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[Release] Galaxy Gate Generator Tool
Discussion on [Release] Galaxy Gate Generator Tool within the DarkOrbit forum part of the Browsergames category.
08/08/2016, 23:20
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#406
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Quote:
Originally Posted by francomo
Maybe a dumb question, if I have a gate completed (not in the map, but in the materializer) can I build another one?
Sent from my LT22i using Tapatalk
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Yes but you first have to click "Prepare Jump" to place the first gate on the map. And if you use the new option to build 2 gates, it will automatically place the first gate on the map when it is completed.
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08/10/2016, 15:43
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#407
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Hey, I just tried the "build until 2 gates are built option" in ABC, and for me it did not automatically place my gate on the map, I had to do it myself. Is that a bug or just how it works for ABC? Thanks for the info! Because I'd really like it to simply build ABC until I have 2 gates finished from any one type. Thanks in advance.
EDIT: It just finished the Alpha gate, that one was automatically build. So does it maybe only build the one twice which you had selected when you clicked spin if you're clicking ABC?
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08/10/2016, 16:26
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#408
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I'm aware it's not working correctly. If you have the setting on, it is supposed to build any gate it finishes automatically and not stop before it finishes a gate that is already on the map (so 1 on the map, 1 ready to build).
I'll fix it as soon as I get the time.
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08/10/2016, 18:29
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#409
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Thank you! Anyways, great tool, keep up the good work
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08/11/2016, 20:24
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#410
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I've uploaded a new version, the bug should be fixed now
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08/12/2016, 22:42
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#411
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You could link to the latest version ?
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08/12/2016, 23:04
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#412
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Does anybody has buggy version for fast spinning?
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08/12/2016, 23:18
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#413
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Quote:
Originally Posted by baskral
You could link to the latest version ?
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The download link in the first post is always up-to-date. But here you go:
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08/13/2016, 00:50
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#414
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it's spending too much uri now :/
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08/13/2016, 13:59
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#415
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Big Thx to the creater of this tool! I can finally use it now with the double gg days! Much appreciated!
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08/13/2016, 15:10
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#416
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using x2 multiplier is not workong it uses only when its 6
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08/14/2016, 11:45
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#417
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I can`t run it, win 8.1
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08/14/2016, 13:32
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#418
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Quote:
Originally Posted by kalai870
using x2 multiplier is not workong it uses only when its 6
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I just tried using x2 and it worked as it should. Could you provide a screenshot or something?
Quote:
Originally Posted by conteaza
I can`t run it, win 8.1
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Seems like a missing DLL. Go here:  and download vcredist_ x86.
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08/14/2016, 14:56
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#419
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Quote:
Originally Posted by Bonge<>
I just tried using x2 and it worked as it should. Could you provide a screenshot or something?
Seems like a missing DLL. Go here:  and download vcredist_ x86.
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There you go !  and the multiplayer does stack when it gets to 3 once. so if it's not at 2 after 5 er clicks, ti will stack up
So it basically only works if you use 1er clicks ...
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08/14/2016, 14:57
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#420
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Quote:
Originally Posted by Agent Tim
There you go !  and the multiplayer does stack when it gets to 3 once. so if it's not at 2 after 5 er clicks, ti will stack up 
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The "use x2" works 70% of the cases... sometime it doesn't work and then the x6 will be used in automatic xD
check it
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