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DBOG BOT UPDATED
Discussion on DBOG BOT UPDATED within the Foreign Games forum part of the General Gaming category.
01/19/2017, 22:34
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#16
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Join Date: Apr 2013
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Quote:
Originally Posted by kssbikini
Eveyrthing looks just fine.
Only the selfhpy=76 the value should be 75
In my opinion. Your AC Tool does not work with DBOG
And I dont know the solution
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Awsome, ok i got it to at least recognize dbo and it works.
but now, like many others, it just goes around targeting mobs and sometimes, vary rare, it does a skill but then stops and doesnt kill the mob completely, goes around again targeting other mobs. it also doesnt buff.
got any ideas?
almost there i can feel it please help me with this last thing. Thank you soo much
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01/20/2017, 00:02
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#17
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Quote:
Originally Posted by hugopugo
Awsome, ok i got it to at least recognize dbo and it works.
but now, like many others, it just goes around targeting mobs and sometimes, vary rare, it does a skill but then stops and doesnt kill the mob completely, goes around again targeting other mobs. it also doesnt buff.
got any ideas?
almost there i can feel it please help me with this last thing. Thank you soo much
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this.
mobhpmin=578, 66
// X, Y of the monster minimal hp
mobhpmax=578, 67
// X, Y of the monster full hp
walkingdead=578, 66
// X, Y of the monster already dead are same as mobhpmin x, y, but the $rgb is different
the coordinates must be right
and the objects must be done properly
so if it goes correct, the bot will run properly
figure it out.
sometimes when you change the configuretion
the objects are lost somehow
and need to load them again
it happens
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01/20/2017, 01:18
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#18
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Quote:
Originally Posted by kssbikini
so if it goes correct, the bot will run properly
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you Sir are the best . tysm, got it to work nicely. you are awsome!
sit to recover not working? mine when with low health. he just dies. have to use HPMP tool?
and Do you have any recommendations on how I can tweak to expand the search area to find mobs? so he can wonder off through a dungeon?
also what is this object walkingdead in the beginning of the script? the one at the end is for the mob at no health, i dont understand this one.
// recovery stats
compute $selfhpx = $gridmin + $recoverypercentageLP
compute $selfepx = $gridmin + $recoverypercentageEP
compute $sit = $sit * 24
//36666666668909660609019990090999994040909999910949 9409090909090909966696966
Object walkingdead
227=0,0|133=0,2
227=2,0|132=2,2
End
while 1=1
call fight
end
tysm again! the community appreciates, ill be sure to help others. got the hang of your script more or less.
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01/20/2017, 13:03
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#19
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Quote:
Originally Posted by hugopugo
you Sir are the best . tysm, got it to work nicely. you are awsome!
sit to recover not working? mine when with low health. he just dies. have to use HPMP tool?
and Do you have any recommendations on how I can tweak to expand the search area to find mobs? so he can wonder off through a dungeon?
also what is this object walkingdead in the beginning of the script? the one at the end is for the mob at no health, i dont understand this one.
// recovery stats
compute $selfhpx = $gridmin + $recoverypercentageLP
compute $selfepx = $gridmin + $recoverypercentageEP
compute $sit = $sit * 24
//36666666668909660609019990090999994040909999910949 9409090909090909966696966
Object walkingdead
227=0,0|133=0,2
227=2,0|132=2,2
End
while 1=1
call fight
end
tysm again! the community appreciates, ill be sure to help others. got the hang of your script more or less.
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Oh, the object must be mistake, because I still upgrade the macro and this double object you can delete just keep the one which shows mobs 0 hp and save its coordinates
To expand search area you can change
dash= 2 or 3
And the HP MP TOOL you run in another window
It might be keep working will press the healing potion
Because the macro just use recovery food
Also I still work on that script there are some changes
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01/20/2017, 18:12
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#20
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Quote:
Originally Posted by kssbikini
Because the macro just use recovery food
Also I still work on that script there are some changes
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Your a genius, thank you sir! Ill be looking forward to testing your changes and updates if you release them here.
Keep up the awsome work! Thank you so much
p.s Also what are these 3 objects at the end? and do we have to edit them? the food must be the food object right? what about the others?
//9
Object 4663
255=0,0|255=0,2
80=2,0|148=2,2
80=4,0|255=4,2
255=6,2
80=8,0|148=8,2
80=10,0|255=10,2
255=12,2
80=14,0|148=14,2
80=16,0|148=16,2
255=18,2
80=20,0
End
Object foodLP
108=0,0|122=0,2
133=2,0|138=2,2
End
Object me
106=0,0|222=0,2
88=2,0|222=2,2
End
//010
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01/22/2017, 16:48
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#21
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Quote:
Originally Posted by hugopugo
Your a genius, thank you sir! Ill be looking forward to testing your changes and updates if you release them here.
Keep up the awsome work! Thank you so much
p.s Also what are these 3 objects at the end? and do we have to edit them? the food must be the food object right? what about the others?
//9
Object 4663
255=0,0|255=0,2
80=2,0|148=2,2
80=4,0|255=4,2
255=6,2
80=8,0|148=8,2
80=10,0|255=10,2
255=12,2
80=14,0|148=14,2
80=16,0|148=16,2
255=18,2
80=20,0
End
Object foodLP
108=0,0|122=0,2
133=2,0|138=2,2
End
Object me
106=0,0|222=0,2
88=2,0|222=2,2
End
//010
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can you explain how you fix that the bot not move and didnt do anything.
