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[Release] Pixelbot Palladium - Free source code!

Discussion on [Release] Pixelbot Palladium - Free source code! within the DarkOrbit forum part of the Browsergames category.

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Old 06/27/2013, 02:05   #226
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Someone can make an thread or tell me how to use autoit or something like it? i'm noobish with it. ^^
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Old 06/27/2013, 02:17   #227
 
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Quote:
Originally Posted by gabrielcool1 View Post
Someone can make an thread or tell me how to use autoit or something like it? i'm noobish with it. ^^
I would suggest:


Or:
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Old 07/18/2013, 12:44   #228
 
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still working with new DO interface...

just it clicks to often on ship aegis vru with design...
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Old 07/22/2013, 17:33   #229
 
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Someone knows if Rothia still works on it?
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Old 07/22/2013, 17:35   #230


 
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Quote:
Originally Posted by teruru View Post
Someone knows if Rothia still works on it?
Doesn't seems like.
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Old 07/22/2013, 18:00   #231
 
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see my post before you 2 lol

anyway hope rothia will make it better
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Old 07/22/2013, 19:05   #232


 
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Quote:
Originally Posted by bestbots_support View Post
see my post before you 2 lol

anyway hope rothia will make it better
I saw your post. He wanted to know, if rothia still update it, like adding new things.

Not if it still works
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Old 07/22/2013, 20:04   #233
 
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Problem whit spectrum

the color of spectrom is like palla , so , some time it cliks on my ship ^_^
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Old 09/27/2013, 00:52   #234
 
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Work?:I
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Old 09/27/2013, 02:38   #235
 
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Quote:
Originally Posted by DadaLifelml View Post
Work?:I
Assuming you have resources on low, it should work.
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Old 09/27/2013, 10:24   #236
 
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working with new interface also

the only problem is he clicking to often on spectrum, bastion, and veteran (aegis etc) designs
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Old 09/27/2013, 13:45   #237
 
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thanks very much
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Old 10/16/2013, 14:58   #238
 
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rothia, are you still alive ?? ) :P

from today your bot is not working anymore, I think BP do something for pixel bots... maybe if you have time to look into.. I used your pixcel because working on xp to use in virtual machine

cheers
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Old 10/19/2013, 12:42   #239
 
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Hello rothia can you change palladium color for Palladium_Bot_v2.0 zip,all is ok just Palladium color no is good ...DarkOrbit is change color.Palladium_Bot_v2.0 no function, Pls ....
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Old 08/26/2015, 15:37   #240
 
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Translation

Hey i am trying to make my own bot i speak english not italian or spanish or whatever this code had in it, anyway i have translated most of it to english and cleaned up the code a bit but still the bot does not work, i think it is because there is no statement to actually start/link all functions together can someone plz help me, maybe i have just wasted my time lol but if u can help plz too


Code:
#include<Misc.au3>
#include <windowsconstants.au3>
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>

HotKeySet("{TAB}", "Start")
HotKeySet("{ESC}","ExitProgram")
HotKeySet("{P}","Pause")
HotKeySet("{p}","Pause")

Global $Rett12_x1,$Rett12_y1,$Rett12_x2,$Rett12_y2
global $Rett11_x1,$Rett11_y1,$Rett11_x2,$Rett11_y2
Global $Rett10_x1,$Rett10_y1,$Rett10_x2,$Rett10_y2
Global $Rett9_x1,$Rett9_y1,$Rett9_x2,$Rett9_y2
Global $Rett8_x1,$Rett8_y1,$Rett8_x2,$Rett8_y2
Global $Rett7_x1,$Rett7_y1,$Rett7_x2,$Rett7_y2
Global $Rett6_x1,$Rett6_y1,$Rett6_x2,$Rett6_y2
Global $Rett5_x1,$Rett5_y1,$Rett5_x2,$Rett5_y2
Global $Rett4_x1,$Rett4_y1,$Rett4_x2,$Rett4_y2
Global $Rett3_x1,$Rett3_y1,$Rett3_x2,$Rett3_y2
Global $Rett2_x1,$Rett2_y1,$Rett2_x2,$Rett2_y2
Global $Rett1_x1,$Rett1_y1,$Rett1_x2,$Rett1_y2
Global $pallacolor=0x384E6D  ;0x4F6D80;0x486E8A
$Rett1_x1 = 0
$Rett1_y1 = 0
$Rett1_x2 = 0
$Rett1_y2 = 0
$Mini_x1=0
$Mini_y1=0
$Mini_y2=0
$Mini_x2=0

Func Start()

$a=$Rett1_x2-$Rett1_x1 ; width of the large rectangle
$b=$Rett1_y2-$Rett1_y1; height of the large rectangle

