there you go.
ive no clue if the array i used from another bot is complete but if you want to add an item just put the itemId in the pcon array and count one up
original version by blake777
I'm getting errors, it looks like it doesn't work with the array for some reason so i've made it cleaner one by one with all 28 possible items drops accross the whole year. Tested it that way, by dropping some cupcakes and eggs just before killing the mobs and it picked them back up (pretty much the only thing i've laerned to do lately kekw)
We still have two major issues here:
- Event items storage doesn't work, where mats storage does...I tried to understand that all in the script and to fix it for like two hours but nothing worked.
- On the other hand, the bot runs into the wall trying to go to the merch when launching the script for the first time and doesn't want to get out of town until you've put it manually on the merch (doesn't happen when it gets back to town when bags are full). It didn't happen until the update for clovers and shamrock, if it can help.
Also, i noticed the CoF bot doesn't pick any items besides clovers, relics, diessas, black&white dies and mats, there seems to already be a salvaging function in the script, how hard would it be to update it so it picks up all the loot and salvages the white blue and purple then sell the golds ?
Also, i noticed the CoF bot doesn't pick any items besides clovers, relics, diessas, black&white dies and mats, there seems to already be a salvaging function in the script, how hard would it be to update it so it picks up all the loot and salvages the white blue and purple then sell the golds ?
not hard - just adjust the pickup function if you want to pick up everything - just let it return true --> make sure you don't overstack gold coins though
would also recommend not to pick up all the dyes
for sell function quickest is just to do it at the trader you use to enter .. - m4m insc can be put on items which drop usefull stuff for salvage
not hard - just adjust the pickup function if you want to pick up everything - just let it return true --> make sure you don't overstack gold coins though
would also recommend not to pick up all the dyes
for sell function quickest is just to do it at the trader you use to enter .. - m4m insc can be put on items which drop usefull stuff for salvage
Well i managed to make it pickup everything but it never stops even when bags are full, it never goes to the merchant nor salvages anything but it looks like these functions are already there (don't know if they're included in the loop tho i'm not experienced at all)
Threw this one together just for you. Tested it a few times and it works, unlike the ritualist dust farms. It will die rarely due to all of the popups outside of TOA. Template code is inside of the script. Just right click on the file and hit edit and it is in there. It will switch weapons if you want but is not needed. Just have a good zealous scythe of enchanting. Full windwalkers and +4 Wind, +1 myst, +2 scythe and full windwalkers insignias. If you want it to pickup whites, blues or purples just remove the semicolons under canpickup function. It does not store or sell or anything fancy.
anyone have a fix for the omnibot? with the luxon one, it wont exit the portal, you have to manually run through it or it just runs back and forrth in the outpost, rest works fine though
anyone have a fix for the omnibot? with the luxon one, it wont exit the portal, you have to manually run through it or it just runs back and forrth in the outpost, rest works fine though
just change the number in the script.
But besides that: someone posted it i think in last years thread.
anyone have a fix for the omnibot? with the luxon one, it wont exit the portal, you have to manually run through it or it just runs back and forrth in the outpost, rest works fine though
for anyone wondering how to fix it, post #50
Line number 537 change the deadlock value to 10000
and line 548 change the deadlock value to 10000
hit save.
it should run outside the portal now instead of running on a loop.
still having problems with it crashing when engaging the first group, ive found if you manually cast your spells and manually run upto the first group while spamming attack it normally doesnt crash. Once youve cleared that first group it runs fine.