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[MerkavaParagon] status and updates

Discussion on [MerkavaParagon] status and updates within the DarkOrbit forum part of the Browsergames category.

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Old 07/17/2016, 18:46   #46
 
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Originally Posted by merlin2313 View Post
openstealth the same like merkava.... collect palladium... but merkava would be collect and boxes too
Merkava collect palla as fast as openstealth? 3000 palla in 1 hour?
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Old 07/17/2016, 18:53   #47
 
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actually merkava collected faster than OS
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Old 07/17/2016, 18:56   #48
 
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Originally Posted by merlin2313 View Post
actually merkava collected faster than OS
Well im interested in trying this palla but Im really very scared of ban..
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Old 07/17/2016, 18:58   #49
 
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Well im interested in trying this palla but Im really very scared of ban..
collect palladium would be sooner.

MerkavaParagon version 0.4

fixed some bugs
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Old 07/17/2016, 20:40   #50
 
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As many people mentioned... Can't you disable the autolock/anti emp **** options? As players we like to fight fair. No hate though...
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Old 07/17/2016, 20:59   #51

 
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Originally Posted by epete View Post
Merkava collect palla as fast as openstealth? 3000 palla in 1 hour?
2 years ago, i have used Merkava to palla collecting... after 2 days i got ban

Packetbots are the most unsafe things in Darkorbit.
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Old 07/17/2016, 21:16   #52
 
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Originally Posted by KleinesGumi View Post
2 years ago, i have used Merkava to palla collecting... after 2 days i got ban

Packetbots are the most unsafe things in Darkorbit.
Actually. Pixel and packet bots have the same ban risk... trust me

Quote:
Originally Posted by Rengdendeng View Post
As many people mentioned... Can't you disable the autolock/anti emp **** options? As players we like to fight fair. No hate though...
i think we will divide merkavaparagon on two parts. First program would be just for collecting boxes palla and npc. second would be wartool.
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Old 07/17/2016, 21:32   #53
 
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Originally Posted by merlin2313 View Post
Actually. Pixel and packet bots have the same ban risk... trust me
No, they don't.

I already see one thing that can cause bans. You are sending HP - SHIELD of target to console (for example 800-400). BP can add one thing to method that receives "console log" packet, check if this matches this pattern NUMBER-NUMBER and if it does, you are using merkava.
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Old 07/17/2016, 21:35   #54
 
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Originally Posted by 0cf5e View Post
No, they don't.

I already see one thing that can cause bans. You are sending HP - SHIELD of target to console (for example 800-400). BP can add one thing to method that receives "console log" packet, check if this matches this pattern NUMBER-NUMBER and if it does, you are using merkava.
I just say easy to catch everything. I mean just that
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Old 07/17/2016, 21:53   #55
 
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Originally Posted by merlin2313 View Post
I just say easy to catch everything. I mean just that
0cf5e told you how to detect a packet bot like yours
Now, let me know how bigpoint can catch pixel-bot users (as you say that its easy, maybe you have some ideas)....
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Old 07/17/2016, 22:10   #56

 
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Quote:
Originally Posted by KleinesGumi View Post
2 years ago, i have used Merkava to palla collecting... after 2 days i got ban

Packetbots are the most unsafe things in Darkorbit.
There are atm the moment no packetbots on market.
But anyway guys 30 days of testing is to low time to say, that your tool is safe. The last ban wave is long time ago!
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Old 07/17/2016, 22:27   #57

 
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it will be 100% banable and we all know that(or maybe the devs are actualy unicorns with superpowers and it will be undetected o.O).. for me that dont change anything i will just have fun while it last
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Old 07/17/2016, 22:34   #58
 
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Originally Posted by Trulala View Post
There are atm the moment no packetbots on market.
But anyway guys 30 days of testing is to low time to say, that your tool is safe. The last ban wave is long time ago!
You right, last banwave was long time ago, and next ban we dont know when will be, and when will be people will be banned because of golem, semprom/palla exploit or other reason, and we can`t be sure of merkava...better for developer to relese after next banwave
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Old 07/17/2016, 22:51   #59
 
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This could be safe only if it was made totally passive (so it receives packets, but doesn't send new one). But it's probably useless.
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Old 07/17/2016, 23:29   #60
 
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Originally Posted by skeith_sk8 View Post
0cf5e told you how to detect a packet bot like yours
Now, let me know how bigpoint can catch pixel-bot users (as you say that its easy, maybe you have some ideas)....
Put box color at a precise spot on the background of the map. See if the player is clicking on this spot.
As devs will take some hours to shut down there bot for security, they have a fair amount of time to ban a lot of pixel bot user.
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