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ACME Crafting BOT
Discussion on ACME Crafting BOT within the Final Fantasy XIV forum part of the MMORPGs category.
10/02/2016, 16:56
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#631
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elite*gold: 0
Join Date: Jul 2016
Posts: 9
Received Thanks: 1
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Quote:
Originally Posted by boktai2
Idk what I am doing wrong, keeps saying key can't be none. I filled out all the info I had. 
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PauseCraft, ToggleCraft etc. aren't filled
Also, bot needs update.
W8 for it.
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10/02/2016, 18:24
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#632
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elite*gold: 0
Join Date: Jul 2008
Posts: 53
Received Thanks: 8
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Quote:
Originally Posted by MaooSan
PauseCraft, ToggleCraft etc. aren't filled
Also, bot needs update.
W8 for it.
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What's PauseCraft and ToggleCraft...I don't see those in keybinds.
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10/02/2016, 18:42
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#633
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elite*gold: 0
Join Date: Dec 2014
Posts: 441
Received Thanks: 332
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Quote:
Originally Posted by boktai2
What's PauseCraft and ToggleCraft...I don't see those in keybinds.
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They are global hotkeys that you use to control the bot. PauseCraft will temporarily pause the bot so you can chat for example, press again to resume. ToggleCraft will start your queue, and it will also add the maximum number of of the currently selected craft to your queue beforehand. It's handy for mass producing a bunch of materials without needed to use the bot UI.
If you don't care to use them, just bind them to something like ctrl-shift-F12. You can manually delete the whole entry on the player.xml and it will probably work too.
Also if you don't bind a key to switch to each class, make sure you are currently on the right class when crafting a queue.
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10/02/2016, 19:38
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#634
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elite*gold: 0
Join Date: Jul 2008
Posts: 53
Received Thanks: 8
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Quote:
Originally Posted by jelio
They are global hotkeys that you use to control the bot. PauseCraft will temporarily pause the bot so you can chat for example, press again to resume.
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Okay, thank you for explaining.
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10/03/2016, 01:21
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#635
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elite*gold: 0
Join Date: Jul 2015
Posts: 496
Received Thanks: 653
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Quote:
Originally Posted by MaooSan
PauseCraft, ToggleCraft etc. aren't filled
Also, bot needs update.
W8 for it.
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it doesnt need a update, it's working
also you dont need to fill those, and lastly you can remove hotkeys by hitting escape.
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10/03/2016, 01:23
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#636
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elite*gold: 0
Join Date: Jun 2007
Posts: 133
Received Thanks: 14
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Quote:
Originally Posted by AcmeCrafting
it doesnt need a update, it's working.
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Is there a chance that the bot will be available on balmung? Restrictions are fine obviously
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10/03/2016, 05:43
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#637
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elite*gold: 0
Join Date: Apr 2013
Posts: 5
Received Thanks: 0
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This has probably been asked before but there's just too many pages by this point. I'm trying to craft on my culinarian, but the bot is set to Alchemist and doesn't do the switch even though I've bound the culinarian switch button. It just says I'm in the wrong class and all it does it click the button to switch to culinarian over and over.
I've set up all hotkeys I've got available. I'm unsure of what else to do this is my first time using this. Any help would be much appreciated. Thanks!
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10/03/2016, 08:35
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#638
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elite*gold: 0
Join Date: Jul 2015
Posts: 496
Received Thanks: 653
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Quote:
Originally Posted by kuroihana
This has probably been asked before but there's just too many pages by this point. I'm trying to craft on my culinarian, but the bot is set to Alchemist and doesn't do the switch even though I've bound the culinarian switch button. It just says I'm in the wrong class and all it does it click the button to switch to culinarian over and over.
I've set up all hotkeys I've got available. I'm unsure of what else to do this is my first time using this. Any help would be much appreciated. Thanks!
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I'm guessing you're running DX11? Right now it's only working for DX9.
I'll unlock for balmung soon.
