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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
07/03/2017, 22:15
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#2941
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Quote:
Originally Posted by Freshek
Impossible.
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Depends on how hard you want it
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07/04/2017, 17:10
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#2942
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Quote:
Originally Posted by CorumluYarak1919
The only that i know is how to handle with php we are learning it at school, but i want just to know what i exetly need ^^
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Coding isn't something you learn overnight it takes time.
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07/04/2017, 18:32
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#2943
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Quote:
Originally Posted by CorumluYarak1919
... i need only to know what i exetly need..
Which Progs, Which files, which database etc..
that would be nice if some one can give me a list
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The "good" or "clean" files are privates right now, there is a whole market around it, however you can download the basic files, is on the first page and you need to have some lucky because many of them are down actually for obvious reason (BP).
Also, you need some skills to make it work because mostly all those basic files are, surprise, basic files, i mean they are just structures that you need to filled with your own code and features.
If you wanna learn how to build your own server, go on, you can try, search/read how the private servers works and then go back to this thread, you already gonna know what files are convenient for you.
If you just wanna play with friends my recommendations are to download some leaked files, like andromeda, modificate whatever you want, and play.
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07/06/2017, 20:08
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#2944
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Hi. Can you please recommend me a website which is PVE ,and where I can find the galaxy gates(alpha,beta etc.)
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07/06/2017, 20:12
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#2945
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Quote:
Originally Posted by black3542
Hi. Can you please recommend me a website which is PVE ,and where I can find the galaxy gates(alpha,beta etc.)
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(the list is a bit outdated, last update was 23.05.)
Regards,
Eatforyou
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07/06/2017, 21:19
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#2946
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Quote:
Originally Posted by Eatforyou
(the list is a bit outdated, last update was 23.05.)
Regards,
Eatforyou
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Thanks,I hope I find one.
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08/09/2017, 01:16
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#2947
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A lot of people asked me in the past weeks for the 'deobfuscated' 7.5 client. And as I'm lazy to answer one by one, decided to post it here.
* I never ever used this client, so if there are some missing resources try to get them anywhere else.
Have fun,
Regards.-
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08/09/2017, 11:15
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#2948
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Join Date: Dec 2009
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Thank you Yuuki.
I got it running, unfortunately, there are missing resources.
They changed the translation files parser in 2007 and then again in 2011. So I am looking for the translations files of this version (7.5.x, after 2011 I guess, flashinput/*.php, English is fine XD). If anyone has the complete client files, please share, that would be greatly appreciated .
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08/11/2017, 15:18
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#2949
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Join Date: Apr 2011
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Hey,
I'm curious with all of this private server and figured I'd have a go at building an emulator for a 2008 client I've got. I know roughly what I need to do, I'm mainly looking at just establishing a connection to start off with and seeing if I can get it to a load my player into a map. I know I need to sniff packets etc but am not having much luck. I've done stuff similar to this before, but never specifically for DarkOrbit so I'm quite new to this in that aspect.
Does anybody have any tips in regards to sniffing packets from my locally hosted DO client and possibly any documentation which I may find useful when building such an emulator?
Thanks in advance!
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08/11/2017, 16:11
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#2950
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Join Date: May 2014
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Quote:
Originally Posted by mrdj67
Hey,
I'm curious with all of this private server and figured I'd have a go at building an emulator for a 2008 client I've got. I know roughly what I need to do, I'm mainly looking at just establishing a connection to start off with and seeing if I can get it to a load my player into a map. I know I need to sniff packets etc but am not having much luck. I've done stuff similar to this before, but never specifically for DarkOrbit so I'm quite new to this in that aspect.
Does anybody have any tips in regards to sniffing packets from my locally hosted DO client and possibly any documentation which I may find useful when building such an emulator?
Thanks in advance!
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Use the search function, long time ago I made a thread with all packets for old client
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08/29/2017, 08:30
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#2951
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OLDWARRIOIR ONLINE !
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09/06/2017, 22:51
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#2952
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Something Wrong
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09/07/2017, 01:01
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#2953
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Join Date: May 2014
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Quote:
Originally Posted by darkorbit26410
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You're loading the assets from BP's CDN, download them and load them locally.
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09/07/2017, 01:16
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#2954
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Join Date: Nov 2012
Posts: 32
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Quote:
Originally Posted by manulaiko3.0
You're loading the assets from BP's CDN, download them and load them locally.
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I try and now with pack more simple pack Andromeda and I try enter spacemap and show me I install the adobe flash player with blue style, but I download him and install 5-10 times and its finish but again show me I need Adobe flash player,I think the all my broswer block the adobe flash player and not install, and if I seash add plugin for download nothing! Can someone say idea how fix? Thx and sorry my English!( and I am in work now if I go home send pic!)
Quote:
Originally Posted by manulaiko3.0
You're loading the assets from BP's CDN, download them and load them locally.
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Ok i think i find why because if i connect in internet its work but localhost not
Quote:
Originally Posted by manulaiko3.0
I've finished a database that supports all features darkorbit currently has, the only thing that's missing is the item craft thing (which I plan to add in a near feature).
It's properly named (90% of columns have comments explaining what they are) and indexed (so SELECT queries takes as little as possible).
Here it is:
Use
Code:
php compiler.php > database.sql
to merge all the different sql files so it's ready to import through PHPMyAdmin.
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this database its best good very good manulaiko you are king!
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09/10/2017, 19:40
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#2955
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Join Date: May 2014
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How many of you would be interested in a public API for Private Servers?
With it, it would be possible to: - Simplify each private server database to the point where it could be easily removed (so you can center only in the CMS/emulator)
- Make available 3rd part apps like user statistics, communities, tools...
- Make possible to play with the same account on all private servers.
- Simplify the CMS development as things like Login, Register, Shop... will be leveraged to the API
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