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[MerkavaParagon] status and updates
Discussion on [MerkavaParagon] status and updates within the DarkOrbit forum part of the Browsergames category.
07/17/2016, 12:41
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#31
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elite*gold: 0
Join Date: Nov 2011
Posts: 1,368
Received Thanks: 532
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nice to see merkava online again alex
good job
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07/17/2016, 12:44
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#32
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elite*gold: 0
Join Date: Feb 2011
Posts: 1,283
Received Thanks: 338
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I will record video. Maybe
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07/17/2016, 13:04
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#33
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elite*gold: 319
Join Date: Jan 2010
Posts: 1,799
Received Thanks: 146
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banwave is coming
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07/17/2016, 13:12
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#34
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elite*gold: 30
Join Date: Jun 2014
Posts: 492
Received Thanks: 86
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why ? make a Bot not a ******* noob program for noobys
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07/17/2016, 13:16
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#35
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elite*gold: 0
Join Date: Sep 2015
Posts: 1,134
Received Thanks: 535
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30 days test 0 bans, maybe because there have been 0 banwaves...
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07/17/2016, 13:34
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#36
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elite*gold: 41
Join Date: May 2011
Posts: 1,922
Received Thanks: 1,234
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Quote:
Originally Posted by Rushle
30 days test 0 bans, maybe because there have been 0 banwaves...
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maybe cause if its privet they cant make script aginst it
and BTW its two lifes now
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07/17/2016, 13:37
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#37
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elite*gold: 0
Join Date: Mar 2012
Posts: 328
Received Thanks: 169
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Quote:
Originally Posted by L
nice to see merkava online again alex
good job
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Nice to see you) You can write to me in a skype))
Quote:
Originally Posted by Chirdo
why ? make a Bot not a ******* noob program for noobys
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soon. in merkava would be bot features too
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07/17/2016, 16:35
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#38
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elite*gold: 0
Join Date: Sep 2012
Posts: 8,000
Received Thanks: 3,863
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Quote:
Originally Posted by skeith_sk8
yeah, its good for testing, but for the game.... For the game its the end, anyways i think that the bans will come later or sooner
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There have always been tools for DarkOrbit. The game didn't die because of them. It died because BP rushed updates that were too expensive.
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07/17/2016, 17:10
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#39
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elite*gold: 0
Join Date: Mar 2015
Posts: 63
Received Thanks: 171
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Pretty cool idea. Congratulations on your project. Keep it up.
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07/17/2016, 17:12
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#40
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elite*gold: 0
Join Date: Mar 2012
Posts: 328
Received Thanks: 169
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version 0.2 fixed bugs:
fixed bugs with jump via portal
fixed some bugs with autorization
added control of version in the MerkavaParagon
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07/17/2016, 17:34
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#41
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elite*gold: 0
Join Date: Mar 2015
Posts: 226
Received Thanks: 113
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Quote:
Originally Posted by merlin2313
version 0.2 fixed bugs:
fixed bugs with jump via portal
fixed some bugs with autorization
added control of version in the MerkavaParagon
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what script is based this merkava?
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07/17/2016, 17:54
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#42
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elite*gold: 0
Join Date: Apr 2013
Posts: 202
Received Thanks: 49
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So is this packet again? why not test ibot again.. theres been no ban waves so means it must be safe x)
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07/17/2016, 18:21
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#43
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elite*gold: 0
Join Date: Jul 2011
Posts: 430
Received Thanks: 118
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Hope this project will die as fast as posible
Fighting tools are just for noobs
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07/17/2016, 18:38
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#44
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elite*gold: 17
Join Date: Jul 2014
Posts: 1,710
Received Thanks: 1,737
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Packetbots like ibot, kbot, openstealth for his speed palla collecting etc. Were perfect, I loved them but really this fighting "scripts" like merkava and kerkava are noob tools. We need good bots to make uri and palla fast not fighting noob tools.
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07/17/2016, 18:39
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#45
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elite*gold: 0
Join Date: Mar 2012
Posts: 328
Received Thanks: 169
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Quote:
Originally Posted by epete
Packetbots like ibot, kbot, openstealth for his speed palla collecting etc. Were perfect, I loved them but really this fighting "scripts" like merkava and kerkava are noob tools. We need good bots to make uri and palla fast not fighting noob tools.
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openstealth the same like merkava.... collect palladium... but merkava would be collect and boxes too
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