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[Release] FsBot vBeta by fuso98

Discussion on [Release] FsBot vBeta by fuso98 within the DarkOrbit forum part of the Browsergames category.

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Old 12/29/2014, 15:02   #1981
 
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Really ?...
you don't answer me for the trap mouse, bug jump gate, the bot just repair my ship 1or2 times and the repair and come back don't work.
And i have change the petsign.bmp but don't work.
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Old 12/29/2014, 17:25   #1982
 
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Quote:
Originally Posted by thefree View Post
Really ?...
you don't answer me for the trap mouse, bug jump gate, the bot just repair my ship 1or2 times and the repair and come back don't work.
And i have change the petsign.bmp but don't work.
If repair don't work perfectly you have to try to replace images again, or make your actual a bit smaller. For the trapmouse this problem can appean on some PC.. We are trying to fix it since the first release of this feature. And for the jump gate i told you that you have to see what the log say. And i've told you that maybe your company is not correct. Please check this and then post here again your answer
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Old 12/29/2014, 18:14   #1983
 
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HELP?!
I have added images of 1-1 and 1-2 because they were missing in the maps folder but now when the ship is destroyed and revived in base he starts to hunt strauners and do stuff on 1-1 instead of trying to fly back to 1-4 or 1-3 when im trying to set it ;(. Do u know how to fix ths sh*t?
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Old 12/29/2014, 18:41   #1984
 
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Big thanks for your answer Fuso
But i have change a lot of time the petsign.bmp (size ect..) and don't work :'(...
And i'm mmo i choice mmo my company won't incorrect ^^
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Old 12/29/2014, 19:12   #1985
 
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Quote:
Originally Posted by ctxtm View Post
HELP?!
I have added images of 1-1 and 1-2 because they were missing in the maps folder but now when the ship is destroyed and revived in base he starts to hunt strauners and do stuff on 1-1 instead of trying to fly back to 1-4 or 1-3 when im trying to set it ;(. Do u know how to fix ths sh*t?
We will try to find the bug on our code. Please be patient
Quote:
Originally Posted by thefree View Post
Big thanks for your answer Fuso
But i have change a lot of time the petsign.bmp (size ect..) and don't work :'(...
And i'm mmo i choice mmo my company won't incorrect ^^
Okay so now i need the log to tell you what is wrong. Just copy it when you have jump gate and revive error
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Old 12/29/2014, 20:56   #1986
 
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Jump gate it's a bug with the reconnection so i don't use this.
And for the error with rex the log is this : [20:54] Random Movement
[20:54] P.E.T 10 destroyed
[20:54] Revived P.E.T 10
[20:54] Start P.E.T 10 inKamikaze mode
[20:54] P.E.T 10 destroyed
[20:54] Revived P.E.T 10 etc..
And for "revive and come back" the bot repair my ship and the log is :[16:04] Repairing HP
[16:04] Repairing HP
[16:04] Repairing HP
[16:04] Repairing HP
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Old 12/29/2014, 21:10   #1987
 
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Quote:
Originally Posted by thefree View Post
Jump gate it's a bug with the reconnection so i don't use this.
And for the error with rex the log is this : [20:54] Random Movement
[20:54] P.E.T 10 destroyed
[20:54] Revived P.E.T 10
[20:54] Start P.E.T 10 inKamikaze mode
[20:54] P.E.T 10 destroyed
[20:54] Revived P.E.T 10 etc..
And for "revive and come back" the bot repair my ship and the log is :[16:04] Repairing HP
[16:04] Repairing HP
[16:04] Repairing HP
[16:04] Repairing HP
Maybe I found a bug in a code that can be related to this problem with some combinations of features. We hope to fix it for next version. I hope you understand
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Old 12/30/2014, 13:58   #1988
 
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Quote:
Originally Posted by fuso98 View Post
Maybe I found a bug in a code that can be related to this problem with some combinations of features. We hope to fix it for next version. I hope you understand
It's not a problem Fuso it's a nice bot (when you think you update the bot ?)
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Old 12/30/2014, 14:07   #1989
 
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I need to fix the coming back function. It seems that it don't work like in the past. I'm working on a new algorithm to detect ALL gates on minimap so the bot can choose better
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Old 12/30/2014, 15:48   #1990
 
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Quote:
Originally Posted by fuso98 View Post
I need to fix the coming back function. It seems that it don't work like in the past. I'm working on a new algorithm to detect ALL gates on minimap so the bot can choose better
I'm looking forward for it. Good luck
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Old 12/30/2014, 18:32   #1991
 
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Now the bot come back every time, tested on VRU maps but it's the same on all maps
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Old 12/30/2014, 20:05   #1992
 
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Fuso, I was wondering if it's possible to make the bot to not attack sibelons and boss sibelons on x-4? Any way to set images like that or something?
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Old 12/30/2014, 20:06   #1993
 
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Quote:
Originally Posted by ctxtm View Post
Fuso, I was wondering if it's possible to make the bot to not attack sibelons and boss sibelons on x-4? Any way to set images like that or something?
I like this idea! Or if you are on x-7 and you just want to shoot kristallins(For example) That would be really good!
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Old 12/30/2014, 22:52   #1994
 
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need help pls add me on skype for helping me

soccer18ro is my skype id
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Old 12/30/2014, 22:53   #1995
 
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Originally Posted by jartsa98 View Post
I like this idea! Or if you are on x-7 and you just want to shoot kristallins(For example) That would be really good!
You can do this also now
For example if you want to shot only kristallins and boss kristallins just make a pic of their name. Save it as npc.bmp and bossnpc.bmp It should work

For next version i want to implement the possibility to choose these options:
- Click on minimap if red dot found
- Kill normal NPC
- Kill boss NPC

If you have some suggestions please write here ^^
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