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Originally Posted by ***NOMAD***
Just to make things clear ( and to avoid spam).
What are the goals of the server? It's clear that you're aiming for the 2013 experience (if I got it right.) But I would like to know what kind of game-play you're planning to establish? Mostly PvE or PvP? And if PvE, do you plan to add the same principles as we've seen in the game (GG gives you drone designs, green booty gives you drone parts for apis and zeus or will they be sold in the shop etc. etc.)?
Do you plan to add economy similar to the game or to make it notably easier to obtain reasonable equipment for your ship. And if the latter, what do you think would be appropriate rate of uridium as reward for actions or price of certain equipment to make the server balanced?
You have done great work, but I am still little concerned that if you make the "economy" anywhere near the actual game it will be little risky in my opinion (and I am extremely lazy... but that's other topic no butthurt pls) that it can face the same problems as the uberorbit 3 faced. (Hardcore grind, lots and lots of downtimes so people don't see it worthy to spend their time grinding on an unstable server.)
But yeah, these were just my opinions and concerns and I hope the best for this project. I also hope that we can get decent answer to these questions so people know what we're waiting for
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First of all I would like to note about the economy to the rates won't be the same as Darkorbit since they're clearly set to pay2win in my personal opinion. We are going to have our own reward system based on levels. How would that work?
For instance level 1 => Base reward * 20; level 2 => Base reward * 19;
level 3 => Base reward * 18 & so on.
(From level 20 & above its normal rate!)
After you've reached level 20 and you've made wise decisions on how you're actually spending the uridium you should be FE. From there on in order to get additional equipment such as LF4 for instance you can farm Galaxy-Gates or collect them from Booty Keys. We've got an interesting concept for the Auction which is going to let players trade items. That includes buying & selling. This auction will be uridium based and so for instance you can sell LF4 for 50k Uridium and some other player might buy it. You can take down the offer if you decide to. Something pretty familiar with the Steam market.
The other question you've asked is about the gameplay. Unlike Darkorbit we would like to put extra effort on the events. We would like to have many events through the week and to keep the players entertained. Some of them are gonna focus on PvP & others on PvE and others are gonna focus on winning. (Reward for 1 player only)
Our goal is to bring the most out of the game and do what actual Darkorbit didn't do.
Other thing we've put very much work into is a user friendly & modern design for the website. The game core might be old but we're doing our best to renovate what we're able to.
Additional thing that we're working on is custom made browser which will support the new client UI so that if you get bored of playing the old UI of Darkorbit you can just switch it with one button and you're going to have the current one of DO and still playing on the same server.
We've been working on many important things meanwhile and don't worry, we're doing our best to stabilize the server and bring the most out of it!
- Best Regards,
Unknown Universe Team