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Ryuu

Discussion on Ryuu within the Kal Online forum part of the MMORPGs category.

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Old 10/10/2011, 21:19   #31
 
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Hackers > Inix Soft
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Old 10/11/2011, 08:57   #32
 
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5andro do u fell u r man?
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Old 10/11/2011, 11:29   #33
 
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Quote:
Originally Posted by g_0d View Post
Using a different graphics engine would take far too much time, hence why we're sticking with the current one.
jake maybe you have any website which people can check server progress,new features,etc?
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Old 10/11/2011, 12:10   #34
 
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jake maybe you have any website which people can check server progress,new features,etc?
shad0wZ_ / nighty is building the website. it will have a feature list, bug fix list and a todo/coming soon list
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Old 10/11/2011, 15:01   #35
 
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def. gonna play this server
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Old 10/11/2011, 15:30   #36




 
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Old 10/11/2011, 16:08   #37
 
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Originally Posted by 5andr0 View Post
shad0wZ_ / nighty is building the website. it will have a feature list, bug fix list and a todo/coming soon list
uhh oke let us know when it will be ready
I think this will be first private server with 2000 people+ online
and if u will enable real 3rd job....**** inixsoft...all will play ur server
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Old 10/11/2011, 16:30   #38
 
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Originally Posted by Juvette View Post
uhh oke let us know when it will be ready
I think this will be first private server with 2000 people+ online
and if u will enable real 3rd job....**** inixsoft...all will play ur server
Quote:
Originally Posted by 5andr0 View Post
besides, i am not releasing this game for financial reasons. it will be completely free! no kalcash / no donations! and i modded the pvp system, because lvl balancing sucked so hard and there wasn't even an instanced anytime pvp system..
as Sandro has the newest server files im sure he will have 3rd job system.
Or he makes a completely new system, but i guess this is too much work.

@Sandro ever thought about legal problems with your little project?
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Old 10/11/2011, 17:15   #39
 
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Originally Posted by g_0d View Post
Using a different graphics engine would take far too much time, hence why we're sticking with the current one.
What about a simple modification for the graphics engine to use bump maps? Would already improve the model quality immensely ingame, Imho.
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Old 10/11/2011, 17:16   #40
 
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and if 2k ppls online you gonna need hell of a root
can't w8 for this server tho
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Old 10/11/2011, 17:37   #41
 
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Nice.
I admire your work.
I know it is complicated.
So keep it up, don't give up. ^^
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Old 10/11/2011, 18:11   #42
 
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n1 n1
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Old 10/11/2011, 18:24   #43
 
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Quote:
We just heard from a lawyer. He insists we change the name of the game. We will.
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Old 10/11/2011, 19:16   #44
 
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@Darkness2 - We are trying to optimize it, as much as we can, we'll see what we can achieve with the current ****.

@pamz12 - not really, we'll be optimizing the server files too, so it won't cause too much load on the server, plus "dedicated servers" are not too expensive.
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Old 10/11/2011, 19:38   #45
 
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well done guys.
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