Alright, first, I would like to give credit to for discovering this and releasing it to public.
First, you need a [DEV] or a [DEKARON] character.
Once you have it, in your chat write: /dev openconsole or /dekaron openconsole, depending on what tag you have.
And then press Ctrl+Shift. The console will open.
Then, in the console, you can write the console commands to do the corresponding functions.
To close the console, press Ctrl+Shift again.
The command itself is in bold, required options are in square brackets [], optional options are in normal and square brackets ([]). If there are | signs, they separate the possible options.
ambientlightcolor [ARG0] [ARG1] [ARG1]
Lights the map in colors specified by ARG0, ARG1 and ARG2 in RGB format for a little while. Uses the bloom shader.
This command can be used to make cool-looking screenshots in-game.
Options:
[ARG0]: Required. The amount of red color.
Min: 0
Max: 255
[ARG1]: Required. The amount of green color.
Min: 0
Max: 255
[ARG2]: Required. The amount of blue color.
Min: 0
Max: 255
Example:
ambientlightcolor 255 0 0
will put the map under red light for a second, like this:
dropitem [item_index] ([socket]) ([PREFIX|NORMAL|MAGIC|NOBLE|DIVINE])
Will drop an item.
Options:
[item_index]: Required. The item index.
Item indexes can be found in data/share/item folder, in these csv files:
itemetc.csv - Quest items, accessories, things as arrows, vouchers, wings, etc.
itemarmor.csv - Armors.
itemweapon.csv - Weapons.
itemcash.csv - D-Shop items.
([socket]): Optional. The amount of sockets.
You can set a crazy amount of sockets, up to 255, though its not recommended, because it lags you, and may crash the server.
The sockets will be empty.
([PREFIX|NORMAL|MAGIC|NOBLE|DIVINE]): Optional, defines the quality of the item.
PREFIX: The pre-set options, using the setprefix command.
Read more in the setprefix and clearprefix commands.
NORMAL: A normal item.
MAGIC: A magic item with 2 random options.
NOBLE: A noble item with 3 random options.
DIVINE: A divine-noble item with 4 random options.
Example:
dropitem 101 4 DIVINE
will drop a divine noble level 6 knight helmet (index 101) with 4 sockets.
dropitemcount [item_index] [count] ([socket]) ([PREFIX|NORMAL|MAGIC|NOBLE|DIVINE])
It will drop a number of the same items.
Same as dropitem, but drops a number of the same items.
Options:
[item_index]: Required. The item index.
Item indexes can be found in data/share/item folder, in these csv files:
itemetc.csv - Quest items, accessories, things as arrows, vouchers, wings, etc.
itemarmor.csv - Armors.
itemweapon.csv - Weapons.
itemcash.csv - D-Shop items.
[count]: Required. The count of items.
You can set an amount up to 65535, but, for me, anything over 1500 crashes the server.
([socket]): Optional. The amount of sockets.
You can set a crazy amount of sockets, up to 255, though its not recommended, because it lags you, and may crash the server.
The sockets will be empty.
([PREFIX|NORMAL|MAGIC|NOBLE|DIVINE]): Optional, defines the quality of the item.
PREFIX: The pre-set options, using the setprefix command.
Read more in the setprefix and clearprefix commands.
NORMAL: A normal item.
MAGIC: A magic item with 2 random options.
NOBLE: A noble item with 3 random options.
DIVINE: A divine-noble item with 4 random options.
Example:
dropitem 101 8 4 DIVINE
will drop 8 divine noble level 6 knight helmets (index 101) with 4 sockets each.
dropitemrange [ARG0][ARG1]
Drops a range of items from ARG0 to ARG1.
Options:
[ARG0]: Required. The first item index.
[ARG1]: Required. The last item index.
Item indexes can be found in data/share/item folder, in these csv files:
itemetc.csv - Quest items, accessories, things as arrows, vouchers, wings, etc.
itemarmor.csv - Armors.
itemweapon.csv - Weapons.
itemcash.csv - D-Shop items.
Example:
dropitemrange 101 104
will drop items from index 101 to index 104 (101, 102, 103, 104). The items won't have any sockets, and they will be normal.
dropitem_custom [item index] [socket] [option_index:value] x(1~4)
Will drop an item with custom defined options.
Options:
[item_index]: Required. The item index.
Item indexes can be found in data/share/item folder, in these csv files:
itemetc.csv - Quest items, accessories, things as arrows, vouchers, wings, etc.
itemarmor.csv - Armors.
itemweapon.csv - Weapons.
itemcash.csv - D-Shop items.
[socket]: Required. The amount of sockets.
