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jD Private Server [FAN ART]

Discussion on jD Private Server [FAN ART] within the DarkOrbit forum part of the Browsergames category.

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Old 06/09/2013, 10:57   #181
 
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Thats good to hear, its hosting some decent players on my crappy 250ms internet connection

-jD
I can't connect also, with the name Joever11

EDIT: Could connect with name jD lolz xD
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Old 06/09/2013, 11:03   #182
 
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Nice!
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Old 06/09/2013, 11:06   #183
 
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So much players if think you released it today. This will be very popular when it's done
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Old 06/09/2013, 11:07   #184
 
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Well, its hosting 29 players on a Core i5 laptop, with tempoary ADSL2+ internet at like 2mbps

-jD
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Old 06/09/2013, 11:09   #185
 
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Well, its hosting 29 players on a Core i5 laptop, with tempoary ADSL2+ internet at like 2mbps

-jD
When someone takes a name from someone else, the first one gets disconnected... Just happened to me :/
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Old 06/09/2013, 11:10   #186
 
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I know, its the way it works, its currently generating UserID from Username to make things easier... Sorry

-jD
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Old 06/09/2013, 11:11   #187
 
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When someone takes a name from someone else, the first one gets disconnected... Just happened to me :/
if you logout you can't reconnect with the same name
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Old 06/09/2013, 11:11   #188
 
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Oh, really? That would explain something :P



LOL

-jD
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Old 06/09/2013, 11:13   #189
 
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LOLOL xD
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Old 06/09/2013, 11:18   #190
 
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Oh, really? That would explain something :P



LOL

-jD
Joever you're my new idol xD
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Old 06/09/2013, 11:18   #191
 
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link ?
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Old 06/09/2013, 11:21   #192
 
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Well, that all went well, now I seriously need to do some homework :3

From what I hear, its reasonably lag free. From my end, CPU usage never got over 4% and that was WITH logging enabled. Its looking good so far

Some people reported "spot" lag, or some lag when locking others. The spot lag is probably due to the receiver blocking when it flushes the log to file. The other lag is probably due to the amount of friggin spam spewed onto the console log. Literally, there is 600-700 lines of log PER second

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link ?


-jD
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Old 06/09/2013, 11:22   #193
 
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pbdo ?
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Old 06/09/2013, 11:23   #194
 
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Originally Posted by »jD« View Post
Well, that all went well, now I seriously need to do some homework :3

From what I hear, its reasonably lag free. From my end, CPU usage never got over 4% and that was WITH logging enabled. Its looking good so far

Some people reported "spot" lag, or some lag when locking others. The spot lag is probably due to the receiver blocking when it flushes the log to file. The other lag is probably due to the amount of friggin spam spewed onto the console log. Literally, there is 600-700 lines of log PER second

-jD





-jD
Yep, there is a delay between clicking, locking, ctrl'ing and shooting...
But it's very good already!

I think you should just keep doing your work and work at the website, the rsb (a delay, cuz it just keeps going) and the hp and shield... When you have done that, you should need to be able to add working portals and aliens

I know you can do that!

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Old 06/09/2013, 11:30   #195
 
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Alright, Now I'll be back in 40 mins, dinner time

-jD
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