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[Free] HotS-Bot
Discussion on [Free] HotS-Bot within the Heroes of the Storm forum part of the Other Online Games category.
07/07/2016, 17:45
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#196
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elite*gold: 0
Join Date: May 2010
Posts: 613
Received Thanks: 87
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I just tried this bot for 2 days its working really nice thank you!
Do anyone has a suggestion for gamemode? I used him against Ai with real players. But on wich difficulty ill get the highest exp/minute?
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07/07/2016, 20:21
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#197
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elite*gold: 0
Join Date: Oct 2013
Posts: 41
Received Thanks: 0
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@  :
Could u please add the usage of "D" to the Spam-profile ?
Can u also include the instant usage of "R", when an enemy hero is in melee range ?
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07/07/2016, 23:06
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#198
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elite*gold: 0
Join Date: Mar 2011
Posts: 14
Received Thanks: 0
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Quote:
Originally Posted by AceXwilD
I was wondering what the best way to do this would be? If anyone knows if the level of A.I. you face is a factor in how much exp you gain per win?
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Quote:
Originally Posted by Wambass
Do anyone has a suggestion for gamemode? I used him against Ai with real players. But on wich difficulty ill get the highest exp/minute?
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Short answer: against beginner A.I.
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07/08/2016, 21:27
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#199
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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New update available !
- Added for spam routines "D" on enemie creeps, "R" on enemie heroes
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07/09/2016, 09:49
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#200
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elite*gold: 0
Join Date: May 2010
Posts: 613
Received Thanks: 87
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Have you thought about a addon that allows the user to pre set talents? This would be really nice
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07/09/2016, 18:21
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#201
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
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Have you thought about a addon that allows the user to pre set talents? This would be really nice
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Thought only quick about it, because vs AI its easy there we need not really talents and right now i try to find a way to make more heroes available for quick match not only Abathur, but its not easy because its a Moba-Game.
Or for what you need the talents ?
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07/09/2016, 19:14
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#202
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elite*gold: 0
Join Date: Oct 2013
Posts: 41
Received Thanks: 0
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I am only using the Bot in Quickmatches.
With the "Spamming Profile" the Bot achieves winrates about 30 % against human players ! This is already amazing.
The fighting routine itself is fine so far.
in the opposite to League of legends, HOTS isn't built on mechanics but on objectives.
In my opinion the next step would be to make the Bot participate in objectives.
Also giving users the opportunity to write a table for the talents into a text file would further increase the Bot's winrate.
An example would be a table with 18 rows (Talent 1, ..., Talent 18) and 5 columns (Talents, Option 1, ... Option 4).
@  :
Is it possible to add an image recognition for objectives on the Minimap ?
If u were able to implement this feature, it would be nearly impossible for other players the distinguish between the Bot and low skilled players. And this would already be the realistic final goal of this project.
U have already done an incredible job and are not much steps away from the commercialization of ur program.
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07/09/2016, 22:50
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#203
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
I am only using the Bot in Quickmatches.
With the "Spamming Profile" the Bot achieves winrates about 30 % against human players ! This is already amazing.
The fighting routine itself is fine so far.
in the opposite to League of legends, HOTS isn't built on mechanics but on objectives.
In my opinion the next step would be to make the Bot participate in objectives.
Also giving users the opportunity to write a table for the talents into a text file would further increase the Bot's winrate.
An example would be a table with 18 rows (Talent 1, ..., Talent 18) and 5 columns (Talents, Option 1, ... Option 4).
@flumio:
Is it possible to add an image recognition for objectives on the Minimap ?
If u were able to implement this feature, it would be nearly impossible for other players the distinguish between the Bot and low skilled players. And this would already be the realistic final goal of this project.
U have already done an incredible job and are not much steps away from the commercialization of ur program.
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Sounds nice to hear.
Overall it takes a lot of work to do objects, but yes it is possible. It will take time because ill take all my free time into the project and i need some motivation on the days.
Talents are no problems to be set by the user, ill add it in the next days.
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07/10/2016, 21:21
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#204
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elite*gold: 0
Join Date: Jul 2016
Posts: 2
Received Thanks: 0
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How to set it to join online AI Begginer?
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07/11/2016, 11:36
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#205
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elite*gold: 0
Join Date: Jun 2014
Posts: 154
Received Thanks: 6
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Quote:
Originally Posted by EmoFred
I am only using the Bot in Quickmatches.
