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I'm creating an offline version
Discussion on I'm creating an offline version within the DarkOrbit forum part of the Browsergames category.
04/22/2025, 20:18
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#16
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elite*gold: 30
Join Date: Apr 2016
Posts: 377
Received Thanks: 54
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It looks very good, congrats brother!
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11/22/2025, 21:01
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#17
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elite*gold: 100
Join Date: Nov 2012
Posts: 22
Received Thanks: 22
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Hi, how's it going? I'm implementing ship designs and I have a repository of .swf, .png, etc. files with DarkOrbit resources. However, I've only been able to find a few of the many designs that exist or existed in the game.
I haven't been able to find the sprites for current ships, such as Mimesis, Tartarus , Cyborg, their respective designs, Hammerclaw, and others.
Does anyone know how I can get these designs or the missing resources? Is it possible to use a resource downloader compatible with the current launcher? Is it even possible to get them now?
If anyone could share these sprites or tell me how to obtain them, I would greatly appreciate it.
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12/23/2025, 11:40
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#18
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elite*gold: 0
Join Date: Jul 2013
Posts: 23
Received Thanks: 3
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I'll scrape them for you, just give me time
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12/24/2025, 14:52
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#19
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elite*gold: 100
Join Date: Nov 2012
Posts: 22
Received Thanks: 22
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Quote:
Originally Posted by AceHardlightHUN
I'll scrape them for you, just give me time
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Don't worry, I did some research online and found a lot of resources at this link. I learned how to extract them and I've already been able to use several ships and designs. Thanks anyway.
I'll upload another video soon. I've been working really hard on the game; I've already added allied AI, maps, enemy ,refinements, Designs etc.
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01/02/2026, 01:01
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#20
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elite*gold: 0
Join Date: Dec 2010
Posts: 6
Received Thanks: 1
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Quote:
Originally Posted by david3262009
Don't worry, I did some research online and found a lot of resources at this link. I learned how to extract them and I've already been able to use several ships and designs. Thanks anyway.
I'll upload another video soon. I've been working really hard on the game; I've already added allied AI, maps, enemy ,refinements, Designs etc.
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Could you tell how you managed to extract from the XML?
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01/02/2026, 17:06
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#21
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elite*gold: 100
Join Date: Nov 2012
Posts: 22
Received Thanks: 22
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Quote:
Originally Posted by Pierce_MVP
Could you tell how you managed to extract from the XML?
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Sure. To manually extract a file from the link I provided, you need to enter the URL (“link”) directly into your browser. In this case, you will be able to download any file located in the graphics_ships directory.
For example:
Simply paste this link into your browser, press Enter, and the SWF file will be downloaded. You will then need to open this file using a Flash Player decompiler.
Another example would be:
In this case, you only need to change ship_goliath-x-argon to drone_goliath-dogma, since both files belong to the same graphics_ships directory.
If you want to download an item from a different directory, you will need to adjust the link accordingly. For example:
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01/05/2026, 01:53
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#22
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elite*gold: 100
Join Date: Nov 2012
Posts: 22
Received Thanks: 22
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Hii , I uploaded a new video, and here's what I added:
NPC (Player) system
Ranks
Refinement
Designs
All maps
I'll be making more adjustments to the game soon, further polishing the NPCs (players), and adding drone training, abilities, and maybe even the pet if I have time. :S
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