;Rectangle 2
   ; coord high since
$Rett2_x1=$Rett1_x1+$a/24
$Rett2_y1=$Rett1_y1+$b/24
   ;coord low dex
$Rett2_x2=$Rett2_x1+$a*11/12
$Rett2_y2=$Rett2_y1+$b*11/12

;Rectangle 3
  ; coord alto sin
$Rett3_x1=$Rett2_x1+$a/24
$Rett3_y1=$Rett2_y1+$b/24
   ;coord basso dex
$Rett3_x2=$Rett3_x1+$a*5/6
$Rett3_y2=$Rett3_y1+$b*5/6

;Rectangle 4
  ; coord alto sin
$Rett4_x1=$Rett3_x1+$a/24
$Rett4_y1=$Rett3_y1+$b/24
   ;coord basso dex
$Rett4_x2=$Rett4_x1+$a*3/4
$Rett4_y2=$Rett4_y1+$b*3/4

;Rectangle 5
  ; coord alto sin
$Rett5_x1=$Rett4_x1+$a/24
$Rett5_y1=$Rett4_y1+$b/24
   ;coord basso dex
$Rett5_x2=$Rett5_x1+$a*2/3
$Rett5_y2=$Rett5_y1+$b*2/3

;Rectangle 6
  ; coord alto sin
$Rett6_x1=$Rett5_x1+$a/24
$Rett6_y1=$Rett5_y1+$b/24
   ;coord basso dex
$Rett6_x2=$Rett6_x1+$a*7/12
$Rett6_y2=$Rett6_y1+$b*7/12

;Rectangle 7
  ; coord alto sin
$Rett7_x1=$Rett6_x1+$a/24
$Rett7_y1=$Rett6_y1+$b/24
   ;coord basso dex
$Rett7_x2=$Rett7_x1+$a/2
$Rett7_y2=$Rett7_y1+$b/2

;Rectangle 8
  ; coord alto sin
$Rett8_x1=$Rett7_x1+$a/24
$Rett8_y1=$Rett7_y1+$b/24
   ;coord basso dex
$Rett8_x2=$Rett8_x1+$a*5/12
$Rett8_y2=$Rett8_y1+$b*5/12

;Rectangle 9
  ; coord alto sin
$Rett9_x1=$Rett8_x1+$a/24
$Rett9_y1=$Rett3_y1+$b/24
   ;coord basso dex
$Rett9_x2=$Rett9_x1+$a/3
$Rett9_y2=$Rett9_y1+$b/3

;Rectangle 10
  ; coord alto sin
$Rett10_x1=$Rett9_x1+$a/24
$Rett10_y1=$Rett9_y1+$b/24
   ;coord basso dex
$Rett10_x2=$Rett10_x1+$a/4
$Rett10_y2=$Rett10_y1+$b/4

;Rectangle 11
  ; coord alto sin
$Rett11_x1=$Rett10_x1+$a/24
$Rett11_y1=$Rett10_y1+$b/24
   ;coord basso dex
$Rett11_x2=$Rett11_x1+$a/6
$Rett11_y2=$Rett11_y1+$b/6

;Rectangle 12
  ; coord alto sin
$Rett12_x1=$Rett11_x1+$a/24
$Rett12_y1=$Rett11_y1+$b/24
   ;coord basso dex
$Rett12_x2=$Rett12_x1+$a/12
$Rett12_y2=$Rett3_y1+$b/12

   global $c=1
   while 1
	  Select
	  case $c=1
		 Start1()
	  case $c=2
		 Start2()
	  case $c=3
		 Start3()
	  case $c=4
		 Start4()
	  case $c=5
		 Start5()
	  case $c=6
		 Start6()
	  case $c=7
		 Start7()
	  case $c=8
		 Start8()
	  case $c=9
		 Start9()
	  case $c=10
		 Start10()
	  case $c=11
		 Start11()
	  case $c=12
		 Start12()
	  case $c=13
		 Search()
	  EndSelect
	WEnd
EndFunc


Func Start1()
   While 1 ;as long as it is in one continues to click
	$Start1 = PixelSearch($Rett12_x1,$Rett12_y1,$Rett12_x2,$Rett12_y2,$pallacolor,1) ;0x4D6874
 		If Not @error Then
			MouseClick("left",$Start1[0],$Start1[1],1,0)
			Sleep(2000)
			$c=1
		 Else; Failing that go to the next
			$c=2
			ExitLoop
		 EndIf
   WEnd
EndFunc

