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darkorbit new anti bot system
Discussion on darkorbit new anti bot system within the DarkOrbit forum part of the Browsergames category.
03/30/2016, 14:17
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#106
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Quote:
Originally Posted by Dr.Toni.
Are you serious?
This way can't work.
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Of course I am. Why do you say it wouldn't work?
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03/30/2016, 14:35
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#107
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Quote:
Originally Posted by topastop
Of course I am. Why do you say it wouldn't work?
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Because this way isn't usefull.
Thousand of players play this game and you want to compare them with a few hundred?
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03/30/2016, 20:33
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#108
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Quote:
Originally Posted by Dr.Toni.
Because this way isn't usefull.
Thousand of players play this game and you want to compare them with a few hundred?
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You don't need thousands of samples to generate a neural network that detects if it is a player or a bot playing.
A few hundred are enough.
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03/30/2016, 20:44
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#109
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Quote:
Originally Posted by topastop
You don't need thousands of samples to generate a neural network that detects if it is a player or a bot playing.
A few hundred are enough.
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lol
Not really,my friend.
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03/31/2016, 00:01
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#110
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Quote:
Originally Posted by Dr.Toni.
lol
Not really,my friend. 
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I will be fairly honest.
As someone who is working in this area (Neural networks and prediction systems) and has a lot of co-workers also working on this area (some of them on AI applied to human interfaces), I am 100% positive you don't need thousands of samples to understand that if it is a bot or a human playing.
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03/31/2016, 00:07
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#111
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Quote:
Originally Posted by topastop
I am 100% positive you don't need thousands of samples to understand that if it is a bot or a human playing.
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as a botter:
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03/31/2016, 07:09
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#112
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Quote:
Originally Posted by brouhaha
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As a bot developer easy to understand and easy to prove
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03/31/2016, 17:39
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#113
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Quote:
Originally Posted by ~Demetrio~
As a bot developer easy to understand and easy to prove 
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Prove it then. Stop speaking and act.
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03/31/2016, 22:46
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#114
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Quote:
Originally Posted by Diаmonds
Prove it then. Stop speaking and act.
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If i explain the point you won't understand , we'll be just in a infinite loop Question > Don't understand > Answer > Repeat.
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03/31/2016, 22:52
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#115
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Quote:
Originally Posted by ~Demetrio~
If i explain the point you won't understand , we'll be just in a infinite loop Question > Don't understand > Answer > Repeat.
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lol
You are not the only Genius here.
Don't think that other people are stupid.
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03/31/2016, 23:47
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#116
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Quote:
Originally Posted by Dr.Toni.
lol
You are not the only Genius here.
Don't think that other people are stupid.
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i did not mean that i just will waste my time trying to explain the point. i don't think the pepople is stupid  i know here's a lot of good programers and genius :P
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04/01/2016, 01:27
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#117
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Quote:
Originally Posted by brouhaha
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They don't need to prove it.
BP has the right to close whatever account they wish whenever they wish.
It is only a matter about detection and the fact that there is no interest in removing all the bots from the game.
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04/01/2016, 01:42
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#118
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Quote:
Originally Posted by topastop
They don't need to prove it.
BP has the right to close whatever account they wish whenever they wish.
It is only a matter about detection and the fact that there is no interest in removing all the bots from the game.
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Right , BP has all rights to do whatever in every account , We are not the owners of the account we use , The real owner is BP  , but the another thing about detections: NO PROBLEM EVERY UPDATE WE CAN CHANGE BOT BEHAVIOR AND NOW THE DETECTION IS HARD.
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04/01/2016, 02:09
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#119
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Quote:
Originally Posted by ~Demetrio~
Right , BP has all rights to do whatever in every account , We are not the owners of the account we use , The real owner is BP  , but the another thing about detections: NO PROBLEM EVERY UPDATE WE CAN CHANGE BOT BEHAVIOR AND NOW THE DETECTION IS HARD.
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This is where a non-dynamic neural network comes into play.
Bots change behavior? Fine. We can still predict that a real player wouldn't be changing his behavior (unlike bot users).
EDIT:
Just to make sure you understand: It doesn't matter how the neural-network learns that a player is a player and a bot is a bot. The thing is: It will learn.
EDIT 2: Better yet, it will learn better and faster than anyone in this world. That is why there is such surge to regulate AI asap.
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04/01/2016, 02:22
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#120
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Quote:
Originally Posted by topastop
This is where a non-dynamic neural network comes into play.
Bots change behavior? Fine. We can still predict that a real player wouldn't be changing his behavior (unlike bot users).
EDIT:
Just to make sure you understand: It doesn't matter how the neural-network learns that a player is a player and a bot is a bot. The thing is: It will learn.
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lol ,if a player change his behavior this means is a bot? i don't think so!
BP could not predict when a bot change the bot behavior. every bot developer can change it random days hours. you think it's possible detect bots without detect legitim players? it's clear they can't catch all pixel-bots do you remember 2 years ago when they banned legitim accounts?
About AI: The bot can learn by it'self and then this change the behavior evey hour/day/Minute. The Bot can act just like a human when the developer is great.
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