For those peops where snowball dominion bot doesnt get reward, make sure you first complete the prequests that Casey Carpenter gives. I found out the hard way
Antimalware programs often use heuristic analysis to identify potential threats. This method is based on detecting patterns of behavior or code that resemble known malware. Since AutoIt scripts can perform a wide range of automated tasks (like modifying system files, registry settings, or simulating keystrokes and mouse actions), they might exhibit behaviors that are similar to those of malware.
AutoIt scripts are often compiled into executable files for ease of use. The process of compiling, or the use of certain packers or compressors to reduce the size of the executable, can sometimes trigger antimalware tools. Some packers and compressors are commonly used by malware authors to obfuscate their code, leading to false positives when used in legitimate software.
If an AutoIt script interacts with sensitive areas of the operating system (like system files, the Windows Registry, or administrative tools), even if its purpose is benign, antimalware tools may flag it as a precaution.
I can continue on and give you many more reasons why it's giving you a malware detection. Either use it or don't
*Edit*
The latest version : Title_BotFarmerV2.2.1.rar (555.1 KB, 29 views)
29 people have downloaded it and not one person has reported any issues. Not saying 29 people used that version, but they have downloaded it.
Here is a modified version of the Gigi vaettir script. I adapted it for D/N.
PvXwiki build & Setup:
Good farm for Inscriptions/mods/mesmer tomes/event items.
Consumables are highly recommended but not required to function. You are aiming to maintain HP over 800; ideally above 820. Any suggestions welcome, thanks. Happy 2024
CHANGELOG:
4.5 ...Old, Left for reference.
5.6.2 ...Fixed GH crash- added True/False map check when teleporting to GH. Refined GH NPC interactions/movements. Salvage function will salvage gear based on GUI checkboxes. Storing items in chest will now stack stackable like-item stacks in stacks.
6.1...Removed Sifhalla, updated lot of GUI interfaces, converted script to use the GWA_Logic setup. Fixed MoP image resizing bug. Various other things...
7.+ ...Check new post, link in signature.
P.S. If you are concerned about antivirus warnings, refer to post #497 above. Thanks again, enjoy.
Hello,
I can't get the Bot to work with AutoIt, I tried the latest version as well as version 3.0.100 or 3.0.102 or 3.1.1 none of them work for me, with the latest version the game closes, and old versions, I have an AutoIt error message; Error reading the file: Include\ButtonConstants.au3
Can someone help me please, I would like to take advantage of the current event.
it's good, it works for me, I took the time to browse the forum and I found the solution, I just had to reinstall with version 3.14.5 nickel
good evening, now that my bot is working, I have a small problem, it does not pick up the Tome Assassin as well as the weapon of the boss Rekoff Couvemère. if someone can help me or give a Warior raptor bot that loots the normal volumes and the boss weapon, I'm interested
Here is a modified version of the Gigi vaettir script. I adapted it for D/N.
PvXwiki build:
*For Alcohol, it currently is set to use Grog. I will try to figure out how to make it use any alcohol and update it.*FIXED
This is my first lengthy coding project and it was just me being nostalgic and bored, trying to elasticize my over-unutilized neurons. I honestly have major appreciation for all of you guys and gals who ACTUALLY create these monstrous monoliths of code. i digress. See you next year
probably wanna upload the au3 files instead of an .exe if you post it here
Here is a modified version of the Gigi vaettir script. I adapted it for D/N.
PvXwiki build:
Consumables are highly recommended but not required to function. I am considering reiterating the D/A build just due to the issue of constant body blocking. i am not sure how to code a movement that avoids being body blocked. Any suggestions welcome, thanks. Happy 2024
There's a few possible steps you can take...
You can do a
Code:
Global $ChatStuckTimer = TimerInit()
which has been previously used by other people, to include Gigi's version of Vaettir. The only thing is that it doesn't avoid it, it just attempts to unblock/unstuck.
Code:
If GetDistance() > 1100 Then ; tarGet is far, we probably got stuck.