Func Start2()
	$Start2 = PixelSearch($Rett11_x1,$Rett11_y1,$Rett11_x2,$Rett11_y2,$pallacolor,1)
		If Not @error Then
			MouseClick("left",$Start2[0],$Start2[1],1,0)
			Sleep(2000)
			$c=1
		 Else
			$c=3
		EndIf
EndFunc

Func Start3()
	$Start3 = PixelSearch($Rett10_x1,$Rett10_y1,$Rett10_x2,$Rett10_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start3[0],$Start3[1],1,0)
			Sleep(2000)
			$c=1
		 Else
			$c=4
		EndIf
EndFunc

Func Start4()
	$Start4 = PixelSearch($Rett9_x1,$Rett9_y1,$Rett9_x2,$Rett9_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start4[0],$Start4[1],1,0)
			Sleep(2000)
			$c=1
		 Else
			$c=5
		EndIf
EndFunc

Func Start5()
	$Start5 = PixelSearch($Rett8_x1,$Rett8_y1,$Rett8_x2,$Rett8_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start5[0],$Start5[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=6
		EndIf
EndFunc

Func Start6()
	$Start6 = PixelSearch($Rett7_x1,$Rett7_y1,$Rett7_x2,$Rett7_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start6[0],$Start6[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=7
		EndIf
EndFunc

Func Start7()
	$Start7 = PixelSearch($Rett6_x1,$Rett6_y1,$Rett6_x2,$Rett6_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start7[0],$Start7[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=8
		EndIf
EndFunc

Func Start8()
	$Start8 = PixelSearch($Rett5_x1,$Rett5_y1,$Rett5_x2,$Rett5_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start8[0],$Start8[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=9
		EndIf
EndFunc

Func Start9()
	$Start9 = PixelSearch($Rett4_x1,$Rett4_y1,$Rett4_x2,$Rett4_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start9[0],$Start9[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=10
		EndIf
EndFunc

Func Start10()
	$Start10 = PixelSearch($Rett3_x1,$Rett3_y1,$Rett3_x2,$Rett3_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start10[0],$Start10[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=11
		EndIf
EndFunc

Func Start11()
	$Start11 = PixelSearch($Rett2_x1,$Rett2_y1,$Rett2_x2,$Rett2_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start11[0],$Start11[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=12
		EndIf
EndFunc

Func Start12()
	$Start12 = PixelSearch($Rett1_x1,$Rett1_y1,$Rett1_x2,$Rett1_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start12[0],$Start12[1],1,0)
			Sleep (2000)
			$c=1
		 Else
			$c=13
		EndIf
EndFunc


Func Search() ;Look at the minimap
   Local $RandomX, $RandomY

   $RandomX = Random($Mini_x1,$Mini_x2,1) ; Coordinates taken with selection in the gui
   $RandomY = Random($Mini_y1,$Mini_y2,1)
   MouseClick("left",$RandomX,$RandomY,1,0)
   While 1
	   $Start12 = PixelSearch($Rett1_x1,$Rett1_y1,$Rett1_x2,$Rett1_y2,$pallacolor,1)
 		If Not @error Then
			MouseClick("left",$Start12[0],$Start12[1],1,0)
			Sleep (2000)
			$c=1
			ExitLoop
		 EndIf

   WEnd

EndFunc

Func Pause()
While 1
   sleep(9999)
WEnd
EndFunc


;~ ------------------------------------------------------------------------------------------------
;Search Rectangle
;~ ------------------------------------------------------------------------------------------------
Func Select_rectangle()
Local $Selected=0
Local $Coordinate[4]
$area = GUICreate("", 1, 1, 1, 1, $WS_POPUP, $WS_EX_TOPMOST)
GUISetBkColor(0x33FF00, $area)
WinSetTrans($area, "", 80)
GUISetState()
While $Selected = 0
    If _IsPressed("1") Then
        $mp = MouseGetPos()
        WinMove($area, "", $mp[0], $mp[1], 1, 1)

        While _IsPressed('01')
            $pos = MouseGetPos()
            global $left = Order($mp[0], $pos[0])
            global $top = Order($mp[1], $pos[1])
            WinMove($area, "", $left[0], $top[0], $left[1], $top[1])
            ConsoleWrite($left[0] & ', ' & $top[0] & ', ' & $left[1] & ', ' & $top[1] & @CRLF)
        WEnd

        $Coordinate[0]=$left[0]
        $Coordinate[1]=$top[0]
        $Coordinate[2]=$left[0]+$left[1]
        $Coordinate[3]=$top[0]+ $top[1]
        $Selected=1
     EndIf
  WEnd
GUIDelete($area)
Return $coordinate
EndFunc

Func Order($a, $b)
    Dim $res[2]
    If $a < $b Then
        $res[0] = $a
        $res[1] = $b - $a
    Else
        $res[0] = $b
        $res[1] = $a - $b
    EndIf
    Return $res
EndFunc

