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ITEMS UNID LASSEN ?! D2nt 3.0 :-)

Discussion on ITEMS UNID LASSEN ?! D2nt 3.0 :-) within the Diablo 2 Trading forum part of the Other Online Games Trading category.

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ITEMS UNID LASSEN ?! D2nt 3.0 :-)

bitte hilfe
HeadtripLSD is offline  
Old 06/02/2010, 16:17   #2 Trade Status: Unverified(?)
 
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is meine uniq pickit atm ist vieles unid (hab das lowcram was zu oft dropt bisschen hochgesetzt sprich das er statt unid sands ... nur noch gute sands mitnimmt )

Quote:
// ##### Helms #########################
//[Name] == GrimHelm && [Quality] == unique // Vampire Gaze
//[Name] == Shako && [Quality] == unique // Harlequin Crest
[Name] == Demonhead && [Quality] == unique // Andariel's Visage
[Name] == BoneVisage && [Quality] == unique // Giant Skull
[Name] == SpiredHelm && [Quality] == unique // Nightwing's Veil
[Name] == Corona && [Quality] == unique // Crown of ages

// ##### Armor #########################
//[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi
//[Name] == Wyrmhide && [Quality] == unique // Skin of the Vipermagi
//[Name] == MeshArmor && [Quality] == unique // Shaftstop
//[Name] == RussetArmor && [Quality] == unique // Skullder's Ire
//[Name] == TemplarCoat && [Quality] == unique // Guardian Angel
[Name] == DuskShroud && [Quality] == unique // Ormus' Robes
[Name] == BalrogSkin && [Quality] == unique // Arkaine's Valor
//[Name] == WireFleece && [Quality] == unique // The Gladiator's Bane
[Name] == KrakenShell && [Quality] == unique // Leviathan
[Name] == SacredArmor && [Quality] == unique // Tyrael's Might

// ##### Shields #######################
//[Name] == GrimShield && [Quality] == unique // Lidless Wall
[Name] == Monarch && [Quality] == unique // Stormshield

// ##### Gloves ########################
//[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 && [ItemMagicBonus] >= 38 // Chance Guards
//[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magefist
[Name] == VampireboneGloves && [Quality] == unique // Dracul's Grasp
[Name] == OgreGauntlets && [Quality] == unique // Steelrend

// ##### Boots #########################
[Name] == Boots && [Quality] == unique // Hotspur
[Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [MaxHP] >= 60 // Waterwalk
//[Name] == MeshBoots && [Quality] == unique // Silkweave
[Name] == BattleBoots && [Quality] == unique // War Traveler
[Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Gore Rider
[Name] == ScarabshellBoots && [Quality] == unique // Sandstorm Trek
//[Name] == BoneweaveBoots && [Quality] == unique // Marrowwalk
[Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer

// ##### Belts #########################
//[Name] == HeavyBelt && [Quality] == unique // Goldwrap
//[Name] == DemonhideSash && [Quality] == unique // String of Ears
[Name] == WarBelt && [Quality] == unique // Thundergod's Vigor
[Name] == SpiderwebSash && [Quality] == unique // Arachnid Mesh
[Name] == VampirefangBelt && [Quality] == unique // Nosferatu's Coil
[Name] == MithrilCoil && [Quality] == unique // Verdungo's Hearty Cord

// ##### Barbarian Helms ###############
[Name] == SlayerGuard && [Quality] == unique // Arreat's Face
//[Name] == GuardianCrown && [Quality] == unique // Arreat's Face

// ##### Druid Pelts ###################
//[Name] == TotemicMask && [Quality] == unique // Jalal's Mane

// ##### Paladin Shields ###############
[Name] == GildedShield && [Quality] == unique // Herald Of Zakarum
[Name] == ZakarumShield && [Quality] == unique // Herald Of Zakarum

// ##### Necromancer Shrunken Heads ####
//[Name] == HierophantTrophy && [Quality] == unique // Homunculus
[Name] == BloodlordSkull && [Quality] == unique // Darkforce Spawn
[Name] == SuccubusSkull && [Quality] == unique // Boneflame

// ##### Axes ##########################
//[Name] == EttinAxe && [Quality] == unique // Rune Master
//[Name] == BerserkerAxe && [Quality] == unique // Death Cleaver

// ##### Bows ##########################
//[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
//[Name] == WardBow && [Quality] == unique // Widowmaker
[Name] == HydraBow && [Quality] == unique // Windforce

// ##### Crossbows #####################
//[Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 150 // Buriza-Do Kyanon

// ##### Daggers #######################
//[Name] == BoneKnife && [Quality] == unique // Wizardspike

// ##### Maces #########################
[Name] == Scourge && [Quality] == unique // Stormlash

