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Py4GW: A Python-Based Scripting Library for Guild Wars

Discussion on Py4GW: A Python-Based Scripting Library for Guild Wars within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 05/02/2025, 17:10   #31
 
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any chance to get an invite link?
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Old 05/02/2025, 18:38   #32
 
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Quote:
Originally Posted by imwithsupit View Post
any chance to get an invite link?


There you go.

For those wondering, the project is still going strong with an ever-growing community

Code and improvements are being shared almost daily.
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Old 05/20/2025, 19:45   #33
 
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I'm also interested in an invitation =)
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Old 05/21/2025, 23:16   #34
 
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Originally Posted by nQsHbv View Post
I'm also interested in an invitation =)


This link should never expire.


For those curious, this project is alive and doing fantastic, we are getting ready to launch 2.0, in a few days, there's a lot of people contributing with code on a daily basis
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Old 06/05/2025, 17:25   #35
 
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Hi, I wanted to test your Py4GW program, but when I try to leave the launcher, it contains a virus, so it's impossible for me to test.
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Old 06/07/2025, 01:57   #36
 
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Hi, I wanted to test your Py4GW program, but when I try to leave the launcher, it contains a virus, so it's impossible for me to test.
theres no virus anywhere , and please direct your troubleshooting to the discord, youre not gonne get much help here.
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Old 06/11/2025, 05:14   #37
 
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Py4GW 2.0

�� Py4GW 2.0 is OUT NOW! ��

This is the biggest update we’ve ever released — a full engine upgrade that brings massive improvements, new systems, and expanded support for multiboxing, automation, combat AI, and advanced scripting.
There are too many changes to list, but if you've used Py4GW before, prepare to be surprised — and if you're new, there’s never been a better time to dive in.

��
�� Join our Discord to get support, scripts, updates, and to share your builds!

[HR]
Top 10 Major Additions in Py4GW 2.0:
- 2D Directx Renderer class
- Complete live Game data
- Complete Multi account capable enviroment
- Automatic combat Routines
- Minimap Widget
- Mission Map widget
- Mutiaccount Looting Widget
- Multi account combat AI
- Single account combat AI
- support for Sequential coding both thread based and yield based
- Hero Helper widget
- Pet Helper Widget
- Miscelaneous bots
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Old 07/09/2025, 19:35   #38
 
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So is this the future for us guild wars player/botters?
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Old 07/11/2025, 15:58   #39
 
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So is this the future for us guild wars player/botters?
indeed!, we are te most advanced openly automatable library in existence
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Old 08/18/2025, 02:03   #40
 
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Updating the thread, the project is still alive and thriving.

Added Automatic pathfinding modules, added extra automation and routines.

Several single account /multibox bots and widgets have been added to the system.

Head over to the discord to get the updated one.
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Old 09/28/2025, 20:02   #41
 
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Py4GW Turns 1 Year Old!

🎉 Py4GW Turns 1 Year Old! 🎉

It’s hard to believe, but Py4GW has been public for a whole year!
The project is still going strong — and growing more powerful every day.

Over the past year, we’ve added countless quality-of-life improvements and expanded the possibilities of what you can do in Guild Wars automation. Some highlights include:
  • Fully automated scripting library – build your own scripts with minimal coding experience.
  • 🎨 Theme support – customize your interface and make it your own.
  • 🔗 Seamless integration – single-box and multibox scripts now work together effortlessly.
  • 🧙 Character levelers – automate your leveling experience.
  • 🏆 Title completers – streamline progression for those big achievements.
  • ⛏️ Material farming – efficient automated farming made easy.
  • ...and much more.

We couldn’t have gotten this far without the community’s support, feedback, and creativity. 🙌

👉 To try the latest version and join the community, visit the Discord:


Here’s to another year of innovation with Py4GW! 🥂
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Old 12/06/2025, 05:01   #42
 
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Py4GW 3.0 Reforged is out!

Reforged brought some surprises.

Library reinstated to baseline operational state.
Core functionality restored, full validation pending.

head over to the discord to get your fix.

Edit:
Were Back 100% operational.
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Old 12/06/2025, 22:24   #43
 
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discord link broken
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Old 12/07/2025, 07:46   #44
 
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Quote:
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discord link broken

here you go, updating invite link

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Old 12/12/2025, 14:50   #45
 
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🔥 Py4GW 3.0 – REFORGED 🔥
Back. Stable. 100% Working. Stronger than ever.

After a long road of refactors, fixes, rewrites, and a frankly ridiculous amount of testing…
Py4GW is back.

Py4GW 3.0 Reforged marks the full return of the project with:
  • ✅ All core functionality restored
    ✅ Long-standing issues fixed
    ✅ Major stability improvements
    ✅ Tons of new features, widgets, bots, and QoL upgrades
    ✅ A cleaner, more modular, more future-proof codebase

✨ What’s New & Improved (Highlights)

🧠 Hero AI & Combat Prep
  • []Revamped Combat Prep Widget (now stable, no hotkeys, smarter logic)
    []Improved HeroAI flagging (better leader thresholds & OOC handling)
    []Paragon, Mesmer, Assassin, Warrior, Dervish logic fixes
    []Heroic Refrain widget & updates

🎮 Bots, Farms & Automation
  • []OutpostRunner v1.0+ (EOTN, Desert, Kryta, NF routes)
    []COF, Dust, Feather, VS, Bone, Vaettir & Title farming bots
    []Factions / Nightfall character levelers (many fixes)
    []Profession unlocker & PvE skill unlock bots

🧩 Widgets & UI
  • []Polymock Widget
    []EZ Cast Widget
    []Skillbar+
    []Travel Widget rework
    []Themed windows, UI styles & Style Manager
    []Widget template for beginners

⚙️ Core & Infrastructure
  • []Messaging system updates
    []Pathing improvements & fixes
    []Shared memory stability fixes
    []Better yield handling & freeze prevention
  • Cleaner API layout + PyQuish integration

🎒 Loot, Items & Titles
  • []LootManager overhaul
    []New drop data (keys, dungeon items, event drops)
    []Item textures & selector fixes
    []Title helpers & farming scripts

👥 Community-Driven Release

This release is the result of work from many contributors across dozens of PRs.
New developers jumped in, old ones returned, and Py4GW grew stronger because of it.

Huge thanks to everyone who contributed code, fixes, testing, scripts, bots, and sanity.

📦 Status
  • []✔ 100% Stable
    []✔ Fully functional
    []✔ All major systems restored
    []✔ Actively maintained

If you stopped using Py4GW — now is the time to come back.
If you’re new — this is the best version to start with.

Welcome back to Py4GW.
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