[Release/TuT]「 Please Read 」Ban Prevention when using SD hacks ☠
Discussion on [Release/TuT]「 Please Read 」Ban Prevention when using SD hacks ☠ within the Grand Chase Hacks, Bots, Cheats & Exploits forum part of the Grand Chase category.
So here's what I did, the numbering of the steps is really confusing as a bit of feedback T_T I went to my Original Grand Chase folder and deleted all the files as per Step 1.2 And ran the Program. It said it's gone and that I could delete the program now.
Then I read Step er... The one that said to Read Only and Hide everything. So I went to my backup Grand Chase Folder, deleted the Script Zip, and deleted the text saved, and read only and hid everything. Then I moved the program to that folder and activated it and it said I could delete it now, which I did this time.
Is anything gonna go wrong? I feel like I must have done something wrong. Should I delete my Original Grand Chase folder?
Is there a chance that a GM would enter in the middle of a dungeon run?
No, that's not gonna happen... Party only works on same files.. If you have edited files and the GM have original files the party member will be DC'ed
so it's safe inside the dungeon
So far so good...
Thanks to Taec to give this information, btw...
Did you just talking about Fan_Map?
I wonder if you guys put the fan_map to the pub...
Also what's the Fan_map Effect?
[TuT]「 Please Read 」Ban Prevention when using SD hacks ☠ 05/11/2011 - Grand Chase - 20 Replies Dear Fellow GrandChasers,
I had found out a somewhat important issue on ScriptHacking.
As many players had recieved Temp Bans.
I had found a prevention for it/ Well Maybe.
Firstly. When you didn't Deactivate the SD Hack on time, your GC will crash & close.