Posted by Frezona™.ॐ
I still don't understand what junary is, can anyone explain this to me?  @ 
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January btw nice troll
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01/04/2019, 00:04
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#57
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elite*gold: 1470
Join Date: Feb 2018
Posts: 237
Received Thanks: 66
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@  want to reward top 1 all characters (only first) character created at the grand opening the first rogue , knight , titan , healer , sorcerer , nightshadow, Mage wich reach level 165 will get a weapon 165+15 for free
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01/06/2019, 23:21
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#58
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elite*gold: 0
Join Date: Dec 2017
Posts: 72
Received Thanks: 28
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make self buff haste and windy hands and rest of skills that can create unfairness
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01/07/2019, 20:10
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#59
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elite*gold: 0
Join Date: Dec 2011
Posts: 440
Received Thanks: 240
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Quote:
Originally Posted by thunder313
make self buff haste and windy hands and rest of skills that can create unfairness
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its oldschool and there s better no buffsystem / npc ...
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01/07/2019, 21:08
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#60
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elite*gold: 104
Join Date: Sep 2012
Posts: 1,364
Received Thanks: 573
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Quote:
Originally Posted by Last - Last
its oldschool and there s better no buffsystem / npc ...
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He's just saying that these buffs should be self buffs, so others wont create a mage to get hasted for example, not that there should be a buff npc
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