|
You last visited: Today at 22:04
Advertisement
GW2 Memory Thread
Discussion on GW2 Memory Thread within the Guild Wars 2 forum part of the MMORPGs category.
10/05/2012, 14:12
|
#1
|
elite*gold: 57
Join Date: Jun 2007
Posts: 10,720
Received Thanks: 5,092
|
GW2 Memory Thread
Hallo,
der Name sollte alles sagen.
Das soll ein Sammelthread für aktuelle Memorys werden, damit nicht jeder nach jedem Update alle seine Adressen erneuern muss.
Bis ich mich mal mit dem Pattern-Scan auseinandersetze muss jetzt dieser Thread herhalten.
Outdated:
Code:
Stand: 27.10.2012
PosX = 0x0165DD08
PosY = 0x0165DD0C
PosZ = 0x0165DD10
IDTarget = 0x016A3CE0
IDPreTarget = 0x016A3CC0
IDNearNPC = 0x016A3CB4
RotCos = 0x016A55C0
RotSin = 0x016A55C4
HealthStatus = 0x0158E140
Level = 0x015AA514
CharName = 0x015CF5E8
AutoWalk = 0x016A5544
MoveForwards = 0x016A5548
MoveBackwards = 0x016A554C
StrafeLeft = 0x016A5550
StrafeRight = 0x016A5554
TurnLeft = 0x016A5558
TurnRight = 0x016A555C
Base PreTargetPos = 0x015D359C
Offset1 = 0x8c
OffsetPosX = 0x78
OffsetPosY = 0x7C
OffsetPosZ = 0x80
Base Adrenaline = 0x016A5600
Offset1 = 0x184
Offset2 = 0x2C
Code:
Stand: 12.10.2012
PosX = 0x0164F018
PosY = 0x0164F01C
PosZ = 0x0164F020
IDTarget = 0x01694FE0
IDPreTarget = 0x01694FC0
IDNearNPC = 0x01694FB0
RotCos = 0x0164F00C
RotSin = 0x0164F010
HealthStatus = 0x0157FFA0
CurrentXP = 0x0159BBF0 (ty Else)
Level = 0x0159BBF4
CharName = 0x015C0C68
AutoWalk = 0x0169683C
MoveForwards = 0x01696840
MoveBackwards = 0x01696844
StrafeLeft = 0x01696848
StrafeRight = 0x0169684C
TurnLeft = 0x01696850
TurnRight = 0x01696854
BaseTeleport = 0x011C5284 (ty piotr55)
Offset1 = 0x44
Offset2 = 0x1C
Offset3 = 0x5C
Offset4 = 0x2C
OffsetPosX = 0xD0
OffsetPosY = 0xD4
OffsetPosZ = 0xD8
Code:
Stand: 08.10.2012
PosX = 0x0164F1E8
PosY = 0x0164F1EC
PosZ = 0x0164F1F0
IDTarget = 0x016951C0
IDPreTarget = 0x016951A0
IDNearNPC = 0x01695190
RotCos = 0x01696A98
RotSin = 0x01696A9C
HealthStatus = 0x0157FF80
Level = 0x0159BBD4
CharName = 0x015C0C28
AutoWalk = 0x01696A1C
MoveForwards = 0x01696A20
MoveBackwards = 0x01696A24
StrafeLeft = 0x01696A28
StrafeRight = 0x01696A2C
TurnLeft = 0x01696A30
TurnRight = 0x01696A34
Loading = 0x015C20D0
Offset1 = 0xc8
Offset2 = 0x4
Offset3 = 0x0
Offset4 = 0x3BC
BaseTeleport = 0x011C5244 (ty piotr55)
Offset1 = 0x44
Offset2 = 0x1C
Offset3 = 0x5C
Offset4 = 0x2C
OffsetPosX = 0xD0
OffsetPosY = 0xD4
OffsetPosZ = 0xD8
Code:
Stand 05.10.2012
PosX = 0x01644998
PosY = 0x0164499C
PosZ = 0x016449A0
CourseA = 0x0164498C
CourseB = 0x01644990
HealthStatus = 0x01575980
IDTarget = 0x0168A930
IDPreTarget = 0x0168A910
IDNearNPC = 0x0168A900
AutoWalk = 0x0168C18C
CharName = 0x015B6628
Level = 0x0159136C
BaseTeleport = 0x011BAC44 (ty piotr55)
Offset1 = 0x44
Offset2 = 0x1C
Offset3 = 0x5C
Offset4 = 0x2C
OffsetPosX = 0xD0
OffsetPosY = 0xD4
OffsetPosZ = 0xD8
|
|
|
10/05/2012, 14:38
|
#2
|
elite*gold: 7
Join Date: Jul 2008
Posts: 2,818
Received Thanks: 527
|
sehr gute idee, danke
|
|
|
10/05/2012, 16:21
|
#3
|
elite*gold: 30
Join Date: May 2008
Posts: 201
Received Thanks: 321
|
15.623 Teleport Pointer
Base = 011BAC44
Offset1 = 44
Offset2 = 1C
Offset3 = 5C
Offset4 = 2C
PlayerX = D0
PlayerY = D4
PlayerZ = D8
(((((("Gw2.exe" + Base) + Offset1 ) + Offset2 ) + Offset3 ) + Offset4) + PlayerX/Y/Z)
Gruß
piotr55
ps.: wenn jmd ne idee hat, wie man nach teleport die position ohne charakterfähigkeit aktualisieren kann, bitte bei mir melden
|
|
|
10/08/2012, 14:11
|
#4
|
elite*gold: 57
Join Date: Jun 2007
Posts: 10,720
Received Thanks: 5,092
|
Update!
