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[Bug] CA_SkillAdrenaline

Discussion on [Bug] CA_SkillAdrenaline within the GW Bots forum part of the Guild Wars category.

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Old   #1


 
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[Bug] CA_SkillAdrenaline

Quote:
CA_SkillAdrenaline 0x405 Parameter = skillslot, returns an integer telling how many points of adrenaline the specified skill has.
I don't think it's a Bug, just a wrong discription.
It doesn't return integer.. it return's float.

Skill uses 4 Adrenaline.
After 1 hit the value is not 1, it's 25

100 / 4 = 25
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Old 12/19/2009, 09:48   #2
 
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Quote:
Originally Posted by u-coRe View Post
I don't think it's a Bug, just a wrong discription.
It doesn't return integer.. it return's float.

Skill uses 4 Adrenaline.
After 1 hit the value is not 1, it's 25

100 / 4 = 25
Warum sollte 25 Float sein? Oder wie meinst du das? Der returnte Datentyp sollte long sein.
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Old 12/19/2009, 10:15   #3
 
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Quote:
Originally Posted by Gabba2 View Post
Warum sollte 25 Float sein? Oder wie meinst du das? Der returnte Datentyp sollte long sein.
0.25 als int 25
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Old 12/19/2009, 10:51   #4
 
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You sir, have the wrong understanding of the Adrenaline concept The documentation is right, it is an integer.

describes how adrenaline works:
Adrenaline is in points. When you strike an enemy, you gain 25 points. You also gain adrenaline when being hit by the enemy yourself, this is only a few points though, not strikes (25 points).

Not all skills follow the (25 * strikes) rule though, so you may have to manually check the adrenaline of a skill, when it is fully charged to know its "max adrenaline".
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Old 12/19/2009, 14:13   #5


 
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Ok..you're right :P
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