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[Free] HotS-Bot
Discussion on [Free] HotS-Bot within the Heroes of the Storm forum part of the Other Online Games category.
11/14/2016, 19:35
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#541
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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First post.
Quote:
There are limited slots, if there no free slots available you need to wait.
Key: 2P2EM6H3ULA992BX
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11/16/2016, 04:21
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#542
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elite*gold: 0
Join Date: Jan 2012
Posts: 13
Received Thanks: 0
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am getting a wrong version error. redownloaded and reset. still same error
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11/16/2016, 07:12
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#543
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elite*gold: 0
Join Date: Sep 2013
Posts: 1
Received Thanks: 0
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There was an update today thats why
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11/16/2016, 16:09
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#544
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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New update available !
- App is up to date.
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11/16/2016, 17:04
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#545
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elite*gold: 0
Join Date: May 2011
Posts: 3
Received Thanks: 0
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Bot kills it selft on "Towers of Doom" non-stop?
After spawn it runs straight into the death-zone at the enemy core.
Or am I the only one with this problem?
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11/16/2016, 19:30
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#546
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
Bot kills it selft on "Towers of Doom" non-stop?
After spawn it runs straight into the death-zone at the enemy core.
Or am I the only one with this problem?
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No, its known. The bot is following the creepwave and they run in the dead-zone. Ill add it to my next steps.
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11/16/2016, 20:07
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#547
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elite*gold: 0
Join Date: May 2011
Posts: 3
Received Thanks: 0
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Its just going between top/mid lanne. No creep followed. It ran into the Death-zone 17 Times. Far more then normal.
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11/17/2016, 00:37
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#548
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
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Its just going between top/mid lanne. No creep followed. It ran into the Death-zone 17 Times. Far more then normal.
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Take a look on the routine you are using, maybe FriendlyCreeps disabled so he is pushing like crazy.
Or check in the first post about graphic settings.
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11/17/2016, 00:58
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#549
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elite*gold: 0
Join Date: Nov 2016
Posts: 1
Received Thanks: 0
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Do we have a varian routine yet?
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11/17/2016, 05:52
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#550
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elite*gold: 0
Join Date: Aug 2016
Posts: 5
Received Thanks: 4
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Quote:
Originally Posted by vagabond76
Do we have a varian routine yet?
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try it
Code:
namespace IntelCore.Heroes
{
public class Routine : UserManager
{
public void Properties()
{
IsHeroRange = false;
AutoAttackRange = 400;
TalentTree = new[] { "3", "2", "2", "3", "2", "1", "3" };
ShouldDoMapmechanics = true;
ShouldDoCheckHealth = true;
// Advanced
DisableFriendlyCreeps = false;
DisableFriendlyHeroes = false;
DisableEnemieCreeps = false;
DisableEnemieHeroes = false;
}
// We use it when IsEnemieVisible || IsEnemieCreepVisible
public static void Attack()
{
if (GetPlayerLevel >= 13)
{
if (Banner())
return;
}
if (LionsFang())
return;
if (Charge())
return;
if (Parry())
return;
}
// We use it when IsHealthLow
public static void Escape()
{
}
// We use it all the time
public static void Heal()
{
}
public static bool LionsFang()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 380 && !IsCDKeyQ)
{
PressKey("Q");
MouseMoveTo(GetEnemiePos);
MouseLeftDown();
MouseLeftUp();
return true;
}
if (IsEnemieCreepValid && GetDistancePlayerToEnemieCreep < 380 && !IsCDKeyQ)
{
PressKey("Q");
MouseMoveTo(GetEnemieCreepPos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}
public static bool Parry()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 50 && !IsCDKeyW)
{
PressKey("W");
return true;
}
if (IsEnemieCreepValid && GetDistancePlayerToEnemieCreep < 50 && !IsCDKeyW)
{
PressKey("W");
return true;
}
return false;
}
public static bool Charge()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 200 && !IsCDKeyE)
{
PressKey("E");
MouseMoveTo(GetEnemiePos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}
public static bool Banner()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 200 && !IsCDKey1)
{
PressKey("1");
MouseMoveTo(GetRetreatPos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}namespace IntelCore.Heroes
{
public class Routine : UserManager
{
public void Properties()
{
IsHeroRange = false;
AutoAttackRange = 400;
TalentTree = new[] { "3", "2", "2", "3", "2", "1", "3" };
ShouldDoMapmechanics = true;
ShouldDoCheckHealth = true;
// Advanced
DisableFriendlyCreeps = false;
DisableFriendlyHeroes = false;
DisableEnemieCreeps = false;
DisableEnemieHeroes = false;
}
// We use it when IsEnemieVisible || IsEnemieCreepVisible
public static void Attack()
{
if (GetPlayerLevel >= 13)
{
if (Banner())
return;
}
if (LionsFang())
return;
if (Charge())
return;
if (Parry())
return;
}
// We use it when IsHealthLow
public static void Escape()
{
}
// We use it all the time
public static void Heal()
{
}
public static bool LionsFang()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 380 && !IsCDKeyQ)
{
PressKey("Q");
MouseMoveTo(GetEnemiePos);
MouseLeftDown();
MouseLeftUp();
return true;
}
if (IsEnemieCreepValid && GetDistancePlayerToEnemieCreep < 380 && !IsCDKeyQ)
{
PressKey("Q");
MouseMoveTo(GetEnemieCreepPos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}
public static bool Parry()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 50 && !IsCDKeyW)
{
PressKey("W");
return true;
}
if (IsEnemieCreepValid && GetDistancePlayerToEnemieCreep < 50 && !IsCDKeyW)
{
PressKey("W");
return true;
}
return false;
}
public static bool Charge()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 200 && !IsCDKeyE)
{
PressKey("E");
MouseMoveTo(GetEnemiePos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}
public static bool Banner()
{
if (IsEnemieValid && GetDistancePlayerToEnemie < 200 && !IsCDKey1)
{
PressKey("1");
MouseMoveTo(GetRetreatPos);
MouseLeftDown();
MouseLeftUp();
return true;
}
return false;
}
}
}
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11/17/2016, 11:05
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#551
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elite*gold: 0
Join Date: Jun 2009
Posts: 14
Received Thanks: 0
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bot cant recognize true side. always thinking to play side 2 and when u were side 1 bot always dying. could u fix that? i saw that at warhead and spider maps.
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11/17/2016, 13:08
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#552
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elite*gold: 325
Join Date: Apr 2008
Posts: 713
Received Thanks: 225
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Quote:
Originally Posted by sroad
bot cant recognize true side. always thinking to play side 2 and when u were side 1 bot always dying. could u fix that? i saw that at warhead and spider maps.
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same here bot can't recognize lane 1
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11/17/2016, 14:19
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#553
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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New update available !
- Hotfix on GetPlayerSide.
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11/17/2016, 15:18
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#554
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elite*gold: 0
Join Date: May 2008
Posts: 4
Received Thanks: 0
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Hi, the bot is getting an Authentication failed error after a while and closing, is this intended due to the free code or is something else the problem?
Edit: posting the log
10:56:48:873 | Log | Attack hero.
10:56:51:389 | Debug | Try to skill talent by lv4.
10:56:51:442 | Log | Level 4 !
10:56:54:492 | Log | Follow creep !
10:56:57:792 | Log | Attack creep.
10:57:02:930 | Error | Authentication failed!
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11/17/2016, 21:46
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#555
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elite*gold: 0
Join Date: Jun 2009
Posts: 475
Received Thanks: 103
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so what exactly is the bot purpose of if I may ask? does it work with vs AI?
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