Code:
Stand: 08.10.2012
PosX = 0x0164F1E8
PosY = 0x0164F1EC
PosZ = 0x0164F1F0
IDTarget = 0x016951C0
IDPreTarget = 0x016951A0
IDNearNPC = 0x01695190
AngleA = 0x01696A98
AngleB = 0x01696A9C
HealthStatus = 0x0157FF80
Level = 0x0159BBD4
CharName = 0x015C0C28
AutoWalk = 0x01696A1C
MoveForwards = 0x01696A20
MoveBackwards = 0x01696A24
StrafeLeft = 0x01696A28
StrafeRight = 0x01696A2C
TurnLeft = 0x01696A30
TurnRight = 0x01696A34
BaseLoading = 0x015C20D0
Offset1 = 0xc8
Offset2 = 0x4
Offset3 = 0x0
Offset4 = 0x3BC
|
|
|
10/09/2012, 01:14
|
#5
|
elite*gold: 30
Join Date: May 2008
Posts: 201
Received Thanks: 321
|
Code:
BaseTeleport = 0x011C5244
Offset1 = 0x44
Offset2 = 0x1C
Offset3 = 0x5C
Offset4 = 0x2C
OffsetPosX = 0xD0
OffsetPosY = 0xD4
OffsetPosZ = 0xD8
@revo: was ist mit dem baseloading pointer gemeint?
gruß piotr
|
|
|
10/09/2012, 18:00
|
#6
|
elite*gold: 57
Join Date: Jun 2007
Posts: 10,720
Received Thanks: 5,092
|
Quote:
Originally Posted by piotr55
@revo: was ist mit dem baseloading pointer gemeint?
gruß piotr
|
Der zeigt an, ob gerade ein Loadingscreen ist (1) oder nicht (0).
|
|
|
10/09/2012, 20:11
|
#7
|
elite*gold: 30
Join Date: May 2008
Posts: 201
Received Thanks: 321
|
Quote:
Originally Posted by _revo
Der zeigt an, ob gerade ein Loadingscreen ist (1) oder nicht (0).
|
ah ok :-) das macht Sinn, danke dir
gruß piotr
|
|
|
10/10/2012, 13:50
|
#8
|
elite*gold: 0
Join Date: Sep 2007
Posts: 500
Received Thanks: 146
|
Character Name is correct for the most part, as it displays the current Character your playing, but I would label it as Last Character Played. When you logoff the character you were on, the value is the character you just played, until you go onto another.
|
|
|
10/11/2012, 21:38
|
#9
|
elite*gold: 0
Join Date: Dec 2011
Posts: 2
Received Thanks: 0
|
Is there a tool with which you determine the adresses? I am looking for the different attack addresses.
|
|
|
10/12/2012, 00:07
|
#10
|
elite*gold: 57
Join Date: Jun 2007
Posts: 10,720
Received Thanks: 5,092
|
Quote:
Originally Posted by gallierzz
Is there a tool with which you determine the adresses? I am looking for the different attack addresses.
|
I use or .
|
|
|
10/12/2012, 18:38
|
#11
|
elite*gold: 0
Join Date: Dec 2011
Posts: 2
Received Thanks: 0
|
Thanks, gonna try cheat engine tonight
|
|
|
10/12/2012, 18:46
|
#12
|
elite*gold: 30
Join Date: May 2008
Posts: 201
Received Thanks: 321
|
15.718:
Code:
BaseTeleport = 0x011C5284
Offset1 = 0x44
Offset2 = 0x1C
Offset3 = 0x5C
Offset4 = 0x2C
OffsetPosX = 0xD0
OffsetPosY = 0xD4
OffsetPosZ = 0xD8
gruß piotr
|
|
|
10/12/2012, 20:29
|
#13
|
elite*gold: 57
Join Date: Jun 2007
Posts: 10,720
Received Thanks: 5,092
|
Der Startpost ist wieder aktuell!
@piotr: dankesehr!
|
|
|
10/13/2012, 15:23
|
#14
|
elite*gold: 4
Join Date: Feb 2008
Posts: 3,847
Received Thanks: 1,267
|
Code:
Character:
Experience (current) = 0x0159BBF0
|
|
|
10/13/2012, 18:55
|
#15
|
elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,440
|
11FB698 -> float address, 255 default value. Modify it lower to clip through some or most terrain.. Still working out how collisions work in memory, bit rusty since my good times in shaiya/maplestory so expect more as i get more into being bored on gw2 an not caring about 60$ being wasted.
|
|
|
|
|
Similar Threads
|
Grand Chase Memory Hacking Brigade Application Thread
07/20/2011 - Grand Chase - 34 Replies
Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
|
grand chase memory hackers brigade application thread
01/10/2011 - Grand Chase Philippines - 26 Replies
Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
|
Quick Memory Editor - Alternative Memory Hacking Software
11/21/2009 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 11 Replies
This might be detected or not by GameGuard, I have not tested this on Official servers however it worked perfectly fine on other private servers.
http://imagenic.net/images/x0jxwzwpg2zxmkdtcf36.p ng
This is just an alternative memory editing tool.
Press thanks if this helps.
Remember, scan before using this.
Cause its 5.5MB.
|
Fragen Zur Memory!!!(Auslesen von Spawn/Memory)
12/31/2008 - Guild Wars - 3 Replies
hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
Ich wär sehr dankbar wenn jmd kontakt mit mir aufnehmen würde...
und sobald der bot fertig ist bekommt der ihn natürlicherweise umsonst:D
ICQ: 481799773
oder hier im forum
|
All times are GMT +2. The time now is 22:04.
|
|