With the "Spamming Profile" the Bot achieves winrates about 30 % against human players ! This is already amazing.
The fighting routine itself is fine so far.
in the opposite to League of legends, HOTS isn't built on mechanics but on objectives.
In my opinion the next step would be to make the Bot participate in objectives.
Also giving users the opportunity to write a table for the talents into a text file would further increase the Bot's winrate.
An example would be a table with 18 rows (Talent 1, ..., Talent 18) and 5 columns (Talents, Option 1, ... Option 4).
@  :
Is it possible to add an image recognition for objectives on the Minimap ?
If u were able to implement this feature, it would be nearly impossible for other players the distinguish between the Bot and low skilled players. And this would already be the realistic final goal of this project.
U have already done an incredible job and are not much steps away from the commercialization of ur program.
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Why you using the bot in quickmatches? You will 100% be banned and you ruin a good game for everyone. You can easily use this in AI mode and still make same amount of gold and xp.
@  : On certain heroes (Tracer, Illidan & Murky) they keep backporting when they reach 40% health ONCE. Said in other words they keep teleport back to base and stay in base first time they hit 40% health. After that they don't participate anymore. All other heroes works perfect now for me!  <3
Code:
"09-07-2016 23:00:56.874 (DefaultBotSettings) INFO Low health !!! (40%)
09-07-2016 23:00:57.000 (DefaultBotSettings) INFO Backporting ....
These two lines gets spammed in console with bot doing nothing if using the heroes mentioned
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07/11/2016, 19:02
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#206
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
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@flumio: On certain heroes (Tracer, Illidan & Murky) they keep backporting when they reach 40% health ONCE. Said in other words they keep teleport back to base and stay in base first time they hit 40% health. After that they don't participate anymore. All other heroes works perfect now for me! <3
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Quote:
Quick and important infos:
Spoiler
- Bot cant handle hero "Tracer", "Medivh", "Illidan", "Murky" so dont take it, there appears a lot of bugs like low health and movment problems.
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New update available!
- Added TalentManager for both spam-routines, edit the file to change it.
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07/11/2016, 22:56
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#207
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elite*gold: 0
Join Date: Jul 2016
Posts: 126
Received Thanks: 11
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great bot mate, thanks
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07/11/2016, 23:41
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#208
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elite*gold: 0
Join Date: Jun 2014
Posts: 154
Received Thanks: 6
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Quote:
Originally Posted by flumio
New update available!
- Added TalentManager for both spam-routines, edit the file to change it.
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Medivh worked 100% fine for me. Got to level 10 in no time with little to no bugs. Used SpamSkillsQWERange
But yeah otherwise thank you for the note sorry for not reading
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07/12/2016, 02:46
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#209
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elite*gold: 0
Join Date: Jun 2016
Posts: 2
Received Thanks: 0
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In advance sorry for my english.
I tried to run it on a low-end machine without success. The system was able to handle these pre-patch-training-scripts running stable for several days.
This tool now causes about 50% of the processor load. Due to this the game starts to stutter more and more. Additionally if I pause it the load jumps up to ~90% and stays at this until I resume/start it again.
Especially some timer intervals in paused mode might need a review?! Even tough the bot is running fine on my gaming rack it still utilizes more cpu time than i would expect for a tool like this.
Do I miss something?
Anyway.. I know how much time developing of something like this takes, so I just wanted thank you for all the effort you put into this.
As a side note.. the main window title "hots-bot" might not be the best idea, some random string may be safer against process/window scans?!
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07/12/2016, 17:53
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#210
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elite*gold: 50
Join Date: Feb 2009
Posts: 765
Received Thanks: 927
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Quote:
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In advance sorry for my english.
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My english isn't better
Quote:
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I tried to run it on a low-end machine without success. The system was able to handle these pre-patch-training-scripts running stable for several days.
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Yeah its a macro, which only press some clicks on random times, it will use ~0,8% power nothing more, you able to use it on a computer disk.
Quote:
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This tool now causes about 50% of the processor load. Due to this the game starts to stutter more and more. Additionally if I pause it the load jumps up to ~90% and stays at this until I resume/start it again.
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Yes it is a bot not a macro and additional it is a none injection version for the most security up. So you not able to use it on a u-u-ulow computer. Sorry.
Quote:
No, i think you done everything right.
Quote:
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As a side note.. the main window title "hots-bot" might not be the best idea, some random string may be safer against process/window scans?!
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You can do this with a lot of free tools, but yeah its a nice idea may i add it in the future.
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