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[Info Thread] 2009 Hacks...

Discussion on [Info Thread] 2009 Hacks... within the Kal Online forum part of the MMORPGs category.

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Old 09/14/2009, 19:21   #76
 
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just asking is there a working and public sob hack on int atm?
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Old 09/15/2009, 00:02   #77
 
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just asking is there a working and public sob hack on int atm?
maybe working, but not pub =P
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Old 09/17/2009, 02:50   #78
 
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does anyone have r11 security source maybe i have a good idea how to bypass it
send in pm
ty
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Old 09/19/2009, 13:21   #79
 
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another question, heard rumors that theres a hack for changing imp elements to perfect with better succes rate? rumor or true?
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Old 09/19/2009, 13:27   #80
 
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jep it works because mixing is not serverside
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Old 09/19/2009, 13:40   #81
 
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meomory manipulation detected ô.Ô.
hab die BloodX source (EpVp-Int) via proxyDLL eingebunden.
Recv oder Send ?
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Old 09/19/2009, 13:57   #82
 
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*** zum glück is die jez dedactet musst wohl selber schreiben ;D
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Old 09/26/2009, 17:26   #83
 
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jep it works because mixing is not serverside
tho i guess its not public :P
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Old 09/29/2009, 01:48   #84
 
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Hello guys
I'm back ^_^ ...

I've tried to play with my old DLLs untill I got one to work with INT engine[29/09/09] i got these :
- got engine 100% unpacked and runing [for a while then expell]
- still able to inject a proxy dll ...
- NO HOOKs anymore and any BYTE changing in engine functions will lead to EXPELL
- still able to use my old .send function[with some edits] to send packets to INT server
- NO TradeHack anymore !! it is logged by server now [ID got blocked directly after sending th packet] >>>> mybe there is another way which i don't know about ??!! yes mybe xD

.... let's see what else can we do ^_-
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File Type: jpg INT_2009_1st.jpg (143.3 KB, 116 views)
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Old 09/29/2009, 03:49   #85
 
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welcome back ;p , hm dont know but if i have time on weekend(because i go to army basic training, not so much time lol), we can try another way ^^

edit: jeah my english skills noise (bad)
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Old 09/29/2009, 07:54   #86
 
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Quote:
Originally Posted by sniperman43 View Post
Hello guys
I'm back ^_^ ...

I've tried to play with my old DLLs untill I got one to work with INT engine[29/09/09] i got these :
- got engine 100% unpacked and runing [for a while then expell]
- still able to inject a proxy dll ...
- NO HOOKs anymore and any BYTE changing in engine functions will lead to EXPELL
- still able to use my old .send function[with some edits] to send packets to INT server
- NO TradeHack anymore !! it is logged by server now [ID got blocked directly after sending th packet] >>>> mybe there is another way which i don't know about ??!! yes mybe xD

.... let's see what else can we do ^_-
wb

check this:

trade your second char and use 4-6 items for trade -> take a look with the other traded char and you will see that some items are missing which you added to trade -> but after confirm you will get them all
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Old 09/29/2009, 13:10   #87
 
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jo das habe auch mitbekommen, wo ich immer zu meinem shop account getradet habe, ich habe alles voll gepackt mit items aber mit meinem shop account habe nur 1ns gesehen
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Old 09/29/2009, 22:05   #88
 
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Quote:
Originally Posted by BorSti View Post
wb

check this:

trade your second char and use 4-6 items for trade -> take a look with the other traded char and you will see that some items are missing which you added to trade -> but after confirm you will get them all
why is that happening , do you have any clue ? i coulln't try it actually but im just wondering why ?? then how people will accept for some things they are not able to see !!
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Old 09/30/2009, 07:50   #89
 
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Quote:
Originally Posted by sniperman43 View Post
why is that happening , do you have any clue ? i coulln't try it actually but im just wondering why ?? then how people will accept for some things they are not able to see !!
yeap you are 100% right

well i think there are any problems with registering the items - inix added any crapy log file which check every item - but nvm i waste only 2 days in "playing" with trade hack function so ....mhhh ... yea i think i have no clue :P
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Old 09/30/2009, 14:08   #90
 
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i noticed that when i am adding trinkets and rings xD
welcome back ;D
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