// ##### Polearms ######################
//[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Bonehew
[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 11 // The Reaper's Toll
[Name] == CrypticAxe && [Quality] == unique // Tomb Reaver

// ##### Scepters ######################
//[Name] == MightyScepter && [Quality] == unique // Heaven's Light
//[Name] == MightyScepter && [Quality] == unique // The Redeemer
[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward

// ##### Spears ########################
//[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Kelpie Snare
//[Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hone Sundan

// ##### Staves ########################
//[Name] == ElderStaff && [Quality] == unique # [ItemAllSkills] >= 2 // Ondal's Wisdom

// ##### Swords ########################
//[Name] == PhaseBlade && [Quality] == unique // Azurewrath
[Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 200 // The Grandfather

// ##### Throwing ######################
//[Name] == WingedAxe && [Quality] == unique # [EnhancedDamage] >= 150 // Lacerator

// ##### Wands #########################
//[Name] == LichWand && [Quality] == unique // Boneshade
//[Name] == UnearthedWand && [Quality] == unique // Death's Web

// ##### Amazon Weapons ################
//[Name] == CeremonialBow && [Quality] == unique # [EnhancedDamage] >= 150 && [ManaLeech] >= 5 // Lycander's Aim
[Name] == CeremonialJavelin && [Quality] == unique // Titan's Revenge
//[Name] == MatriarchalJavelin && [Quality] == unique // Titan's Revenge

// ##### Assassin Katars ###############
//[Name] == GreaterTalons && [Quality] == unique # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 // Bartuc's Cut-Throat

// ##### Sorceress Orbs ################
//[Name] == SwirlingCrystal && [Quality] == unique // The Oculus
[Name] == EldritchOrb && [Quality] == unique // Eschuta's Temper
[Name] == DimensionalShard && [Quality] == unique // Death's Fathom

// ##### Circlets ######################
[Name] == Tiara && [Quality] == unique // Kira's Guardian
[Name] == Diadem && [Quality] == unique // Griffon's Eye

// ##### Rings #########################
//[Type] == ring && [Quality] == unique
[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
//[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
//[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star
[Type] == ring && [Quality] == unique # [ToHit] >= 150 && [Dexterity] >= 18 // Raven Frost
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
//[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
//[Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 10 // Wisp Projector

// ##### Amulets #######################
//[Type] == amulet && [Quality] == unique
//[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance
//[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
//[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
//[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
//[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
//[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
//[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn
//[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 25 // Metalgrid

// ##### Jewels ########################
[Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 8 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 8 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 8 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 8 // Rainbow Facet

// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == unique

// ##### Large Charms ##################
[Name] == LargeCharm && [Quality] == unique

[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 10 && [ItemMagicBonus] >= 39
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Old 06/02/2010, 16:21   #3
 
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ich meine dass er z.B ringe und amus UNID lässt^^
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Old 06/02/2010, 16:24   #4 Trade Status: Unverified(?)
 
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einfach alles ab # wechlassen
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Old 06/02/2010, 16:35   #5 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HeadtripLSD View Post
ich meine dass er z.B ringe und amus UNID lässt^^
erst pickit angucken dann schreiben...wenn du dir das durchlesen würdest hättest du gesehen das dort

bei ringe ://[Type] == ring && [Quality] == unique
bei amus ://[Type] == amulet && [Quality] == unique

die beiden // weg machen und shcon lässt er alles unid
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Old 06/02/2010, 23:37   #6
 
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bei dem d2nt 3.0.. da habe ich verschiedene scripte und vor den ganzen aufgelisteten sachen sind keine '' // '' erst lesen dann schreiben..
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Old 06/02/2010, 23:49   #7 Trade Status: Unverified(?)
 
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bei rings zB alles rauslösches (zB sowas [Type] == ring && [Quality] == unique # [ManaLeech] >= 7 // Manald Heal)

und dann folgendes eintragen:
[Type] == ring && [Quality] == unique #

Dann stasht er alle unique ringe direkt, genauso verhält es sich bei allen anderen sachen.
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Old 06/03/2010, 00:26   #8 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HeadtripLSD View Post
bei dem d2nt 3.0.. da habe ich verschiedene scripte und vor den ganzen aufgelisteten sachen sind keine '' // '' erst lesen dann schreiben..
ohje lesen plz

[Type] == amulet && [Quality] == unique

//[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance
//[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
//[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
//[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
//[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
//[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
//[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
//[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn
//[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 25 // Metalgrid

mit // = nicht nehmen
ohne // = nehmen

du machst einfach zb. bei dem beispiel amus beim maras die // davor und beim unique amu (1stelle unterstrichen) die // weg

und man gucke nach 1h in die pickit und sieht unid amus
genauso bei den ringen
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