If TimerDiff($ChatStuckTimer) > 3000 Then ; dont spam
SendChat("stuck", "/")
$ChatStuckTimer = TimerInit()
RndSleep(GetPing())
If GetDistance() > 1100 Then ; we werent stuck, but tarGet broke aggro. select a new one.
TarGetNearestEnemy()
EndIf
EndIf
EndIf
Then there's another option that you can probably utilize CustomMoveTo function as a dependency and create a separate function to handle the scenario when your character is blocked. This is a bit more complicated and you would need to kinda test/trial something like this:
Code:
Func UnblockAndMove($aX, $aY, $aRandom = 50, $maxUnblockAttempts = 15)
Local $unblockAttempt = 0
Local $moveResult
; Attempt to move to the destination
$moveResult = CustomMoveTo($aX, $aY, $aRandom)
; Loop until unblocked or maximum attempts reached
While $moveResult = $CustomMoveToReturnStuck And $unblockAttempt < $maxUnblockAttempts
; Increase the attempt counter
$unblockAttempt += 1
; Example: Move in a small random direction
Local $newX = Random(-10, 10, 1)
Local $newY = Random(-10, 10, 1)
Move($newX, $newY, 0)
; Sleep to allow the unblocking action to take effect
Sleep(1000)
; Retry moving to the original destination
$moveResult = CustomMoveTo($aX, $aY, $aRandom)
WEnd
; Check if unblock attempts were unsuccessful
If $unblockAttempt >= $maxUnblockAttempts Then
; Call the TravelGH function and sleep
TravelGH()
Sleep(1000)
EndIf
Return $moveResult
EndFunc ;==>UnblockAndMove
Keep in mind if you using this one you also need to integrate it into your main func
Code:
; Call UnblockAndMove function
Local $result = UnblockAndMove($targetX, $targetY)
There's alot more to it that needs to be done it's just some of the ground work if you wanna take that route. Sometimes it's easier to not re-invent the wheel if there's already something that works.
There's a few possible steps you can take...
... if you wanna take that route. Sometimes it's easier to not re-invent the wheel if there's already something that works.
Thanks, I will examine those functions a bit, but it seems like you already recognize the fact that in Gigi's script there is a method of using shadowstep to escape being body-blocked when the /stuck command doesn't work. Really, I think an avoidance would be better suited for moving through to each of the 2 kill spots. I have just kind of been mulling over the GWA2 file trying to learn the different functions in there and seeing how they are used in various other scripts. I also check the autoscript forums for coding language.
I am also planning to figure out a similar avoidance of the Ice Elementals that are encountered along the path to the farm spot. I am extreme novice with coding and mainly doing this for fun through trial and error. Thanks again.
Like I have a bot that sets a few global constants for item rarity. There's nothing in the bot itself, the GWA file or the header file with any of these values, so it's reading them directly from the game.
Would love to be able to find my own values through a debug tool or whatever so I can customize bots even further but I'd settle for a list of these already found values if that's all that's floating around.
Global Const $rarity_gold = 2624
Global Const $rarity_purple = 2626
Global Const $rarity_blue = 2623
Global Const $rarity_white = 2621
... through a debug tool or whatever ... a list of these already found values if that's all that's floating around...
I am sure this has been answered, but the program is GWtoolbox. Also, if you download and review some of the available script files from other posts here, you will find lists inside of them with the majority of items already discovered and categorized. Keep in mind that you can't have your scripts utilizing the same Global variable more than once, so if you are going to edit your code, try to stick to the same Global variable lists and ditch the ones you don't need from other sources.
I want to make the Farmer Hamnet Vanguard quest in Pre to get my LDoA title but Langmar only give me Vanguard anihilation : Undead, so the bot didnt work
Do someone know how can i get the Hamnet Vanguard quest ?
I want to make the Farmer Hamnet Vanguard quest in Pre to get my LDoA title but Langmar only give me Vanguard anihilation : Undead, so the bot didnt work
Do someone know how can i get the Hamnet Vanguard quest ?