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[RELEASE] Monster editor

Discussion on [RELEASE] Monster editor within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 11/28/2007, 00:33   #76
 
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Wow. your amazing.
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Old 11/28/2007, 00:41   #77
 
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Has anyone been able to figure out how to change the pro rates or what items? if that is even possible?....mostlikely not, but would make farming L3 Armor ALOT Easier...

or has anyone figure out how to make monsters follow without attacking? (i heard people got range monsters but not melee, but how?)

ALSO, when u solo C or B do u set all the monsters to AI 7? or just the boss at least cause at times its hard to aoe the monsters lol when they all spread out, or maybe 2 is better for mobs, but 7 for bosses?
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Old 11/28/2007, 00:49   #78
 
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so... how do u make it so monsters follow u but dont go hostile / attack you
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Old 11/28/2007, 00:50   #79
 
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havnt tried yet looks good
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Old 11/28/2007, 00:51   #80
 
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im kinda trying to get a good hp/mana hack think you could try and make that thankyou
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Old 11/28/2007, 01:00   #81
 
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Quote:
Originally Posted by NateB View Post
so... how do u make it so monsters follow u but dont go hostile / attack you
there is no aggression setting for that.



Quote:
Originally Posted by darksoul9125 View Post
im kinda trying to get a good hp/mana hack think you could try and make that thankyou
do it your self
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Old 11/28/2007, 01:32   #82
 
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Yo so you used visual basic 6 ? i havent been able to get a copy. everytime someone gives me a rapid share the installer file isnt on there. only setup. anyways howd you make a module for that ?
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Old 11/28/2007, 01:44   #83
 
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i would love to get a copy of his source code. I would like to try a few things with it.
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Old 11/28/2007, 01:45   #84
 
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Wow this is great, but for some reason i cannot see the monsters accual amount of health now after i attack them. run speed = super slow ^^
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Old 11/28/2007, 01:53   #85
 
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after or before

when can i open it,,,after i open 2moons or open it when you are in the game???plsss help
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Old 11/28/2007, 02:06   #86
 
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i think someone may have found out something new.

i was in my regular training spot today and i noticed an increase in mobs in my area, i thought that somone lured it there and died, but after killing the mobs, they kept respawning quickly. at one point i was aggroing 4 mobs in draco (never had this happen before).. so i went to look around and i saw a summoner using what seems to be a summoner bot.

he was getting a nice constant stream of mobs coming in and i can see that the mobs arent hitting him and just walking back and forth around him.

i then walked up closer to observe his behaviour and well what do u know.. i think my data.pak file took over and all of a sudden the mobs began to hit him and he died in like 10 sec while trying to pot... what im wondering here is, is there a setting to increase the rate of spawn or aggression lvl of the monsters? anyone know what chaotic lvl or monster rank does?

edit: i pked him just to see what would happen. after he died, there was like 4 mobs hovering over his dead body for a while (moving in a wierd back and forth motion) until it vanished =S
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Old 11/28/2007, 02:13   #87
 
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Wow. If yellow has find something new this might be great...

I would love to sit in crespo and get newb mobs to spawn left and right then aoe the **** outa them
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Old 11/28/2007, 02:57   #88
 
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Quote:
Originally Posted by yellow207213 View Post
i think someone may have found out something new.

i was in my regular training spot today and i noticed an increase in mobs in my area, i thought that somone lured it there and died, but after killing the mobs, they kept respawning quickly. at one point i was aggroing 4 mobs in draco (never had this happen before).. so i went to look around and i saw a summoner using what seems to be a summoner bot.

he was getting a nice constant stream of mobs coming in and i can see that the mobs arent hitting him and just walking back and forth around him.

i then walked up closer to observe his behaviour and well what do u know.. i think my data.pak file took over and all of a sudden the mobs began to hit him and he died in like 10 sec while trying to pot... what im wondering here is, is there a setting to increase the rate of spawn or aggression lvl of the monsters? anyone know what chaotic lvl or monster rank does?

edit: i pked him just to see what would happen. after he died, there was like 4 mobs hovering over his dead body for a while (moving in a wierd back and forth motion) until it vanished =S
Ive tested alot of things out with this, but the mobs might have also been agro on his summon (ive never tested Chaotic level, but it seems most mobs are 1 i believe) I still think theres a way to edit the amount of mbos the follow you, but i dont think you can change it by doing this way, most likely its set by the map that your using (all mobs on map have same agro rate)
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Old 11/28/2007, 04:20   #89
 
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i have been thinking would the gates in crespo be considered monsters?...
I dont know how this relates but i would like to just be able to walk right threw the gates instead of taking the time for them.

some1 make that hack ^^ lol

i will work on it
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Old 11/28/2007, 04:22   #90
 
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Quote:
Originally Posted by namek303 View Post
there is no aggression setting for that.





do it your self
actually is you use setting 3 themobs will follow you but not attack. You just gotta try different Agro numbers.


^^^^ figured that out on my own after the editor said to mess around with diff. Numbers

Sorry if u can't read it typing on iPod touch is hard
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