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FlyFF - Awakebot (Customizable, Support your own server)
Discussion on FlyFF - Awakebot (Customizable, Support your own server) within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.
04/30/2018, 08:09
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#316
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elite*gold: 0
Join Date: Sep 2011
Posts: 3
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Hey, wonder how i could have this work on Augmentation scrolls
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05/02/2018, 11:53
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#317
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elite*gold: 0
Join Date: May 2018
Posts: 2
Received Thanks: 0
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Does not work on Fly For Sky, or is it because i inputed several prefered awake?
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05/03/2018, 10:34
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#318
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elite*gold: 0
Join Date: May 2009
Posts: 58
Received Thanks: 3
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i wish they will update for insanity flyff
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05/03/2018, 23:31
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#319
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elite*gold: 0
Join Date: May 2018
Posts: 3
Received Thanks: 0
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Update wiht CrystalFlyff pls
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05/06/2018, 15:25
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#320
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elite*gold: 0
Join Date: Apr 2018
Posts: 3
Received Thanks: 0
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Please BASIC FLYFF
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05/07/2018, 17:34
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#321
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elite*gold: 2
Join Date: Jan 2008
Posts: 778
Received Thanks: 983
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I guess you could simply add your own Server into it. Just saying...
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05/11/2018, 05:52
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#322
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elite*gold: 174
Join Date: Nov 2013
Posts: 751
Received Thanks: 194
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hello senpai greybit i dont think ur giving support for this tool anymore but i dont know where to ask cuz noone knows what the problem is
Ive made my own config for forgeflyff, everything works expect for crit dmg awakes
they are called Additional Damage of Critical Hits ingame, which i wrote in the config however the bot still doesnt recognize them, every other awake is being recognized
the value of the crit dmg awake is being read correctly though
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05/11/2018, 09:35
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#323
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,024
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Quote:
Originally Posted by Chriisx33
hello senpai greybit i dont think ur giving support for this tool anymore but i dont know where to ask cuz noone knows what the problem is
Ive made my own config for forgeflyff, everything works expect for crit dmg awakes
they are called Additional Damage of Critical Hits ingame, which i wrote in the config however the bot still doesnt recognize them, every other awake is being recognized
the value of the crit dmg awake is being read correctly though
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It is because the "Additional Damage of Critical Hits" is so long that hits a new line in-game. I've not really added support for awakes that long. However, the bot strips the all of the newlines from an awake. Meaning that you can still read the ADOCH awake with by replacing the newline (\n) with nothing.
Result:
Code:
<Type name="ADOCH" gametext="Additional Damage of CriticalHits"></Type>
Add the line above and it should work fine.
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05/11/2018, 10:51
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#324
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elite*gold: 0
Join Date: Dec 2017
Posts: 7
Received Thanks: 0
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sir how to fix this... when it start... the pref. awake has revert too.
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05/11/2018, 10:59
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#325
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elite*gold: 0
Join Date: Dec 2017
Posts: 7
Received Thanks: 0
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12312
sir how to fix... always revert. the referred awakes thanks
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05/11/2018, 11:55
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#326
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elite*gold: 174
Join Date: Nov 2013
Posts: 751
Received Thanks: 194
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Quote:
Originally Posted by magician096
sir how to fix... always revert. the referred awakes thanks
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try making the rectangle bigger
Quote:
Originally Posted by greyb1t
It is because the "Additional Damage of Critical Hits" is so long that hits a new line in-game. I've not really added support for awakes that long. However, the bot strips the all of the newlines from an awake. Meaning that you can still read the ADOCH awake with by replacing the newline (\n) with nothing.
Result:
Code:
<Type name="ADOCH" gametext="Additional Damage of CriticalHits"></Type>
Add the line above and it should work fine.
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tried this exact line and it still doesnt recognize the awake
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05/11/2018, 14:16
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#327
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,024
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Quote:
Originally Posted by Chriisx33
try making the rectangle bigger
tried this exact line and it still doesnt recognize the awake
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If you're unable to get it working with that line, then I cannot help you. I just tried it again with multiple different ADOCH awakes and all of them works fine.
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05/11/2018, 14:36
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#328
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elite*gold: 174
Join Date: Nov 2013
Posts: 751
Received Thanks: 194
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Quote:
Originally Posted by greyb1t
If you're unable to get it working with that line, then I cannot help you. I just tried it again with multiple different ADOCH awakes and all of them works fine.
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Got it working now but the fix is kinda derpy, used cheat engine to change the string Additional Damage of Critical Hits to ADOCH, and changed it in the config, works fine now
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05/11/2018, 14:55
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#329
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elite*gold: 0
Join Date: Dec 2017
Posts: 7
Received Thanks: 0
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Quote:
Originally Posted by Chriisx33
Got it working now but the fix is kinda derpy, used cheat engine to change the string Additional Damage of Critical Hits to ADOCH, and changed it in the config, works fine now
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sir can you teach me how to edit the name in cheat engine
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05/11/2018, 15:01
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#330
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elite*gold: 174
Join Date: Nov 2013
Posts: 751
Received Thanks: 194
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Quote:
Originally Posted by magician096
sir can you teach me how to edit the name in cheat engine
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1. inject into neuz
2. value type string
3. name of the awake
4. drag adresses down and change them to another name
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