Func ExitProgram()
	Exit
EndFunc


;~  ____________________________________________________________________________
 ;Main program
;~  ____________________________________________________________________________

If FileExists(@ScriptDir &"\Data.ini") Then  ; IF THERE -> TAKE DATA SAVED (Saved data of rectangles)
	$Rett1_x1=int(IniRead( @ScriptDir &"\Data.ini" , "Alto_sin" , "x" ,0))
	$Rett1_y1=int(IniRead( @ScriptDir &"\Data.ini" , "Alto_sin" , "y" ,0))
	$Rett1_x2=int(IniRead( @ScriptDir &"\Data.ini" , "Basso_dest" , "x",0 ))
	$Rett1_y2=int(IniRead( @ScriptDir &"\Data.ini" , "Basso_dest" , "y" ,0))
	$Mini_x1=int(IniRead( @ScriptDir &"\Data.ini" , "Mini_sin" , "x",0 ))
	$Mini_y1=int(IniRead( @ScriptDir &"\Data.ini" , "Mini_sin" , "y" ,0))
	$Mini_x2=int(IniRead( @ScriptDir &"\Data.ini" , "Mini_dest" , "x" ,0))
	$Mini_y2=int(IniRead( @ScriptDir &"\Data.ini" , "Mini_dest" , "y" ,0))
Else  ;If there is no

#Region ### START Koda GUI section ### Form=c:\users\roberto\desktop\form1.kxf
$Form1_1 = GUICreate("Form1", 473, 234, 307, 150)
$Label1 = GUICtrlCreateLabel("Hello, it is the first time you use this bot you'll want to run all the settings!", 32, 16, 410, 33, $SS_CENTER)
$Button1 = GUICtrlCreateButton("Select area", 16, 64, 121, 41, $WS_GROUP)
$Button2 = GUICtrlCreateButton("Select Fog", 16, 128, 121, 41, $WS_GROUP)
$Label2 = GUICtrlCreateLabel("Select the play area where the ship can collect palladium", 144, 64, 306, 17)
$Label3 = GUICtrlCreateLabel("Without hindrance (menu of various kinds)", 144, 80, 226, 17)
$Label4 = GUICtrlCreateLabel("Select Where the Fog is on the Minimap", 144, 136, 242, 17)
$Button3 = GUICtrlCreateButton("Done", 168, 184, 137, 41, $WS_GROUP)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
	$nMsg = GUIGetMsg()
	Switch $nMsg
	  Case $GUI_EVENT_CLOSE
			Exit
		 Case $Button1 ;must select the playing area
		 GUISetState(@SW_HIDE, $Form1_1)
		 Local $cord= Select_rectangle()
		 $Rett1_x1=$cord[0]
		 $Rett1_y1=$cord[1]
		 $Rett1_x2=$cord[2]
		 $Rett1_y2=$cord[3]
		 GUISetState(@SW_show, $Form1_1)
	  Case $Button2 ;must select the mist
		 GUISetState(@SW_HIDE, $Form1_1)
		 Local $cord2=Select_rectangle()
		 $Mini_x1=$cord2[0]
		 $Mini_y1=$cord2[1]
		 $Mini_x2=$cord2[2]
		 $Mini_y2=$cord2[3]
		 GUISetState(@SW_SHOW, $Form1_1)
	  Case $Button3; finished the switch, load the data stored in the memory, and save them
		 Guidelete($Form1_1)
		 IniWrite( @ScriptDir &"\Data.ini" , "Alto_sin" , "x" , $Rett1_x1)
		 IniWrite( @ScriptDir &"\Data.ini" , "Alto_sin" , "y" , $Rett1_y1)
		 IniWrite( @ScriptDir &"\Data.ini" , "Basso_dest" , "x" , $Rett1_x2)
		 IniWrite( @ScriptDir &"\Data.ini" , "Basso_dest" , "y" , $Rett1_y2)
		 IniWrite( @ScriptDir &"\Data.ini" , "Mini_sin" , "x" , $Mini_x1)
		 IniWrite( @ScriptDir &"\Data.ini" , "Mini_sin" , "y" , $Mini_y1)
		 IniWrite( @ScriptDir &"\Data.ini" , "Mini_dest" , "x" , $Mini_x2)
		 IniWrite( @ScriptDir &"\Data.ini" , "Mini_dest" , "y" , $Mini_y2)
	EndSwitch
WEnd
EndIf

While 1 ;APPEARANCE IN ETERNAL LONG 'NOT RECALL ANY FUNCTION WITH HOTKEYS
   sleep(9999)
   WEnd
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