Glad to see some of the major problems in the PM I sent you were fixed for KGC's files, though there seems to still be a few bugs.
Upper Kastulle, Battle for Bermesiah, and Lower Kastulle seem to be the only ones to have mobs and bosses that drop stuff now(Only new one compared to the last edit is Upper Kastulle). At first Kaze'aze's Castle seemed to work but then after a few more tests the mobs stopped dropping. Kaze herself doesn't seem to drop anything. Did another test at Partusay's Sea and Partusay didn't drop anything either. Another test at Hell Bridge(3 runs) also showed Gardosen not dropping anything. Ellia Continent and Temple of Fire do the same thing as well. However I did notice a strange occurrence with Temple of Fire. At the Results Screen I got only 1 GP and 1 SP EXP, and it only seems to be this dungeon. All runs were on 3 star, and a few 1 star runs on Kaze were done as well with the same results.
I never tested Silver Land before so I just did, no problems with it at all(Though getting hit by Victor's random attack was funny). Only thing I could add in is a request to take 0 damage since there are a few enemies who love attacking before they die and maybe easier jump rooms. Even if those 2 things aren't added or the other previous mentioned things aren't fixed, this was a good release. Thanks a lot
I do have a question. I noticed the exp I'm receiving is a lot, as if I got a perfect(even though I get a 1 star bad), maybe even more, and of course only when using your edits. Did you change anything for this or am I just delusional?
Edit: I found this funny.
Seems on Upper Kastulle Champ the portal going up gets moved to the left far left instead. Though going into it seems to be buggy cause it either puts you up or to the left.