You can set a crazy amount of sockets, up to 255, though its not recommended, because it lags you, and may crash the server.
The sockets will be empty. If you don't want any sockets, write 0.
[option_index:value] x(1~4): Required.
The item options.
Option indexes can be found in data/share/item folder, in these csv files:
itemoption_weapon.csv - options used for weapons.
itemoption_armor.csv - options used for armors.
You can use options from itemoption_armor.csv for weapons and vice versa, as well as itemoption_armor.csv for armors and itemoption_weapon.csv for weapons.
You can also add options to things like accessories, wings, etc.
The maximum value is 255.
Example:
dropitem_custom 101 4 1000:255 1000:235 244:255
will drop a level 6 knight helmet (index 101) with 4 slots and these options:
+79 Increased Damage
+78 Increased Damage
+1% Ice resistance
setprefix ([option index] [option value] *4)
Will set an option prefix for the PREFIX option for dropitem and dropitemcount commands.
Options:
([option index] [option value] *4): In normal brackets for some reason, but required.
Sets the prefix to the option index and option value.
Option indexes can be found in data/share/item folder, in these csv files:
itemoption_weapon.csv - options used for weapons.
itemoption_armor.csv - options used for armors.
You can use options from itemoption_armor.csv for weapons and vice versa, as well as itemoption_armor.csv for armors and itemoption_weapon.csv for weapons.
You can also add options to things like accessories, wings, etc.
The maximum value is 255.
Example:
setprefix 1000 255 1000 235 244 255
will set the prefix to:
+79 Increased Damage
+78 Increased Damage
+1% Ice resistance
dropmoney [money]
Will drop Dil.
The dil is created, not dropped from your inventory.
Options:
[money]: Required.
Will drop that amount of Dil. Maximum is 4294967295, though the logic maximum amount is 999999999, because you can't pick up more then that.
levelup [added level point]
Will increase your level.
Your level can't go higher then the maximum level in the server.
The stat points and skill points are added normally.
Options:
[added level point]: Required.
The amount of levels to add.
changelogicmode [mode]
Will change your appearance status.
Options:
[mode]: Required.
Possible modes:
1 - Normal.
2 - Ghost mode.
3 - Observer mode.
Anything other will set the mode to normal.
You can enter observer mode only from the normal mode.
Example:
changelogicmode 2
will put you into ghost mode.
callmonster [mon type] [(mon zone x)] [(mon zone y)]
Will summon the monster.
[(mon zone x)] and [(mon zone y)] don't seem to do anything at all. Probably bugged, so the monster is always called on top of the caller.
Options:
[mon type]: Required.
The monster index.
Monster indexes can be found at:
data/share/creature/monster.csv
Example:
callmonster 3600
will call Acquirai the Immortal onto the caller.
it isnt a hack, read the topic b4 you post something stupid next time, this is only if you actually have a DEV or DEKARON character, which apparently you do not.
I got it working but how do i add Dekaron shop coins to my Dev character???
Quote:
Originally Posted by xfactorbowler
go into enterprise manager click character then right click on user_character (query all rows) check search user_name in the second criteria box a name like [GM]Scitticus right click/run get user_number then go into cash i beleave its user_cash then click box search user # an put in the number an thus where you can add coins.
Theres absolutely nothing that says query all rows. And ues I right clicked on user character.
You can use only the clientside console commands with a GM character. Like changelogicmode and setposition (out of the ones listed here). As for opening it, only [DEV] and [DEKARON] characters have a command to open it, but you can open it then change characters and use it on other characters. Or if you know how, you can just force it to open at game start up.
I got it working but how do i add Dekaron shop coins to my Dev character???
Theres absolutely nothing that says query all rows. And ues I right clicked on user character.
maybe a lil late reaction but , just go DB/Cash/Tables/user_cash then find ur user_no of ur account. and add amount of coins to AMOUNT column
and dont forget to open dshop before u send coins or it wont send it (:
[RELEASE] Console Commands for Lame Console Look 12/07/2011 - CO2 PServer Guides & Releases - 12 Replies Well, to avoid any further useless posts on this subject... here are a ton of console based commands that will control the game from the server console. I will not explain what each does, it should be pretty easy to figure out, and I don't intend to answer stupid questions. If its a good question, I will answer it.
public static void DoStuff()
{
bool flag = true;
Console.Clear();
Console.ForegroundColor = ConsoleColor.Red;
...
GM commands for console 09/07/2010 - Last Chaos - 1 Replies Hi i would like to know i there is a list with GM commans to set in a admin console and a example to write them.
Because i have tried to write them in the console but never work.
Thanks a lot.