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10/03/2016, 11:47
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#639
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elite*gold: 0
Join Date: May 2010
Posts: 8
Received Thanks: 0
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I had two 4* fail on the synth due to a miscalculation on progress. Below is my progress.csv, it's the Teak Bracelet of Casting and Scintillant Ring of Casting that failed.
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10/03/2016, 12:22
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#640
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elite*gold: 0
Join Date: Jul 2015
Posts: 496
Received Thanks: 653
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Ok I spotted the problem, ty so much wycs I'll fix it.
Sorry for your breaks RIP.
(Disable ing2 for now it's overestimating it)
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10/03/2016, 19:02
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#641
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elite*gold: 0
Join Date: Apr 2015
Posts: 67
Received Thanks: 8
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The bot occasionally gets stuck hammering the "Start Synth" button without having selected all neccessary materials, usually when one of them is HQ (which isn't automatically selected). It even sometimes goes back up the list of materials, but doesn't try to select the HQ material before hammering the button again.
Whatever the bot is trying to do to make this work usually doesn't always seem to work. In a list of ~20 items crafted, this happened 4-5 times.
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10/03/2016, 19:05
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#642
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elite*gold: 0
Join Date: Jul 2015
Posts: 496
Received Thanks: 653
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does it cycle pressing the down arrow?
if so, it's just lost trying to find the synth button, is your UI set to 100% scale(your crafting log)?
it doesnt select materials manually ever, it just does through memory, can't fail really.
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10/03/2016, 20:52
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#643
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elite*gold: 0
Join Date: Apr 2015
Posts: 67
Received Thanks: 8
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I only noticed it going back to the list when one of the materials was a non-stackable item (like a piece of equipment). It did re-select that but skipped through the rest of the list, ignoring the one material at the botton i only had in HQ, which wasn't selected and then hammered the synth button, spamming the log with a lot of those "Not all materials have been selected yet" messages.
I've noticed that the bot usually doesn't need to fill in the numbers anymore to start the craft, which is why it's so weird that it fails sometimes.
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10/04/2016, 02:41
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#644
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elite*gold: 0
Join Date: Jul 2015
Posts: 496
Received Thanks: 653
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Quote:
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I only noticed it going back to the list when one of the materials was a non-stackable item (like a piece of equipment). It did re-select that but skipped through the rest of the list, ignoring the one material at the botton i only had in HQ, which wasn't selected and then hammered the synth button, spamming the log with a lot of those "Not all materials have been selected yet" messages.
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So when Item is MaxStack==1 it's supposed to use the cursor to select the item and memory to do the rest, I never checked if it works though.
I already fixed the ing2 problem on 4* will post in a moment.
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10/04/2016, 14:49
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#645
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elite*gold: 0
Join Date: Feb 2008
Posts: 70
Received Thanks: 2
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I think i found out why it goes so many times into that weird cycle of non-steady hand II hasty touches.
I'm using the MaMa+FS combo so it goes the usual stuff at the beginning. At around 8 FS "free" FS left it refreshes Comfort Zone (using those juicy 66 CPs). That lasts till like 20 durability and that's where the problems are...
When the bot checks for the remaining CPs and founds out that you have more than 415 CPs, it goes like:
66 Comfort Zone
160 Master Mend II
25 Steady Hand II
98 Waste Not II
It literally burns through 350 ish CP in 10seconds.
Unless you hit more than 3-4 ToTs that leads to less than 60 CPs left and the bot consider the craft as a lost cause and goes to that weird 7+ Hasty touches with no Steady Hand II on leading pretty sure to a NQ craft (unless u get lucky and manage to HQ out of 15-20%)...
Basically it's cause it is using a perfectly good skill to get some more CPs at the worst time xD
It should avoid THAT comfort zone at 20 durability, so it reaches a 70\70 durability after MMII with those 66 more CPs that it can use for more steady and possibly a better HQ rate.
Sorry for the faulty english, dunno if i explained it in a clear way, but im just back from work and tired xD
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