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GW Working Bots 2020

Discussion on GW Working Bots 2020 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 07/24/2020, 16:19   #691
 
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Smile

Quote:
Originally Posted by martyn12444 View Post
Here you go. I'm no coder but I edited this at the last patheon bonus week so it now kneels at Chantry as well as TOA.

Much more useful if you're looking to safely farm (i.e. only kneel in empty districts) as it will actively switch between chantry districts only which are much emptier than TOA.

Also fixed the multiple kneel from the original - only kneels once and works fine.

Again I'm not a coder - anyone can do this with a bit of patience!

which skillbar and equipment ? cheerrss!
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Old 07/24/2020, 16:47   #692
 
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Originally Posted by cue990 View Post
which skillbar and equipment ? cheerrss!
OgcTc5+8Z6ASn5uU4ABimsBKuEA

I run full blessed and attunement with +3 expertise head. Spear with 20% enchanted/+5 energy and shield with +45 enchanted/+10 AR vs blunt.

Can die if rangers manage to hit with power shot too often but that's rare with the effective block rate from whirling, shroud and mental block. Bot will still carry on after deaths anyway.
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Old 07/24/2020, 17:32   #693
 
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Originally Posted by Air.Fox View Post

But then it would still probably choke if there is more than 1 item in a stack.

I'll try have an update out later today to include that option
Yeah I had a play around with it myself but I couldn't get it to work - thanks!
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Old 07/25/2020, 09:39   #694
 
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does anyone have a working bot to farm ectos? greeting ener-73
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Old 07/25/2020, 12:46   #695
 
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Originally Posted by ener-73 View Post
does anyone have a working bot to farm ectos? greeting ener-73
Yes, and others do as well. None of them are public of any substantial quality and will most likely stay that way. Direct Ecto/shard farming/DoA gem farming leads to bans and fixes if they are public.

The tools completely exist to build a solo or full clear bot.First thing to do would be to design a solo build and team. Then create the rough coordinates of the run and manually play it a lot to get a feel for edge cases that could trip up simple bot logic.
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Old 07/25/2020, 12:56   #696
 
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This is awesome shit and works very well.
I am trying to adapt your rune salvaging code with my existent bot and i don't understand if your $rune_index is the rune ID or the code in the modstruct, could you explain to me what it is exactly?


Quote:
Originally Posted by Air.Fox View Post
Finally complete a generic pack manager bot. Comes with its own GUI or can be used with other bots through calling individual functions.

How to use:
  • Use Bags: select how many bags should be accessed
  • Store Golds: moves unid golds from bags to storage
  • Get Golds: moves unid golds from storage to bags
  • Identify All: identifies all items in selected bags
  • Sell All: sells all items (excluding special items*)
  • Salvage Runes: salvage all valuable runes from all items
  • Salvage Mats: salvages materials from all items (with exclusions)
  • Deposit Max: deposit all gold
  • Withdraw Max: withdraw 100k
*special items are ones that generally not sold, so ID/salvage kits, runes, books, materials, etc.

Make sure to talk to trader for functions Identify All, Sell All, Salvage Runes, Salvage Mats, so bot can buy id/salvage kits if it runs out.

Bot salvages materials from all items except if they contain a valuable rune/insignia or if the item's modelID is in $DONT_SALVAGE_ARR. Currently it has only some modelID's of items that salvage to wood.

Button in top right initializes the bot and also refreshes for if relogging to different character.

Currently the general function that does a full inventory clear (with storing unid golds and rune salvage) is FullClearAtGToB(). But its very easy to change to different town, just need to replace GTOB mapID, merchant coords and rune trader coords, and should be set.

Finally if using the included GUI, can press {ESC} during any of the functions to abort, in case pressed wrong button.
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Old 07/25/2020, 16:59   #697
 
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Hello ! Anyone has a good feather farm in Ritualist in Seitung ? Thanks so much

And btw do you have the build for the Toc Farm in R/A pleaseeeeeeeeeee ? :3
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Old 07/25/2020, 20:05   #698
 
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Originally Posted by Ginji333 View Post
Hello ! Anyone has a good feather farm in Ritualist in Seitung ? Thanks so much

And btw do you have the build for the Toc Farm in R/A pleaseeeeeeeeeee ? :3
Bro if you scroll up like 4-5 posts its all right there ffs
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Old 07/25/2020, 23:13   #699
 
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Originally Posted by martyn12444 View Post
how do I get it to stop getting stuck in ToA? add a waypoint? I tried what I posted below but cant seem to get it to not crash on start even after I got the gui to appear. shame cause this info looked like exactly what i need.

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Old 07/26/2020, 12:32   #700
 
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With the Boreal Chest bot it tends to run anywhere between 5-30 runs and then I get disconnected due to network error. Is this a common issue with anyone else? I know my internet is not an issue.
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Old 07/26/2020, 15:44   #701
 
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Hey!

Any update on the Norn/Asura/Dwarf titles?
I've updated them, only tested the norn so far and I get an error when the group dies and no target around the player.
The code where i breaks seems to be:
If Not $target <> 0 Then
TargetNearestEnemy()
EndIf
From the file CommonFunction.au3.

Thanks!
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Old 07/26/2020, 16:42   #702
 
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Quote:
Originally Posted by wolf_of_the_north View Post
This is awesome **** and works very well.
I am trying to adapt your rune salvaging code with my existent bot and i don't understand if your $rune_index is the rune ID or the code in the modstruct, could you explain to me what it is exactly?
The function GetValuableRuneIndex($item) returns 1 if item has valuable rune, 0 if valuable insignia, or -1 if neither. The reason for this is that SalvageMod($rune_index) needs to know the index of which component to salvage
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Old 07/26/2020, 18:19   #703
 
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Originally Posted by EKZ123 View Post
With the Boreal Chest bot it tends to run anywhere between 5-30 runs and then I get disconnected due to network error. Is this a common issue with anyone else? I know my internet is not an issue.
Same here, with the feathers bot. Since the beginning of the event, it's unusable as I get disconnected everytime early in the first run.

Bot had been working well for weeks so far.

Are you also using VM and/or VPN?
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Old 07/26/2020, 18:28   #704
 
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PackMan v1.1

Added option to salvage trophy items
Attached Files
File Type: zip PackMan v1.1.zip (48.5 KB, 29 views)
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Old 07/27/2020, 02:00   #705
 
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Quote:
Originally Posted by Talou01 View Post
Same here, with the feathers bot. Since the beginning of the event, it's unusable as I get disconnected everytime early in the first run.

Bot had been working well for weeks so far.

Are you also using VM and/or VPN?
Another possible reason may be that your CanPickUp function is calling the event drops and there is an error in your function. Double check and ensure that the function and Model_ID's are correct.
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