FlyFF - Awakebot (Customizable, Support your own server)
Discussion on FlyFF - Awakebot (Customizable, Support your own server) within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.
i have been trying it, and it seems like sometimes it doesent register the click, im playing on a server with an /awake window, and almost half the times he hovers the button but the client doesent register the click, anyone can help?
Thank you
<Settings>
<!--
Awake Type Explanation:
name -> The name to display inside of the bot when choosing the awake (Example: ADOCH)
gametext -> Case-sensitive awake line text inside of the game (Example: Additional Damage of Critical Hits)
comparisonmethod -> An additional attribute to modify which method an awake is compared with. Options are Exact and Contains. Exact is default.
Example <Type name="INT" gametext="INT" comparisonmethod="Contains" text_to_find="NT"></Type>
"Contains" compares by checking if the read awake contains the value in text_to_find
"Exact" does an exact case insensitive comparison (this is the default and preferred)
text_to_find -> If using comparison method Contains, then text_to_find is the value to find within the awake text.
-->
<AwakeTypes>
<Type name="INT" gametext="INT"></Type>
<Type name="DEX" gametext="DEX"></Type>
<Type name="STR" gametext="STR"></Type>
<Type name="STA" gametext="STA"></Type>
<Type name="ADOCH" gametext="Critical Damage"></Type>
<Type name="Increased Attack" gametext="Increased Attack"></Type>
<Type name="Increased HP" gametext="Increased HP"></Type>
<Type name="Increased MP" gametext="Max. MP"></Type>
<Type name="Attack" gametext="Attack"></Type>
<Type name="PvE Damage" gametext="PvE Damage Increase"></Type>
<Type name="Increased DEF" gametext="Increased DEF"></Type>
<Type name="DEF" gametext="DEF"></Type>
<Type name="Critical Chance" gametext="Critical Chance"></Type>
<Type name="Attack Speed" gametext="Attack Speed"></Type>
<Type name="DCT" gametext="Decreased Casting Time"></Type>
<Type name="EXP" gametext="EXP"></Type>
<Type name="Speed" gametext="Speed"></Type>
<Type name="Max HP" gametext="Max. HP"></Type>
<Type name="Max MP" gametext="Max. MP"></Type>
<Type name="Max FP" gametext="Max. FP"></Type>
</AwakeTypes>
<!--
The color of a pixel in the in-game awake line text.
Format: RGB (R, G, B)
Adding multiple awake colors example:
<Setting name="AwakeTextPixelColorRgb">0, 255, 0</Setting>
<Setting name="AwakeTextPixelColorRgb1">0, 0, 255</Setting>
<Setting name="AwakeTextPixelColorRgb2">245, 0, 0</Setting>
<Setting name="AwakeTextPixelColorRgb3">0, 0, 185</Setting>
The above example of multiple awake colors will find awakes with all of those pixel colors
You can add as many as you want.
It requires the format as above: AwakeTextPixelColorRgb, AwakeTextPixelColorRgb1, AwakeTextPixelColorRgb2... and so on.
Adding a range of pixel colors:
<Setting name="AwakeTextPixelColorRgb">0, 245-255, 0</Setting>
The above example will stop when the pixel color is between 0, 245, 0 and 0, 255, 0
It will stop at 0, 251, 0 as an example.
-->
<Setting name="AwakeTextPixelColorRgb">50-56, 50-56, 250-255</Setting>
<!--
The amount of time in milliseconds it takes before an awake scroll is done
showing that "Watering Effect" on the item before awakening it
-->
<Setting name="ScrollDelayMs">45</Setting>
<!--
The value for Language is the name of the .traineddata file.
Example eng.traineddata, then the value is eng
por.traineddata, then the value is por
-->
<Setting name="Language">eng</Setting>
<!--
Words that are ignored when the OCR engine reads the awake
NOTE: Do not add a space after comma, the space counts as part of the word
Format: Word1,Word2,Word3
-->
<Setting name="OcrIgnoreWords">Blessing Options</Setting>
</Settings>
Awabot.Core.Exceptions.AwakeningParseException: The awaketext: "Max. MP +" is not a valid awake
at Awabot.Bot.Bot.AwakeningParser.SplitAwakeLines()
at Awabot.Bot.Bot.AwakeningParser.GetCompletedAwakes( )
at Awabot.Bot.Bot.AwakeningRoutine.AwakeningLoopThrea d(List`1 preferredAwakeItemList)
how to fix this?
bot always stop at fp +250 and mp +250 even i didnt set it..
AwakeningResolver awakeResolver = new AwakeningResolver(_serverConfig);
while (_isRunning)
{
if (latestAwakes.Count >= 3)
{
// Check if the 3 awakes in the queue are all the same
var firstAwakes = latestAwakes.ElementAt(0);
bool anyNotEqual = false;
for (int i = 1; i < latestAwakes.Count; ++i)
{
var awakes = latestAwakes.ElementAt(i);
How can i use decimal values in this Project ?
I Had Change but the Type doesnt Match Need to Change from int to other Typ but my knowlege are Not enogh
How can i use decimal values in this Project ?
I Had Change but the Type doesnt Match Need to Change from int to other Typ but my knowlege are Not enogh
Example 0.5, 1.5 or 2.5
For awakes
i didnt look much long into it, but looks like the times can be changed in "AwakeningRoutine.cs"