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Guardian Gacha Set Luck %

Discussion on Guardian Gacha Set Luck % within the General Gaming Discussion forum part of the General Gaming category.

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Old   #1
 
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Guardian Gacha Set Luck %

Chans Pers about %

Example : Racket's luck is %8
Glove's luck is %10

HTML Code:
<LotteryItem_Niki Index="1" _Name_="Blizzard" ShopIndex="3015" QuantityMin="50" QuantityMax="50" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="2" _Name_="Mango Juice" ShopIndex="3028" QuantityMin="50" QuantityMax="50" ChansPer="1" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="3" _Name_="Homing Soul" ShopIndex="3008" QuantityMin="50" QuantityMax="50" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="4" _Name_="Iolite" ShopIndex="8005" QuantityMin="1" QuantityMax="1" ChansPer="1" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="5" _Name_="Peridot" ShopIndex="8004" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="6" _Name_="Spinel" ShopIndex="8003" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="7" _Name_="Tablet of Power" ShopIndex="8006" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="8" _Name_="Tablet of Stamina" ShopIndex="8007" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="9" _Name_="Tablet of Dexterity" ShopIndex="8008" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="10" _Name_="Tablet of Wisdom" ShopIndex="8009" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="11" _Name_="Guardian Headgear" ShopIndex="56254" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="12" _Name_="Guardian Armor" ShopIndex="56255" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="13" _Name_="Guardian Leg Armor" ShopIndex="56256" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="14" _Name_="Guardian Boots" ShopIndex="56257" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="15" _Name_="Guardian Glove" ShopIndex="56258" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="16" _Name_="Guardian Racket" ShopIndex="56285" QuantityMin="1" QuantityMax="1" ChansPer="8" Effect="3" ProductOpt="0"/>


You can change it if you pro in c++
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Old 09/05/2011, 18:48   #2
 
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how we can change it? somebody pro can help pls? thanks
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Old 09/05/2011, 18:54   #3
 
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Lazeboy :P

His fish hack samething with that.
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Old 09/05/2011, 19:00   #4
 
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LAZEBOY if you can do this then we can get any item we want very easy, pls make this.
THANKS ALOT.
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Old 09/05/2011, 19:19   #5
 
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You would have to send server-sided packets to make it work..
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Old 09/05/2011, 21:08   #6
 
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Quote:
Originally Posted by Narttu View Post
You would have to send server-sided packets to make it work..
you are right, if we only change it you get dc..... so its nothing....
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Old 09/05/2011, 23:59   #7
 
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before a long time i found this too and if you change ChansPer it wont work but its nearly the place where you can the parcel hack ^^ look in Shop.etc
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Old 09/06/2011, 09:20   #8
 
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if you delete all other chance items and you leave only the slayers , is it possible that you get then only slayers?
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Old 09/06/2011, 11:57   #9
 
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Quote:
Originally Posted by Narttu View Post
You would have to send server-sided packets to make it work..
Got it? :-D
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Old 09/06/2011, 12:12   #10
 
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Quote:
Originally Posted by king-kongs View Post
if you delete all other chance items and you leave only the slayers , is it possible that you get then only slayers?
No.

Such things as Gacha luck etc are serversided. You will get dc or nothing will happen when u do this.
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Old 09/21/2011, 15:25   #11
 
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how did you get the plain text? do you know the encryption of the .set files?
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Old 09/21/2011, 15:44   #12
 
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Yes xd
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Old 09/21/2011, 19:26   #13
 
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you hot my pn?
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Old 02/04/2012, 20:20   #14
 
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Quote:
Originally Posted by Naworia View Post
Chans Pers about %

Example : Racket's luck is %8
Glove's luck is %10

HTML Code:
<LotteryItem_Niki Index="1" _Name_="Blizzard" ShopIndex="3015" QuantityMin="50" QuantityMax="50" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="2" _Name_="Mango Juice" ShopIndex="3028" QuantityMin="50" QuantityMax="50" ChansPer="1" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="3" _Name_="Homing Soul" ShopIndex="3008" QuantityMin="50" QuantityMax="50" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="4" _Name_="Iolite" ShopIndex="8005" QuantityMin="1" QuantityMax="1" ChansPer="1" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="5" _Name_="Peridot" ShopIndex="8004" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="6" _Name_="Spinel" ShopIndex="8003" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="7" _Name_="Tablet of Power" ShopIndex="8006" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="8" _Name_="Tablet of Stamina" ShopIndex="8007" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="9" _Name_="Tablet of Dexterity" ShopIndex="8008" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="10" _Name_="Tablet of Wisdom" ShopIndex="8009" QuantityMin="1" QuantityMax="1" ChansPer="5" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="11" _Name_="Guardian Headgear" ShopIndex="56254" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="12" _Name_="Guardian Armor" ShopIndex="56255" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="13" _Name_="Guardian Leg Armor" ShopIndex="56256" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="14" _Name_="Guardian Boots" ShopIndex="56257" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="15" _Name_="Guardian Glove" ShopIndex="56258" QuantityMin="1" QuantityMax="1" ChansPer="10" Effect="3" ProductOpt="0"/>
	<LotteryItem_Niki Index="16" _Name_="Guardian Racket" ShopIndex="56285" QuantityMin="1" QuantityMax="1" ChansPer="8" Effect="3" ProductOpt="0"/>


You can change it if you pro in c++

maybe we just need to change ChansPer= more than 5?
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Old 02/05/2012, 01:29   #15
 
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wpe pro ... regelt ganz schön böss
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