Yes Timo i know. I do all the steps in tutorial. i add hack too. But after i think iv finished i press this debug button... and it loads down there and says 1 successful and then this ERROR pops up. Am i just really stupid or whats wrong. I have no idea what i do wrong
Maybe you know from what part i do it wrong ?
Yes Timo i know. I do all the steps in tutorial. i add hack too. But after i think iv finished i press this debug button... and it loads down there and says 1 successful and then this ERROR pops up. Am i just really stupid or whats wrong. I have no idea what i do wrong
Maybe you know from what part i do it wrong ?
+
Well i did all like in TuT but i still get Error...
Unable to start program 'c:\users\magnus\documents\visual studio 2010\Projects\d3dx_29\Debug\d3dx9_29.dll'.
Any idea whats wrong because im out of ideas
it's not a compiling error...
...you should read better
everything is compiled properly, but you cant a dll is no stand-alone application
inject it!
what do i inject if there is nothing to inject
And guys what do u mean read more. i did all the steps multible times
And maybe it would be easyer if some 1 of you give me MSN so we dont have to make so many useless posts ?
what do i inject if there is nothing to inject
And guys what do u mean read more. i did all the steps multible times
And maybe it would be easyer if some 1 of you give me MSN so we dont have to make so many useless posts ?
Yazhumo is right guys. You guys have the eductation and experience to understand the guide as peace of cake but for us the last steps are not good explained. We can read it 100 items it wont help if no further details. Pls help us in this, we want to learn from you and every tip (not use google ) can give progress in our learning progress.
ok so I'm new with this so I'm testing the files in the src file means im doing d3dx9_29.dll, now I had no problem at all but when I run the game is there like a command prompt supposed to open? cuz i rly have no clue >.< maybe i did something wrong... or missed something? :O
HaHa guys i got it... i think i created my project at totally wrong place... now im at right place and get new error xD
1> Creating "Debug\d3dx9_29.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>LINK : fatal error LNK1104: cannot open file 'Exports_Def.def'
Im getting more stupider or what ?
EDIT
Okay.
Solution:
Create or copy the definition file into the project root path
But i still get weird things
For example now i get d3dx9_29.dll, but it had 0 bytes
Any tip for that ?
yep
1>LINK : fatal error LNK1104: cannot open file 'Exports_Def.def'
copy your Exports_Def.def to your project folder
Yup already did it but now i get something like this.
PHP Code:
1>------ Build started: Project: d3dx9_29, Configuration: Debug Win32 ------ 1>Build started 21.01.2011 15:42:09. 1>InitializeBuildStatus: 1> Touching "Debug\d3dx9_29.unsuccessfulbuild". 1>ManifestResourceCompile: 1> All outputs are up-to-date. 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__0__ 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__1__ 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__2__ 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__3__ .... 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__330__ 1>Exports_Def.def : error LNK2001: unresolved external symbol __E__331__ 1>c:\users\magnus\documents\visual studio 2010\Projects\d3dx9_29\Debug\d3dx9_29.lib : fatal error LNK1120: 332 unresolved externals 1> 1>Build FAILED. 1> 1>Time Elapsed 00:00:01.43 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
EDIT
No 1 knows ?? its been up here few days now
EDIT
Maybe today ? hehe.
I tryed yesterday too and i got same error with dbghelp.dll proxy scale. and the one that was uploaded here. Still same error. :/
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1 Hit Hack Cheat Engine Tutorial Request 05/27/2010 - Metin2 - 1 Replies Hi there,
I know how to change Atk Speed, Mov Speed, Range & Type Weapon with CE
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[Intermediate] Creating a strong but simple cipher 08/31/2008 - CO2 Programming - 9 Replies Basically, here's the idea, we have a 'key' that contains every value a byte supports (0 to 255). When you encrypt a byte for instance 171 (0xAB) it creates an "x" using the first 4 bits of the byte, and "y" using the last for bits of the byte
Value = 171 (0xAB)
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Here's an illustration to make it simpler;
http://img120.imageshack.us/img120/3282/cipheran4 .gif