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how can i lower the dmg of psykeepers/mentalist

Discussion on how can i lower the dmg of psykeepers/mentalist within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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how can i lower the dmg of psykeepers/mentalist

Hello everyone,

i just want to ask some questions about the balancing of psykeepers/mentalist to blade/slayer and knight/templars cause the normal atk of psykeeper or mentalist uncharged is higher than the dmg that psykeeper obtain to bp and other jobs except the mercenary ones. so i just want to balance thing up any tutorial on how do i fix that??

Thank you in advance

Sorry for my bad english
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Old 08/15/2013, 03:45   #2
 
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Look in propjob.inc


€: an den da unten habe ausersehen verwechselt die Dateien.
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Old 08/15/2013, 05:39   #3
 
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Quote:
Originally Posted by Chiller' View Post
Look in definejob.h
Ehhh, no?

Stop giving wrong informations!

This is the definejob.h:

And now tell me where is the value that the source uses to calculate the damage? -.-





@Topic:


I think you want to lower the damage of the Psy/Ment Skills.
You have to do that in the propSkill.txt file.
Open it, search for the name of the skill that you want to change.
Once you found the skill, scroll to the right side till you see "RT_ATTACK" the 2nd slot after RT_ATTACK is the value for the damage calculation.
Now you just have to lower the value to decrease the damage, or higher it to increase it.

This method will work for every skill except asal.



And if you would like to change the damage of melee attacks go in the propJob.inc file and change the values underneath the weapon kinds.
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Old 08/15/2013, 14:24   #4
 
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Quote:
Originally Posted by Swäg View Post
Ehhh, no?

@Topic:


I think you want to lower the damage of the Psy/Ment Skills.
You have to do that in the propSkill.txt file.
Open it, search for the name of the skill that you want to change.
Once you found the skill, scroll to the right side till you see "RT_ATTACK" the 2nd slot after RT_ATTACK is the value for the damage calculation.
Now you just have to lower the value to decrease the damage, or higher it to increase it.

This method will work for every skill except asal.



And if you would like to change the damage of melee attacks go in the propJob.inc file and change the values underneath the weapon kinds.

thanks for this guide but i'm pointing out the normal atk of psykeeper the one that can charge like click lick then small light ball or magic ball ^^
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