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01/23/2017, 03:11
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#22
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Downgraded to XP lool, but hey it worked
Sent from my E6553 using Tapatalk
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01/25/2017, 18:34
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#23
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Quote:
Originally Posted by hugopugo
Downgraded to XP lool, but hey it worked
Sent from my E6553 using Tapatalk
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could you explain to me how you got it to work ? I have the same issues you had and I've been struggling with fixing it for awhile. targets mobs and runs in circles, every now and then he does an attack but doesn't kill. Thank you!!
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01/27/2017, 13:51
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#24
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Quote:
Originally Posted by kenpachi117
could you explain to me how you got it to work ? I have the same issues you had and I've been struggling with fixing it for awhile. targets mobs and runs in circles, every now and then he does an attack but doesn't kill. Thank you!!
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It's clearly about those three values and object that must be done properly
The video guide is all about it
look
it is somewhere line 58
mobhpmin=578, 66
// X, Y of the monster minimal hp
mobhpmax=578, 67
// X, Y of the monster full hp
walkingdead=578, 66
// X, Y of the monster already dead are same as mobhpmin x, y, but the $rgb is different
those are coordinates of object, you capture from MOB HP BAR
end of the bar, the beggining, and the beggining, but no hp
those object are here
begins at line 1530
//important things
Object hpmax
166=0,0|206=0,2
171=2,0|211=2,2
End
Object hpmin
149=0,0|186=0,2
152=2,0|191=2,2
End
Object walkingdead
55=0,0|69=0,2
56=2,0|72=2,2
End
they must be replaced with objects that you capture for your resolution
and the coordinates must be put
watch the video carefully
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01/28/2017, 20:20
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#25
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Join Date: Apr 2013
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Quote:
Originally Posted by kenpachi117
could you explain to me how you got it to work ? I have the same issues you had and I've been struggling with fixing it for awhile. targets mobs and runs in circles, every now and then he does an attack but doesn't kill. Thank you!!
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correct, do what kssbikini said above, check the values and objects.
anyone experiencing problems with actool? i only get about 1.5h of macroing and then the software crashes. this happens EVERY TIME. anyone having this issue? let me know what you did to solve it, thx!
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01/29/2017, 12:01
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#26
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Quote:
Originally Posted by hugopugo
correct, do what kssbikini said above, check the values and objects.
anyone experiencing problems with actool? i only get about 1.5h of macroing and then the software crashes. this happens EVERY TIME. anyone having this issue? let me know what you did to solve it, thx!
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Actually, this also happens to me.
It happens to DBOG farmer, since it's pretty big procedure
I think...
I have other 2 macros - 1 monitor if game close - 2 - monitor if character stays afk - this happens when farmer crushes
It potentially can bot whole night.
However you may be reported
So I prefer to not botting night
Also I use TurboTop and watch TV in a window
Sometimes happens very good drops during 2-3 hours
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01/29/2017, 21:56
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#27
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Quote:
Originally Posted by kssbikini
I have other 2 macros - 1 monitor if game close - 2 - monitor if character stays afk - this happens when farmer crushes
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Ahhh ok ok,thought it was just my pc. The way I got around it was create a macro that in X amount of time to stop and start the dbo farmer macro. But its then messong with the buffs.
Would you post your other two macro or are you keeping them safe for you?
Thanks kssbikini, hope your good
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01/29/2017, 23:26
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#28
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Quote:
Originally Posted by hugopugo
Ahhh ok ok,thought it was just my pc. The way I got around it was create a macro that in X amount of time to stop and start the dbo farmer macro. But its then messong with the buffs.
Would you post your other two macro or are you keeping them safe for you?
Thanks kssbikini, hope your good
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Here. I updated the thread with AFK macro
Also updated DBOG farmer to work with it, so you'll have to transfer your config
Follow the instruction it will work
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01/30/2017, 07:25
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#29
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Join Date: Apr 2013
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Quote:
Originally Posted by kssbikini
Here. I updated the thread with AFK macro
Also updated DBOG farmer to work with it, so you'll have to transfer your config
Follow the instruction it will work
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Nice, will definitely check it out! thanks kssbikini
btw, do you know how to prolong the time of the sitting down while healing with food? iv messed with the recovery, timer4 and wait time. but when i change the wait time it only works the first time, he first eats and sits down to heal and the timer before searching for a next mob is longer, but the second and after, he no longer waits, the time is shorter that he stays sitting down healing. here is the code im messing with:
recovery=1
timer4=0
wait=200
// do not change recovery, timer4, wait
you rock
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01/30/2017, 08:47
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#30
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Quote:
Originally Posted by hugopugo
Nice, will definitely check it out! thanks kssbikini
btw, do you know how to prolong the time of the sitting down while healing with food? iv messed with the recovery, timer4 and wait time. but when i change the wait time it only works the first time, he first eats and sits down to heal and the timer before searching for a next mob is longer, but the second and after, he no longer waits, the time is shorter that he stays sitting down healing. here is the code im messing with:
recovery=1
timer4=0
wait=200
// do not change recovery, timer4, wait
you rock
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at line 36
// RECOVERY SIT
sit=1
// 1 = short time sit
// 2 = longer time sit
Set this sit=2 is long enough
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