I've downloaded all your files (including source) and put the binaries of your source into my serverfiles (cause I dont wanna change anything in the source). I've tried to start the server and got an onjoin,14 error, but thats impossible cause I`ve copied the world files from the client into the serverfiles (later I redownloaded everything and copied the world files from the server to the client ... with the same result!). Btw I hope I was right when using the v15 AiO DB. For now, it is impossible for me to use your files. They just don't work (unfortunately ).
I hope you can bring out some fixes so it actually works when u download your files and only change things like the IP.
It has been awhile, but I've made the rev 2 like 2 months ago allready. I however prefer to not share it public anymore (most peope are only sceptical about any release). For those who would like to get the rev 2 and if needed some assistance can add me on skype.
Allright a few months after publishing this first version i've created a second rev but since the negative reactions on my good intentions, i only shared it with some of the people that asked me on skype. Since i'm not in the scene anymore for a long time, i will release the rev2.1 files here for everyone to use.
Allright a few months after publishing this first version i've created a second rev but since the negative reactions on my good intentions, i only shared it with some of the people that asked me on skype. Since i'm not in the scene anymore for a long time, i will release the rev2.1 files here for everyone to use.
Hello sir. Can i just ask about the security of this server files?
is it VULNERABLE to:
INJECTOR Hacks
CE Hack
#z1234 DC Hack
Speed/Stat/Range Hack
3 ways to DUPE Hack
Hoping to get response.
Thank You sir for your wonderful release.
Yes it is vulnerable. This is a base source, like the foundation of a house. Its working and on this frame you can build your house. you will have to add additional systems and securities in. I made a base source because most sources that are released are either leaked, backdoored or full of half done coding which makes it hard to work on. I made a base source for this purpose, which is minimally fixed and prepared to function as meant and which can be build on. A small upgrade of the untouched v15 source with the correct fixes and adjustements and a working server directory aswell as a client.
Yes it is vulnerable. This is a base source, like the foundation of a house. Its working and on this frame you can build your house. you will have to add additional systems and securities in. I made a base source because most sources that are released are either leaked, backdoored or full of half done coding which makes it hard to work on. I made a base source for this purpose, which is minimally fixed and prepared to function as meant and which can be build on. A small upgrade of the untouched v15 source with the correct fixes and adjustements and a working server directory aswell as a client.
That was fast response. Thanks sir. i just notice that you uploaded rev 2.1 and we thank you for that ^^ Im still at my class at this moment but i wanted to try your files sir... is it possibile if you can Attach the versioncommon and propitem.txt.txt and propitem.txt/spec_item.txt if its possible .. Thank you again sir
Can someone Compile the Rev2.1 to IP 127.0.0.1 please? I cant find .exe files on the files (Rev2.1)
[?] Best Stable Source 12/22/2011 - CO2 Private Server - 9 Replies Hey EPVPers,
I'm thinking of making a private server but im not sure yet because of a few lil problems:) my first problem is the host and my second problem (that is why i posted this) the source.
there are alot of sources going round here on epvp and i'm kinda outdated about the sources so im asking you guys to link me to the most stable source atm.
Kinda looking for a source like this:
* Stable
* login, classes, maps, spawns, skills (the basic stuff) already coded
If youre posting a...
Stable Source 08/08/2011 - CO2 Private Server - 13 Replies Hey guys. I try to find the most stable source. Can someone tell me which one is the best for 300+ players online? I started study c# and i want very slowly try add packets and feauteres. So if someone can help me with choice source it will be great. Thanks for all :D
Should I release a 5180 source base(Custom)? 10/30/2010 - CO2 Private Server - 20 Replies Well?
I made this totally bymyself and is far from finished. I shall only be adding login and I doubt I'll add NPC's, Portals, Maps, Jumping etc... This will just be a MySQL non biniary 5180 source. This will only contain a modified version of Impulses socket system and MySQL wrapper. Why? Because why not use the resources that are already there. I am unsure of the packet structure as for now.
[Good-Release]CoRv1 Base Source (CoEmuV2) 10/26/2010 - CO2 PServer Guides & Releases - 57 Replies Release CoRv1 Based off of CoEmuV2
Release CoRv2? Maybe
What CoRv1 includes:
(This is just a base source not a server >.>)
MOST Npc's (Key ones are not added yet... Left for you to do.)
Bridge Bug Fixed
Buying a Stable source 12/12/2008 - CO2 Private Server - 3 Replies title explains it all